我正在开发Android测验。在我的代码中,我有倒数计时器,当时间结束时我想要下一个问题来得分并且得分降低(对于得分递减currentGame.decrementScore()方法)。如果我在timer的finish()方法中添加以下代码。它工作正常,但我的退出按钮不能正常工作。当我点击该对话框时,按下是,它保留在当前页面上。按下它退出当前活动3-4次并进入菜单页面。然后从菜单页面游戏开始而不自动按下播放按钮。
code for my class:-
public class QuestionActivity extends Activity implements OnClickListener{
private Question currentQ;
private GamePlay currentGame;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.question);
/**
* Configure current game and get question
*/
currentGame = ((CYKApplication)getApplication()).getCurrentGame();
currentQ = currentGame.getNextQuestion();
Button nextBtn1 = (Button) findViewById(R.id.answer1);
nextBtn1.setOnClickListener(this);
Button nextBtn2 = (Button) findViewById(R.id.answer2);
nextBtn2.setOnClickListener(this);
Button nextBtn3 = (Button) findViewById(R.id.answer3);
nextBtn3.setOnClickListener(this);
Button nextBtn4 = (Button) findViewById(R.id.answer4);
nextBtn4.setOnClickListener(this);
Button nextBtn5 = (Button) findViewById(R.id.answer5);
nextBtn5.setOnClickListener(this);
/**
* Update the question and answer options..
*/
setQuestions();
}
/**
* Method to set the text for the question and answers from the current games
* current question
*/
private void setQuestions() {
//set the question text from current question
String question = Utility.capitalise(currentQ.getQuestion());
TextView qText = (TextView) findViewById(R.id.question);
qText.setText(question);
//set the available options
List<String> answers = currentQ.getQuestionOptions();
TextView option1 = (TextView) findViewById(R.id.answer1);
option1.setText(Utility.capitalise(answers.get(0)));
TextView option2 = (TextView) findViewById(R.id.answer2);
option2.setText(Utility.capitalise(answers.get(1)));
TextView option3 = (TextView) findViewById(R.id.answer3);
option3.setText(Utility.capitalise(answers.get(2)));
TextView option4 = (TextView) findViewById(R.id.answer4);
option4.setText(Utility.capitalise(answers.get(3)));
int score = currentGame.getScore();
String scr = String.valueOf(score);
TextView score1 = (TextView) findViewById(R.id.score);
score1.setText(scr);
new CountDownTimer(10000, 1000) {
public void onTick(long millisUntilFinished) {
TextView timers = (TextView) findViewById(R.id.timers);
timers.setText("Time: " + millisUntilFinished / 1000);
}
public void onFinish() {
}
}.start();
}
@Override
public void onClick(View arg0) {
//Log.d("Questions", "Moving to next question");
if(arg0.getId()==R.id.answer5)
{
new AlertDialog.Builder(this)
.setMessage("Are you sure?")
.setCancelable(true)
.setPositiveButton("Yes",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog,
int id) {
finish();
}
}).setNegativeButton("No", null).show();
}
else
{
if(!checkAnswer(arg0)) return;
/**
* check if end of game
*/
if (currentGame.isGameOver()){
//Log.d("Questions", "End of game! lets add up the scores..");
//Log.d("Questions", "Questions Correct: " + currentGame.getRight());
//Log.d("Questions", "Questions Wrong: " + currentGame.getWrong());
Intent i = new Intent(this, EndgameActivity.class);
startActivity(i);
finish();
}
else{
Intent i = new Intent(this, QuestionActivity.class);
startActivity(i);
finish();
}
}
}
@Override
public boolean onKeyDown(int keyCode, KeyEvent event)
{
switch (keyCode)
{
case KeyEvent.KEYCODE_BACK :
return true;
}
return super.onKeyDown(keyCode, event);
}
/**
* Check if a checkbox has been selected, and if it
* has then check if its correct and update gamescore
*/
private boolean checkAnswer(View v) {
Button b=(Button) v;
String answer = b.getText().toString();
//Log.d("Questions", "Valid Checkbox selection made - check if correct");
if (currentQ.getAnswer().equalsIgnoreCase(answer))
{
b.setBackgroundResource(R.drawable.answercolor);
//Log.d("Questions", "Correct Answer!");
currentGame.incrementScore();
}
else{
b.setBackgroundResource(R.drawable.answercolorr);
//Log.d("Questions", "Incorrect Answer!");
currentGame.decrementScore();
}
return true;
}
}
我正在添加计时器的完成方法的代码: -
intent i;
i.setClassName("com.pkgname","com.pkgname.classname");
startActivityForResult(i,0);
答案 0 :(得分:0)
创建一个新方法说processScreen()
并在其中插入onCreate
的数据,以便您可以重复调用此方法,同时必须再次调用相同的活动..(它的解决方法..)< / p>
private void processScreen(){
/**
* Configure current game and get question
*/
currentGame = ((CYKApplication)getApplication()).getCurrentGame();
currentQ = currentGame.getNextQuestion();
Button nextBtn1 = (Button) findViewById(R.id.answer1);
nextBtn1.setOnClickListener(this);
Button nextBtn2 = (Button) findViewById(R.id.answer2);
nextBtn2.setOnClickListener(this);
Button nextBtn3 = (Button) findViewById(R.id.answer3);
nextBtn3.setOnClickListener(this);
Button nextBtn4 = (Button) findViewById(R.id.answer4);
nextBtn4.setOnClickListener(this);
Button nextBtn5 = (Button) findViewById(R.id.answer5);
nextBtn5.setOnClickListener(this);
/**
* Update the question and answer options..
*/
setQuestions();
}
所以现在你的onCreate
变成了
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.question);
processScreen();
}
现在,请拨打processScreen()
,而不是在按钮的QuestionActivity
中再次呼叫onClick
。换句话说,内容将被刷新..
希望这会有所帮助..