许多应用程序允许共享从图库中挑选的图像。
他们上传原始图片文件了吗?这是1-3 MB?或者他们处理?
在任何情况下,我如何从文件路径中获取图像,通过降低分辨率来减小其大小,并将其保存在其他地方并尝试上传?
我试过了:
Bitmap photo = decodeSampledBitmapFromFile(filePath, DESIRED_WIDTH,
DESIRED_HEIGHT);
FileOutputStream out = new FileOutputStream(filePath);
photo.compress(Bitmap.CompressFormat.JPEG, 100, out);
public static Bitmap decodeSampledBitmapFromFile(String path, int reqWidth,
int reqHeight) {
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeFile(path, options);
final int height = options.outHeight;
final int width = options.outWidth;
options.inPreferredConfig = Bitmap.Config.ARGB_8888;
int inSampleSize = 1;
if (height > reqHeight) {
inSampleSize = Math.round((float) height / (float) reqHeight);
}
int expectedWidth = width / inSampleSize;
if (expectedWidth > reqWidth) {
inSampleSize = Math.round((float) width / (float) reqWidth);
}
options.inSampleSize = inSampleSize;
options.inJustDecodeBounds = false;
return BitmapFactory.decodeFile(path, options);
}
但这是他们正确的方法吗?因为我看到了建议compression operation takes rather big amount of time
here
答案 0 :(得分:50)
效果很好试试这个
private String decodeFile(String path,int DESIREDWIDTH, int DESIREDHEIGHT) {
String strMyImagePath = null;
Bitmap scaledBitmap = null;
try {
// Part 1: Decode image
Bitmap unscaledBitmap = ScalingUtilities.decodeFile(path, DESIREDWIDTH, DESIREDHEIGHT, ScalingLogic.FIT);
if (!(unscaledBitmap.getWidth() <= DESIREDWIDTH && unscaledBitmap.getHeight() <= DESIREDHEIGHT)) {
// Part 2: Scale image
scaledBitmap = ScalingUtilities.createScaledBitmap(unscaledBitmap, DESIREDWIDTH, DESIREDHEIGHT, ScalingLogic.FIT);
} else {
unscaledBitmap.recycle();
return path;
}
// Store to tmp file
String extr = Environment.getExternalStorageDirectory().toString();
File mFolder = new File(extr + "/TMMFOLDER");
if (!mFolder.exists()) {
mFolder.mkdir();
}
String s = "tmp.png";
File f = new File(mFolder.getAbsolutePath(), s);
strMyImagePath = f.getAbsolutePath();
FileOutputStream fos = null;
try {
fos = new FileOutputStream(f);
scaledBitmap.compress(Bitmap.CompressFormat.JPEG, 75, fos);
fos.flush();
fos.close();
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (Exception e) {
e.printStackTrace();
}
scaledBitmap.recycle();
} catch (Throwable e) {
}
if (strMyImagePath == null) {
return path;
}
return strMyImagePath;
}
<强> ScalingUtilities.java 强>
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.BitmapFactory;
import android.graphics.BitmapFactory.Options;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
/**
* Class containing static utility methods for bitmap decoding and scaling
*
* @author
*/
public class ScalingUtilities {
/**
* Utility function for decoding an image resource. The decoded bitmap will
* be optimized for further scaling to the requested destination dimensions
* and scaling logic.
