我试图制作一个边缘看起来像下图的UILabel。
以下是drawRect:
子类中的UILabel
。
-(void)drawRect:(CGRect)rect{
[super drawRect:rect];
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSaveGState(context);
CGRect labelRect = self.bounds;
CGPoint bottomPoint = CGPointMake(labelRect.size.width, rect.size.height);
CGPoint topMinus30Point =CGPointMake(labelRect.size.width-30, 0);
CGPoint topPoint = CGPointMake(labelRect.size.width, 0);
CGContextBeginPath (context);
//from bottom to -30 top
CGContextMoveToPoint(context, bottomPoint.x,bottomPoint.y);
CGContextAddLineToPoint(context, topMinus30Point.x,topMinus30Point.y);
//from -30 to top
CGContextMoveToPoint(context, topMinus30Point.x,topMinus30Point.y);
CGContextAddLineToPoint(context, topPoint.x,topPoint.y);
//from top to bottom
CGContextMoveToPoint(context, topPoint.x,topPoint.y);
CGContextAddLineToPoint(context, bottomPoint.x,bottomPoint.y);
CGContextClosePath(context);
CGContextStrokePath(context);
CGContextRestoreGState(context);
}
如何从当前帧裁剪创建的路径?
[我刚刚开始使用Core Graphics,所以请温柔:)]
关于如何实现这一点的任何指示都会非常有用 谢谢
答案 0 :(得分:2)
试试这个:
- (void)drawRect:(CGRect)rect
{
CGContextRef context = UIGraphicsGetCurrentContext();
// clear drawing rect
CGContextClearRect(context, rect);
// save 1
CGContextSaveGState(context);
CGRect labelRect = self.bounds;
CGPoint bottomPoint = CGPointMake(labelRect.size.width, rect.size.height);
CGPoint topMinus30Point = CGPointMake(labelRect.size.width-30, 0);
CGPoint topPoint = CGPointMake(labelRect.size.width, 0);
CGContextBeginPath(context);
CGContextMoveToPoint(context, 0.0f, 0.0f);
CGContextAddLineToPoint(context, topMinus30Point.x, topMinus30Point.y);
CGContextAddLineToPoint(context, bottomPoint.x, bottomPoint.y);
CGContextAddLineToPoint(context, 0.0f, bottomPoint.y);
CGContextAddLineToPoint(context, 0.0f, 0.0f);
CGContextClosePath(context);
CGContextSetFillColorWithColor(context, [UIColor redColor].CGColor);
CGContextDrawPath(context, kCGPathFill);
// restore 1
CGContextRestoreGState(context);
}
将它放在您使用的初始化中:
[self setBackgroundColor:[UIColor clearColor]];
答案 1 :(得分:0)
一种方法是,
将label的背景颜色设置为clear color,并使用CGContext在drawRect方法中绘制所需的形状。
你的drawRect会变成这样的
- (void)drawRect:(CGRect)rect{
[super drawRect:rect];
CGContextRef context = UIGraphicsGetCurrentContext();
CGRect labelRect = self.bounds;
CGPoint bottomPoint = CGPointMake(labelRect.size.width, rect.size.height);
CGPoint topMinus30Point =CGPointMake(labelRect.size.width-30, 0);
//from bottom to -30 top
CGContextMoveToPoint(context, self.bounds.origin.x,self.bounds.origin.y);
CGContextAddLineToPoint(context, topMinus30Point.x,topMinus30Point.y);
CGContextAddLineToPoint(context, bottomPoint.x,bottomPoint.y);
CGContextAddLineToPoint(context, self.bounds.origin.x,self.bounds.origin.x + self.bounds.size.height);
CGContextAddLineToPoint(context, self.bounds.origin.x,self.bounds.origin.y);
CGContextSetFillColorWithColor(context, [UIColor greenColor].CGColor);
CGContextFillPath(context);
}
另一种方法是使用CGContextClip
使用此方法,您的drawRect将变为这样
CGContextMoveToPoint(context, self.bounds.origin.x,self.bounds.origin.y);
CGContextAddLineToPoint(context, topMinus30Point.x,topMinus30Point.y);
CGContextAddLineToPoint(context, bottomPoint.x,bottomPoint.y);
CGContextAddLineToPoint(context, self.bounds.origin.x,self.bounds.origin.x + self.bounds.size.height);
CGContextAddLineToPoint(context, self.bounds.origin.x,self.bounds.origin.y);
CGContextClip(context);
CGContextSetFillColorWithColor(context, [UIColor greenColor].CGColor);
CGContextFillRect(context, self.bounds);
希望这有帮助