我正在将企业库绑定到我的Monotouch应用程序。 由于Objective Sharpie未能创建API而且我必须具有创造性,这是一个艰难的过程 但是现在,在编译终于成功后,我面临着一个链接问题
Undefined symbols for architecture armv7:
"std::__1::__basic_string_common<true>::__throw_length_error() const", referenced from:
__ZNSt3__112basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEE6__initIPcEENS_9enable_ifIXsr21__is_forward_iteratorIT_EE5valueEvE4typeES9_S9_ in libWeANDSFLibrary.a(WfStringBody.o)
"std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::resize(unsigned long, char)", referenced from:
std::__1::basic_stringbuf<char, std::__1::char_traits<char>, std::__1::allocator<char> >::overflow(int)in libWeANDSFLibrary.a(WfStringBody.o)
std::__1::basic_stringbuf<char, std::__1::char_traits<char>, std::__1::allocator<char> >::str(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)in libWeANDSFLibrary.a(WfStringBody.o)
"std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::push_back(char)", referenced from:
std::__1::basic_stringbuf<char, std::__1::char_traits<char>, std::__1::allocator<char> >::overflow(int)in libWeANDSFLibrary.a(WfStringBody.o)
"std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::~basic_string()", referenced from:
wflang::CWfStringBody::Float64ToArray(double, unsigned short*)in libWeANDSFLibrary.a(WfStringBody.o)
std::__1::basic_ostringstream<char, std::__1::char_traits<char>, std::__1::allocator<char> >::~basic_ostringstream()in libWeANDSFLibrary.a(WfStringBody.o)
std::__1::basic_ostringstream<char, std::__1::char_traits<char>, std::__1::allocator<char> >::~basic_ostringstream()in libWeANDSFLibrary.a(WfStringBody.o)
virtual thunk to std::__1::basic_ostringstream<char, std::__1::char_traits<char>, std::__1::allocator<char> >::~basic_ostringstream()in libWeANDSFLibrary.a(WfStringBody.o)
virtual thunk to std::__1::basic_ostringstream<char, std::__1::char_traits<char>, std::__1::allocator<char> >::~basic_ostringstream()in libWeANDSFLibrary.a(WfStringBody.o)
std::__1::basic_stringbuf<char, std::__1::char_traits<char>, std::__1::allocator<char> >::~basic_stringbuf()in libWeANDSFLibrary.a(WfStringBody.o)
std::__1::basic_stringbuf<char, std::__1::char_traits<char>, std::__1::allocator<char> >::~basic_stringbuf()in libWeANDSFLibrary.a(WfStringBody.o)
...
等。 我尝试按照Wrapping a C++ library in Objective-C is not hiding the C++ symbols中的建议,但它没有用。 有什么想法吗?
答案 0 :(得分:4)
您好,似乎您正在使用非c ++编译器进行编译,您可能想尝试在 iOS项目选项中设置它,或者在LinkWith attribute
内设置IsCxx = true
在 iOS绑定项目
可用选项
您应该尝试--compiler:g++
或--compiler:clang++
希望这有帮助
亚历
答案 1 :(得分:2)
所以最终解决问题的是使用
链接标准C ++库LinkerFlags =“ - lsqlite3.0 -lc ++”
我的整个LinkWith属性如下所示:
[assembly:LinkWith(“libMyLibrary.a”,LinkTarget = LinkTarget.ArmV6 | LinkTarget.ArmV7 | LinkTarget.Simulator,SmartLink = true,ForceLoad = true,IsCxx = true,Frameworks =“SystemConfiguration CoreLocation CoreTelephony MobileCoreServices MessageUI”, LinkerFlags =“ - lsqlite3.0 -lc ++”)]