*
* @param res The resources object containing the image data
* @param resId The resource id of the image data
* @param dstWidth Width of destination area
* @param dstHeight Height of destination area
* @param scalingLogic Logic to use to avoid image stretching
* @return Decoded bitmap
*/
public static Bitmap decodeResource(Resources res, int resId, int dstWidth, int dstHeight,
ScalingLogic scalingLogic) {
Options options = new Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeResource(res, resId, options);
options.inJustDecodeBounds = false;
options.inSampleSize = calculateSampleSize(options.outWidth, options.outHeight, dstWidth,
dstHeight, scalingLogic);
Bitmap unscaledBitmap = BitmapFactory.decodeResource(res, resId, options);
return unscaledBitmap;
}
public static Bitmap decodeFile(String path, int dstWidth, int dstHeight,
ScalingLogic scalingLogic) {
Options options = new Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeFile(path, options);
options.inJustDecodeBounds = false;
options.inSampleSize = calculateSampleSize(options.outWidth, options.outHeight, dstWidth,
dstHeight, scalingLogic);
Bitmap unscaledBitmap = BitmapFactory.decodeFile(path, options);
return unscaledBitmap;
}
/**
* Utility function for creating a scaled version of an existing bitmap
*
* @param unscaledBitmap Bitmap to scale
* @param dstWidth Wanted width of destination bitmap
* @param dstHeight Wanted height of destination bitmap
* @param scalingLogic Logic to use to avoid image stretching
* @return New scaled bitmap object
*/
public static Bitmap createScaledBitmap(Bitmap unscaledBitmap, int dstWidth, int dstHeight,
ScalingLogic scalingLogic) {
Rect srcRect = calculateSrcRect(unscaledBitmap.getWidth(), unscaledBitmap.getHeight(),
dstWidth, dstHeight, scalingLogic);
Rect dstRect = calculateDstRect(unscaledBitmap.getWidth(), unscaledBitmap.getHeight(),
dstWidth, dstHeight, scalingLogic);
Bitmap scaledBitmap = Bitmap.createBitmap(dstRect.width(), dstRect.height(),
Config.ARGB_8888);
Canvas canvas = new Canvas(scaledBitmap);
canvas.drawBitmap(unscaledBitmap, srcRect, dstRect, new Paint(Paint.FILTER_BITMAP_FLAG));
return scaledBitmap;
}
/**
* ScalingLogic defines how scaling should be carried out if source and
* destination image has different aspect ratio.
*
* CROP: Scales the image the minimum amount while making sure that at least
* one of the two dimensions fit inside the requested destination area.
* Parts of the source image will be cropped to realize this.
*
* FIT: Scales the image the minimum amount while making sure both
* dimensions fit inside the requested destination area. The resulting
* destination dimensions might be adjusted to a smaller size than
* requested.
*/
public static enum ScalingLogic {
CROP, FIT
}
/**
* Calculate optimal down-sampling factor given the dimensions of a source
* image, the dimensions of a destination area and a scaling logic.
*
* @param srcWidth Width of source image
* @param srcHeight Height of source image
* @param dstWidth Width of destination area
* @param dstHeight Height of destination area
* @param scalingLogic Logic to use to avoid image stretching
* @return Optimal down scaling sample size for decoding
*/
public static int calculateSampleSize(int srcWidth, int srcHeight, int dstWidth, int dstHeight,
ScalingLogic scalingLogic) {
if (scalingLogic == ScalingLogic.FIT) {
final float srcAspect = (float)srcWidth / (float)srcHeight;
final float dstAspect = (float)dstWidth / (float)dstHeight;
if (srcAspect > dstAspect) {
return srcWidth / dstWidth;
} else {
return srcHeight / dstHeight;
}
} else {
final float srcAspect = (float)srcWidth / (float)srcHeight;
final float dstAspect = (float)dstWidth / (float)dstHeight;
if (srcAspect > dstAspect) {
return srcHeight / dstHeight;
} else {
return srcWidth / dstWidth;
}
}
}
/**
* Calculates source rectangle for scaling bitmap
*
* @param srcWidth Width of source image
