我在我的应用程序中有这个歌曲的播放列表。我想使用蓝牙在其他设备(iphone)上播放这个播放列表中的歌曲。
这就是我为
所做的#import "BrowseStationsViewController.h"
@interface BrowseStationsViewController (){
GKSession *gkSession;
}
@end
@implementation BrowseStationsViewController
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
#pragma mark -
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view
[self setupSession];
NSNotificationCenter *defaultCenter = [NSNotificationCenter defaultCenter];
// Register for notifications when the application leaves the background state
// on its way to becoming the active application.
[defaultCenter addObserver:self
selector:@selector(setupSession)
name:UIApplicationWillEnterForegroundNotification
object:nil];
// Register for notifications when when the application enters the background.
[defaultCenter addObserver:self
selector:@selector(teardownSession)
name:UIApplicationDidEnterBackgroundNotification
object:nil];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#pragma mark - GKSession setup and teardown
- (void)setupSession
{
gkSession = [[GKSession alloc] initWithSessionID:nil displayName:nil sessionMode:GKSessionModePeer];
gkSession.delegate = self;
gkSession.disconnectTimeout = kDisconnectTimeout;
gkSession.available = YES;
self.title = [NSString stringWithFormat:@"GKSession: %@", gkSession.displayName];
}
- (void)teardownSession
{
[gkSession disconnectFromAllPeers];
gkSession.available = NO;
gkSession.delegate = nil;
}
#pragma mark - GKSessionDelegate protocol conformance
- (void)session:(GKSession *)session peer:(NSString *)peerID didChangeState: (GKPeerConnectionState)state
{
switch (state)
{
case GKPeerStateAvailable:
{
NSLog(@"didChangeState: peer %@ available", [session displayNameForPeer:peerID]);
[NSThread sleepForTimeInterval:kSleepTimeInterval];
[session connectToPeer:peerID withTimeout:kConnectionTimeout];
break;
}
case GKPeerStateUnavailable:
{
NSLog(@"didChangeState: peer %@ unavailable", [session displayNameForPeer:peerID]);
break;
}
case GKPeerStateConnected:
{
NSLog(@"didChangeState: peer %@ connected", [session displayNameForPeer:peerID]);
break;
}
case GKPeerStateDisconnected:
{
NSLog(@"didChangeState: peer %@ disconnected", [session displayNameForPeer:peerID]);
break;
}
case GKPeerStateConnecting:
{
NSLog(@"didChangeState: peer %@ connecting", [session displayNameForPeer:peerID]);
break;
}
}
[self.tableView reloadData];
}
- (void)session:(GKSession *)session didReceiveConnectionRequestFromPeer:(NSString *)peerID
{
NSLog(@"didReceiveConnectionRequestFromPeer: %@", [session displayNameForPeer:peerID]);
[session acceptConnectionFromPeer:peerID error:nil];
[self.tableView reloadData];
}
- (void)session:(GKSession *)session connectionWithPeerFailed:(NSString *)peerID withError:(NSError *)error
{
NSLog(@"connectionWithPeerFailed: peer: %@, error: %@", [session displayNameForPeer:peerID], error);
[self.tableView reloadData];
}
- (void)session:(GKSession *)session didFailWithError:(NSError *)error
{
NSLog(@"didFailWithError: error: %@", error);
[session disconnectFromAllPeers];
[self.tableView reloadData];
}
#pragma mark - UITableViewDataSource protocol conformance
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
// We have 5 sections in our grouped table view,
// one for each GKPeerConnectionState
return 3;
}
- (NSInteger)tableView:(UITableView *)table numberOfRowsInSection:(NSInteger)section
{
NSInteger rows;
NSInteger peerConnectionState = section;
switch (peerConnectionState)
{
case GKPeerStateAvailable:
{
NSArray *availablePeers = [gkSession peersWithConnectionState:GKPeerStateAvailable];
rows = availablePeers.count;
break;
}
case GKPeerStateConnected:
{
NSArray *connectedPeers = [gkSession peersWithConnectionState:GKPeerStateConnected];
rows = connectedPeers.count;
break;
}
case GKPeerStateUnavailable:
{
NSArray *unavailablePeers = [gkSession peersWithConnectionState:GKPeerStateUnavailable];
rows = unavailablePeers.count;
break;
}
}
// Always show at least 1 row for each GKPeerConnectionState.
if (rows < 1)
{
rows = 1;
}
return rows;
}
- (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section
{
NSString *headerTitle = nil;
NSInteger peerConnectionState = section;
switch (peerConnectionState)
{
case GKPeerStateAvailable:
{
headerTitle = @"Available Peers";
break;
}
case GKPeerStateConnected:
{
headerTitle = @"Connected Peers";
break;
}
case GKPeerStateUnavailable:
{
headerTitle = @"Unavailable Peers";
break;
}
}
return headerTitle;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
NSString * cellId = @"Cell";
UITableViewCell * cell = [tableView dequeueReusableCellWithIdentifier:cellId];
if(!cell){
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:cellId];
}
NSInteger peerConnectionState = indexPath.section;
NSArray *peers = nil;
switch (peerConnectionState)
{
case GKPeerStateAvailable:
{
peers = [gkSession peersWithConnectionState:GKPeerStateAvailable];
break;
}
case GKPeerStateConnected:
{
peers = [gkSession peersWithConnectionState:GKPeerStateConnected];
break;
}
case GKPeerStateUnavailable:
{
peers = [gkSession peersWithConnectionState:GKPeerStateUnavailable];
break;
}
}
NSInteger peerIndex = indexPath.row;
if ((peers.count > 0) && (peerIndex < peers.count))
{
NSString *peerID = [peers objectAtIndex:peerIndex];
if (peerID)
{
cell.textLabel.text = [gkSession displayNameForPeer:peerID];
}
}
return cell;
}
@end
现在我不知道如何继续。有人可以帮助我吗?通过选择一首歌可以在另一台设备上播放吗?
答案 0 :(得分:1)
GameKit适用于设备间游戏。为此,您可能希望查看CBPeripheralManager或CBCentralManager,具体取决于您与之交互的设备。它的级别较低,因此您需要做更多的工作来建立连接,但是有大量的教程和示例代码可以帮助您解决问题。
答案 1 :(得分:0)
好吧让我们到达你被卡住的地步..你可以使用与其他一些库相同的逻辑但这应该是这样的。您必须以块的形式发送歌曲数据并同步到另一个设备,而另一端收到上一个块。由于我们很清楚蓝牙没有很好的带宽,因此您必须专门调整传输速率到其他设备。一旦在设备上接收到一个块,发送到你的应用程序实例上运行该设备就应该播放它...并且并行探测来自发送设备的新块。在接收端,你只需使用FIFO方法进行处理你歌曲数据的传入块。