我正在尝试接收NetGroup(电视)的流,但它在某些时候失败了。这是代码(简化为测试用例):
package lib
{
import flash.events.NetStatusEvent;
import flash.external.ExternalInterface;
import flash.media.SoundTransform;
import flash.media.Video;
import flash.net.GroupSpecifier;
import flash.net.NetConnection;
import flash.net.NetGroup;
import flash.net.NetStream;
import flash.net.NetStreamPlayOptions;
import mx.core.FlexGlobals;
public class player
{
private var connection:NetConnection;
private var group:NetGroup;
private var group_option:GroupSpecifier;
private var self:Object;
private var stream:NetStream;
private var stream_option:NetStreamPlayOptions;
private var video:Video;
private function _connect():void
{
self.connection = new NetConnection();
self.connection.addEventListener(NetStatusEvent.NET_STATUS, self._event_net_status);
self.connection.connect('rtmfp://p2p.peer-stream.com');
}
private function _event_net_status(event:NetStatusEvent):void
{
if(event.info.code === '')
return;
ExternalInterface.call('echo', 'status', event.info.code, false);
switch(event.info.code)
{
case 'NetConnection.Connect.Success':
self._p2p_start();
break;
case 'NetGroup.Connect.Success':
self._stream_init();
break;
case 'NetStream.Connect.Success':
self._stream_start();
break;
}
}
private function _p2p_start():void
{
self.group_option = new GroupSpecifier('G:0101010c0b0e70726f2073696562656e00');
self.group_option.ipMulticastMemberUpdatesEnabled = true;
self.group_option.multicastEnabled = true;
self.group_option.objectReplicationEnabled = true;
self.group_option.postingEnabled = true;
self.group_option.routingEnabled = true;
self.group_option.serverChannelEnabled = true;
self.group = new NetGroup(self.connection, self.group_option.groupspecWithAuthorizations());
self.group.addEventListener(NetStatusEvent.NET_STATUS, self._event_net_status);
}
private function _stream_init():void
{
self.stream = new NetStream(self.connection, self.group_option.groupspecWithAuthorizations());
self.stream.addEventListener(NetStatusEvent.NET_STATUS, self._event_net_status);
}
private function _stream_start():void
{
self.video.attachNetStream(self.stream);
self.stream.soundTransform = new SoundTransform();
self.stream_option = new NetStreamPlayOptions();
self.stream_option.streamName = 'G:0101010c0b0e70726f2073696562656e00';
self.stream.play2(self.stream_option);
}
public function player():void
{
super();
FlexGlobals.topLevelApplication.stage.quality = 'BEST';
self = this;
self.video = new Video(640, 480);
FlexGlobals.topLevelApplication.video_box.addChild(self.video);
self.video.smoothing = true;
self._connect();
}
}
}
那里的ExternalInterface调用只显示了文本字段中传递的信息(我在浏览器中测试它)。以下是此输出的结果:
NetConnection.Connect.Success
NetGroup.Connect.Success
NetStream.Connect.Success
NetStream.Play.Reset
NetStream.Play.Start
但玩家没有任何反应。以下是我的想法:
我使用与GroupSpecifier和streamName相同的字符串,但我认为这是错误的。如果是这样,我如何获得NetGroup的流名称?
我正在启用GroupSpecifier中的所有内容,因为我不知道接收流的最低要求是什么,然后将其传递给其他客户端。也许让所有人在这里遇到麻烦。
也许有人可以告诉我如何解决这个问题才能最终看到一个流。
答案 0 :(得分:0)
我能够解决问题:streamName确实是错误的,我可以手动找出正确的名称。我还必须将已知的组字符串直接传递给NetGroup和NetStream对象,而不是使用新的GroupSpecifier()。