* @param srcHeight Height of source image
* @param dstWidth Width of destination area
* @param dstHeight Height of destination area
* @param scalingLogic Logic to use to avoid image stretching
* @return Optimal source rectangle
*/
public static Rect calculateSrcRect(int srcWidth, int srcHeight, int dstWidth, int dstHeight,
ScalingLogic scalingLogic) {
if (scalingLogic == ScalingLogic.CROP) {
final float srcAspect = (float)srcWidth / (float)srcHeight;
final float dstAspect = (float)dstWidth / (float)dstHeight;
if (srcAspect > dstAspect) {
final int srcRectWidth = (int)(srcHeight * dstAspect);
final int srcRectLeft = (srcWidth - srcRectWidth) / 2;
return new Rect(srcRectLeft, 0, srcRectLeft + srcRectWidth, srcHeight);
} else {
final int srcRectHeight = (int)(srcWidth / dstAspect);
final int scrRectTop = (int)(srcHeight - srcRectHeight) / 2;
return new Rect(0, scrRectTop, srcWidth, scrRectTop + srcRectHeight);
}
} else {
return new Rect(0, 0, srcWidth, srcHeight);
}
}
/**
* Calculates destination rectangle for scaling bitmap
*
* @param srcWidth Width of source image
* @param srcHeight Height of source image
* @param dstWidth Width of destination area
* @param dstHeight Height of destination area
* @param scalingLogic Logic to use to avoid image stretching
* @return Optimal destination rectangle
*/
public static Rect calculateDstRect(int srcWidth, int srcHeight, int dstWidth, int dstHeight,
ScalingLogic scalingLogic) {
if (scalingLogic == ScalingLogic.FIT) {
final float srcAspect = (float)srcWidth / (float)srcHeight;
final float dstAspect = (float)dstWidth / (float)dstHeight;
if (srcAspect > dstAspect) {
return new Rect(0, 0, dstWidth, (int)(dstWidth / srcAspect));
} else {
return new Rect(0, 0, (int)(dstHeight * srcAspect), dstHeight);
}
} else {
return new Rect(0, 0, dstWidth, dstHeight);
}
}
}
答案 1 :(得分:44)
我使用此功能在上传之前缩小图像的大小,它将图像大小减小到接近200 KB并保持质量相对较好,您可以通过更改REQUIRED_SIZE和inSampleSize来修改它以实现您的目的:
public File saveBitmapToFile(File file){
try {
// BitmapFactory options to downsize the image
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
o.inSampleSize = 6;
// factor of downsizing the image
FileInputStream inputStream = new FileInputStream(file);
//Bitmap selectedBitmap = null;
BitmapFactory.decodeStream(inputStream, null, o);
inputStream.close();
// The new size we want to scale to
final int REQUIRED_SIZE=75;
// Find the correct scale value. It should be the power of 2.
int scale = 1;
while(o.outWidth / scale / 2 >= REQUIRED_SIZE &&
o.outHeight / scale / 2 >= REQUIRED_SIZE) {
scale *= 2;
}
BitmapFactory.Options o2 = new BitmapFactory.Options();
o2.inSampleSize = scale;
inputStream = new FileInputStream(file);
Bitmap selectedBitmap = BitmapFactory.decodeStream(inputStream, null, o2);
inputStream.close();
// here i override the original image file
file.createNewFile();
FileOutputStream outputStream = new FileOutputStream(file);
selectedBitmap.compress(Bitmap.CompressFormat.JPEG, 100 , outputStream);
return file;
} catch (Exception e) {
return null;
}
}
注意:我在此功能中调整大小并覆盖原始文件图像,您也可以将其写入另一个文件。
我希望它可以帮助你。
答案 2 :(得分:1)
这是我的解决方案
/*
* This procedure will replace the original image
* So you need to do a tmp copy to send before reduce
*/
public static boolean reduceImage(String path, long maxSize) {
File img = new File(path);
boolean result = false;
BitmapFactory.Options options = new BitmapFactory.Options();
Bitmap bitmap = null;
options.inSampleSize=1;
while (img.length()>maxSize) {
options.inSampleSize = options.inSampleSize+1;
bitmap = BitmapFactory.decodeFile(path, options);
img.delete();
try
{
FileOutputStream fos = new FileOutputStream(path);
img.compress(path.toLowerCase().endsWith("png")?
Bitmap.CompressFormat.PNG:
Bitmap.CompressFormat.JPEG, 100, fos);
fos.close();
result = true;
}catch (Exception errVar) {
errVar.printStackTrace();
}
};
return result;
}
编辑删除了其他程序调用
答案 3 :(得分:1)
这是一种在内存中处理的解决方案,不需要实际在文件系统上生成文件。
在某些片段中,用户选择了图像文件后:
@Override
