替代IE10的readAsBinaryString

时间:2013-09-03 01:03:48

标签: javascript html5 internet-explorer-10 filereader

IE10中似乎不支持readAsBinaryString,即JavaScript FileReader对象的方法。我按照this HTML5 Rocks article中的建议尝试了以下内容:

String.fromCharCode.apply(null, new Uint16Array(buffer));

但是,这会导致Out of stack space错误。

4 个答案:

答案 0 :(得分:19)

我找到了答案here

var binary = "";
var bytes = new Uint8Array(buffer);
var length = bytes.byteLength;
for (var i = 0; i < length; i++) {
  binary += String.fromCharCode(bytes[i]);
}

答案 1 :(得分:2)

根据David Jones的回答,我写了这个方法。 try / catch处理IE10 / 11中的readAsBinaryString异常并将其自身称为&#34; IE模式&#34;:

function readBinaryStringFromBlob(blob, callback, ie) {
    var reader = new FileReader();
    if(!ie) {
        reader.addEventListener("loadend", function () {
            callback(reader.result);
        });
        try {
            reader.readAsBinaryString(blob);
        } catch (err) {
            readBinaryStringFromBlob(blob, callback, true);
        }
    } else {
        reader.addEventListener("loadend", function () {
            var binary = "";
            var bytes = new Uint8Array(reader.result);
            var length = bytes.byteLength;
            for (var i = 0; i < length; i++) {
                binary += String.fromCharCode(bytes[i]);
            }
            callback(binary);
        });
        reader.readAsArrayBuffer(blob);
    }
}

答案 2 :(得分:2)

如果你想要一些更小的东西和ES2015-ier,那么这可能就是你所追求的:

  const reader = new FileReader();
  reader.onerror = e => alert("File cannot be opened");

  if (reader.readAsBinaryString) {
     reader.onload = e => alert(e.target.result));
     reader.readAsBinaryString(file);
  }
  else {
     // Catering for IE 10/11
     reader.onload = e => {
        const bytes = new Uint8Array(e.target.result);
        const binary = bytes.reduce((acc, byte) => acc + String.fromCharCode(byte), "");
        alert(binary);
     };
     reader.readAsArrayBuffer(file);
  }

答案 3 :(得分:0)

试试我的代码:

    function readAsBinaryString(blob, callback) {
        var reader = new FileReader();

        var binStringCallback = function (e) {
            callback(e.target.result);
        };

        var arrBufferCallback = function (e) {
            var binary = "";
            var bytes = new Uint8Array(e.target.result);
            var length = bytes.byteLength;
            for (var i = 0; i < length; i++) {
                binary += String.fromCharCode(bytes[i]);
            }
            callback(binary);
        };

        reader.onerror = reader.onabort = function () {
            callback(null)
        };

        if (typeof reader.readAsBinaryString != "undefined") {
            reader.onload = binStringCallback;
            reader.readAsBinaryString(blob);
        } else {
            reader.onload = arrBufferCallback;
            reader.readAsArrayBuffer(blob);
        }
    }