public void onActivityResult(int requestCode, int resultCode, Intent imageReturnedIntent) {
super.onActivityResult(requestCode, resultCode, imageReturnedIntent);
if (imageReturnedIntent == null
|| imageReturnedIntent.getData() == null) {
return;
}
// aiming for ~500kb max. assumes typical device image size is around 2megs
int scaleDivider = 4;
try {
// 1. Convert uri to bitmap
Uri imageUri = imageReturnedIntent.getData();
Bitmap fullBitmap = MediaStore.Images.Media.getBitmap(getActivity().getContentResolver(), imageUri);
// 2. Get the downsized image content as a byte[]
int scaleWidth = fullBitmap.getWidth() / scaleDivider;
int scaleHeight = fullBitmap.getHeight() / scaleDivider;
byte[] downsizedImageBytes =
getDownsizedImageBytes(fullBitmap, scaleWidth, scaleHeight);
// 3. Upload the byte[]; Eg, if you are using Firebase
StorageReference storageReference =
FirebaseStorage.getInstance().getReference("/somepath");
storageReference.putBytes(downsizedImageBytes);
}
catch (IOException ioEx) {
ioEx.printStackTrace();
}
}
public byte[] getDownsizedImageBytes(Bitmap fullBitmap, int scaleWidth, int scaleHeight) throws IOException {
Bitmap scaledBitmap = Bitmap.createScaledBitmap(fullBitmap, scaleWidth, scaleHeight, true);
// 2. Instantiate the downsized image content as a byte[]
ByteArrayOutputStream baos = new ByteArrayOutputStream();
scaledBitmap.compress(Bitmap.CompressFormat.JPEG, 100, baos);
byte[] downsizedImageBytes = baos.toByteArray();
return downsizedImageBytes;
}
感谢:
答案 4 :(得分:0)
此代码缩小尺寸图像
private Bitmap compressImage(Bitmap image) {
ByteArrayOutputStream baos = new ByteArrayOutputStream();
image.compress(Bitmap.CompressFormat.JPEG, 100, baos);//Compression quality, here 100 means no compression, the storage of compressed data to baos
int options = 90;
while (baos.toByteArray().length / 1024 > 400) { //Loop if compressed picture is greater than 400kb, than to compression
baos.reset();//Reset baos is empty baos
image.compress(Bitmap.CompressFormat.JPEG, options, baos);//The compression options%, storing the compressed data to the baos
options -= 10;//Every time reduced by 10
}
ByteArrayInputStream isBm = new ByteArrayInputStream(baos.toByteArray());//The storage of compressed data in the baos to ByteArrayInputStream
Bitmap bitmap = BitmapFactory.decodeStream(isBm, null, null);//The ByteArrayInputStream data generation
return bitmap;
}
答案 5 :(得分:0)
这是iam在 kotlin 中使用的方法:
注意:我尝试了3张图像,每张图像都是 6 mb ,并且在一个通话中
private fun Bitmap.compress(cacheDir: File, f_name: String): File? {
val f = File(cacheDir, "user$f_name.jpg")
f.createNewFile()
ByteArrayOutputStream().use { stream ->
compress(Bitmap.CompressFormat.JPEG, 70, stream)
val bArray = stream.toByteArray()
FileOutputStream(f).use { os -> os.write(bArray) }
}//stream
return f
}
答案 6 :(得分:0)
@MBH的答案具有一种奇怪且不必要的获取结果的方法,如果文件的像素数大于6X REQUIRED_SIZE = 75;
,则可能导致while循环被忽略。 o.inSampleSize = 6;
是造成这种情况的原因,并且只能成功地卷积轴向像素的允许数量(6 * 75 = 450)。以下是MBH答案的翻新版本,其中还包括一个选项,不仅可以根据像素进行调整,还可以根据存储大小进行调整:
//This is the number of pixels that the width and height of the image will be allotted
//Note that the number of pixels implies (but does not exclusively determine) the file size of the image
private int REQUIRED_SIZE = 720;
//Method allows image files to be compressed to a standard maximum size
public void saveBitmapToFile(){
try {
//Initialize BitmapFactory options to downsize the image
BitmapFactory.Options o = new BitmapFactory.Options();
//Image dimensions do not change with change in pixel density
o.inJustDecodeBounds = true;
//Retrieve file and decode into bitmap, then close the stream when decode complete
FileInputStream inputStream = new FileInputStream(imageFile);
BitmapFactory.decodeStream(inputStream, null, o);
inputStream.close();
//Start with 1:1 scale size
int scale = 1;
while (o.outWidth / scale / 2 >= REQUIRED_SIZE && o.outHeight / scale / 2 >= REQUIRED_SIZE) {
//Find the correct scale value. It should be the power of 2.
scale *= 2;
}
//Create new Bitmap options instance to adjust the image scale...(1/2)
BitmapFactory.Options o2 = new BitmapFactory.Options();
o2.inSampleSize = scale;
//...then apply with new input stream
inputStream = new FileInputStream(imageFile);
Bitmap selectedBitmap = BitmapFactory.decodeStream(inputStream, null, o2);
inputStream.close();
//Overwrite original file (type 'File') then compress the output file
imageFile.createNewFile();
FileOutputStream outputStream = new FileOutputStream(imageFile);
selectedBitmap.compress(Bitmap.CompressFormat.JPEG, 100, outputStream);
//maxImageSize is arbitrary file size (byte) limit
if(imageFile.length() < maxImageSize) {
//Set image in place and get the uri
imagePost.setImageURI(imageUri);
//Reset in case decreased previously
REQUIRED_SIZE = 720;
} else {
Toast.makeText(PostActivity.this, "Your image is " + (imageFile.length() - maxImageSize) / 1000 + "kb too large to upload. Reattempting...", Toast.LENGTH_LONG).show();
REQUIRED_SIZE = REQUIRED_SIZE - 240;
//Loop method until goal file size achieved
saveBitmapToFile();
}
} catch (Exception ignored) {
}
}
答案 7 :(得分:0)
protected void Page_Load(object sender, EventArgs e)
{
//BR**
string filePath = "";//Source file path with image name
int CompressLevel = 50;//Image compression leve as per our requirement
string DestintionPath = "";//Destination file path
string Filename = "";//Output image name to save in destination path
Stream bmpStream = System.IO.File.Open(filePath, System.IO.FileMode.Open);
Bitmap bmp1 = new Bitmap(bmpStream);
ImageCodecInfo jpgEncoder = GetEncoder(ImageFormat.Jpeg);
System.Drawing.Imaging.Encoder myEncoder = System.Drawing.Imaging.Encoder.Quality;
EncoderParameters myEncoderParameters = new EncoderParameters(1);
EncoderParameter myEncoderParameter = new EncoderParameter(myEncoder, CompressLevel);
myEncoderParameters.Param[0] = myEncoderParameter;
bmp1.Save(DestintionPath + "\\" + Filename, jpgEncoder, myEncoderParameters);
//BR**
bmpStream.Close();
string lblmsg = "Compressed Sucessfully with Compression Level { " + CompressLevel.ToString() + " }";
}
答案 8 :(得分:0)
您可以使用这个名为 Compressor 的库。
压缩图像文件
val compressedImageFile = Compressor.compress(context, actualImageFile)
Compress Image File to specific destination
val compressedImageFile = Compressor.compress(context, actualImageFile) {
default()
destination(myFile)
}
自定义压缩器
使用默认约束和自定义部分
val compressedImageFile =
Compressor.compress(context, actualImageFile) {
default(width = 640, format = Bitmap.CompressFormat.WEBP)
}
完全自定义约束
val compressedImageFile = Compressor.compress(context, actualImageFile) {
resolution(1280, 720)
quality(80)
format(Bitmap.CompressFormat.WEBP)
size(2_097_152) // 2 MB
}
使用自己的自定义约束
class MyLowerCaseNameConstraint: Constraint {
override fun isSatisfied(imageFile: File): Boolean {
return imageFile.name.all { it.isLowerCase() }
}
override fun satisfy(imageFile: File): File {
val destination = File(imageFile.parent, imageFile.name.toLowerCase())
imageFile.renameTo(destination)
return destination
}
}
val compressedImageFile = Compressor.compress(context, actualImageFile) {
constraint(MyLowerCaseNameConstraint()) // your own constraint
quality(80) // combine with compressor constraint
format(Bitmap.CompressFormat.WEBP)
}
创建 Kotlin 扩展 -
fun Compression.lowerCaseName() {
constraint(MyLowerCaseNameConstraint())
}
val compressedImageFile = Compressor.compress(context, actualImageFile) {
lowerCaseName() // your own extension
quality(80) // combine with compressor constraint
format(Bitmap.CompressFormat.WEBP)
}
使用 Kotlin 协程压缩图像 -
// e.g calling from activity lifecycle scope
lifecycleScope.launch {
val compressedImageFile = Compressor.compress(context, actualImageFile)
}
// calling from global scope
GlobalScope.launch {
val compressedImageFile = Compressor.compress(context, actualImageFile)
}
在主线程中运行 Compressor -
val compressedImageFile = Compressor.compress(context, actualImageFile, Dispatchers.Main)
答案 9 :(得分:-1)
使用此方法返回压缩到大约200 KB的位图图像。您可以对其进行配置,以获得您想要的任何大小的位图图像。
#if defined(Q_OS_ANDROID)
QAndroidJniObject activity = QtAndroid::androidActivity();
if (activity.isValid()) {
QAndroidJniObject window = activity.callObjectMethod("getWindow", "()Landroid/view/Window;");
if (window.isValid()) {
const int FLAG_KEEP_SCREEN_ON = 128;
window.callMethod<void>("addFlags", "(I)V", FLAG_KEEP_SCREEN_ON);
}
QAndroidJniEnvironment env; if (env->ExceptionCheck()) { env->ExceptionClear(); } //Clear any possible pending exceptions.
}
#endif