我有以下代码,当从同一个eclipse IDE同一系统(PC)执行时,它可以完美运行。 但我尝试在2个独立的系统中运行下面的代码并且它不起作用。我不知道代码中的端口和IP更改应该是什么。 请让我知道我需要更改什么才能使这个java应用程序工作?
先谢谢。
服务器
import java.io.*;
import java.net.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class Server extends JFrame{
private JTextField userText;
private JTextArea chatWindow;
private ObjectOutputStream output;
private ObjectInputStream input;
private ServerSocket server;
private Socket connection;
//constructor
public Server(){
super(" Instant Messenger");
userText = new JTextField();
userText.setEditable(false);
userText.addActionListener(
new ActionListener(){
public void actionPerformed(ActionEvent event){
sendMessage(event.getActionCommand());
userText.setText("");
}
}
);
add(userText, BorderLayout.NORTH);
chatWindow = new JTextArea();
add(new JScrollPane(chatWindow)); //chat window needs to be scrollable so that when new messages are added it can scroll as needed
setSize(300,150);
setVisible(true);
}
//set up and run the server
public void startRunning(){
try{
server = new ServerSocket(6789, 100);
while(true){
try{
waitForConnection();
setupStreams();
whileChatting();
}catch(EOFException eofException){
showMessage("\n Server ended the connection! ");
}finally{
closeCrap();
}
}
}catch(IOException ioException){
ioException.printStackTrace();
}
}
//wait for connection, then display connection information
private void waitForConnection() throws IOException{
showMessage(" Waiting for someone to connect... \n");
connection = server.accept();
showMessage(" Now connected to " + connection.getInetAddress().getHostName());
}
//get stream to send and receive data
private void setupStreams() throws IOException{
output = new ObjectOutputStream(connection.getOutputStream());
output.flush();
input = new ObjectInputStream(connection.getInputStream());
showMessage("\n Streams are now setup! \n");
}
//during the chat conversation
private void whileChatting() throws IOException{
String message = " You are now connected! ";
sendMessage(message);
ableToType(true);
do{
try{
message = (String) input.readObject();
showMessage("\n" + message);
}catch(ClassNotFoundException classNotFoundException){
showMessage("\n idk wtf that user sent!");
}
}while(!message.equals("CLIENT - END"));
}
//close streams and sockets after you are done chatting
private void closeCrap(){
showMessage("\n Closing connections... \n");
ableToType(false);
try{
output.close();
input.close();
connection.close();
}catch(IOException ioException){
ioException.printStackTrace();
}
}
//send a message to client
private void sendMessage(String message){
try{
output.writeObject("SERVER - " + message);
output.flush();
showMessage("\nSERVER - " + message);
}catch(IOException ioException){
chatWindow.append("\n ERROR: DUDE I CANT SEND THAT MESSAGE");
}
}
//updates chatWindow
private void showMessage(final String text){
SwingUtilities.invokeLater(
new Runnable(){
public void run(){
chatWindow.append(text);
}
}
);
}
//let the user type stuff into their box
private void ableToType(final boolean tof){
SwingUtilities.invokeLater(
new Runnable(){
public void run(){
userText.setEditable(tof);
}
}
);
}
}
ServerTest
import javax.swing.JFrame;
public class ServerTest {
public static void main(String[] args) {
Server sally = new Server();
sally.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
sally.startRunning();
}
}
客户端
import java.io.*;
import java.net.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class Client extends JFrame{
private JTextField userText;
private JTextArea chatWindow;
private ObjectOutputStream output;
private ObjectInputStream input;
private String message = "";
private String serverIP;
private Socket connection;
//constructor
public Client(String host){
super("Client Messenger!");
serverIP = host;
userText = new JTextField();
userText.setEditable(false);
userText.addActionListener(
new ActionListener(){
public void actionPerformed(ActionEvent event){
sendMessage(event.getActionCommand());
userText.setText("");
}
}
);
add(userText, BorderLayout.NORTH);
chatWindow = new JTextArea();
add(new JScrollPane(chatWindow), BorderLayout.CENTER);
setSize(300,150);
setVisible(true);
}
//connect to server
public void startRunning(){
try{
connectToServer();
setupStreams();
whileChatting();
}catch(EOFException eofException){
showMessage("\n Client terminated connection");
}catch(IOException ioException){
ioException.printStackTrace();
}finally{
closeCrap();
}
}
//connect to server
private void connectToServer() throws IOException{
showMessage("Attempting connection... \n");
connection = new Socket(InetAddress.getByName(serverIP), 6789);
showMessage("Connected to: " + connection.getInetAddress().getHostName() );
}
//set up streams to send and receive messages
private void setupStreams() throws IOException{
output = new ObjectOutputStream(connection.getOutputStream());
output.flush();
input = new ObjectInputStream(connection.getInputStream());
showMessage("\n Dude your streams are now good to go! \n");
}
//while chatting with server
private void whileChatting() throws IOException{
ableToType(true);
do{
try{
message = (String) input.readObject();
showMessage("\n" + message);
}catch(ClassNotFoundException classNotfoundException){
showMessage("\n I dont know that object type");
}
}while(!message.equals("SERVER - END"));
}
//close the streams and sockets
private void closeCrap(){
showMessage("\n closing crap down...");
ableToType(false);
try{
output.close();
input.close();
connection.close();
}catch(IOException ioException){
ioException.printStackTrace();
}
}
//send messages to server
private void sendMessage(String message){
try{
output.writeObject("CLIENT - " + message);
output.flush();
showMessage("\nCLIENT - " + message);
}catch(IOException ioException){
chatWindow.append("\n something messed up sending message hoss!");
}
}
//change/update chatWindow
private void showMessage(final String m){
SwingUtilities.invokeLater(
new Runnable(){
public void run(){
chatWindow.append(m);
}
}
);
}
//gives user permission to type crap into the text box
private void ableToType(final boolean tof){
SwingUtilities.invokeLater(
new Runnable(){
public void run(){
userText.setEditable(tof);
}
}
);
}
}
ClientTest
import javax.swing.JFrame;
public class ClientTest {
public static void main(String[] args) {
Client charlie;
charlie = new Client("127.0.0.1");
charlie.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
charlie.startRunning();
}
}
答案 0 :(得分:0)
如果您通过运行ClientTest
类启动客户端,则需要更新它以使用服务器IP。在当前的ClientTest代码中,您使用localhost IP连接到服务器:
charlie = new Client("127.0.0.1");
更新它以使用服务器IP:
charlie = new Client("use server IP");
服务器IP是运行Server
类的计算机的IP地址。
答案 1 :(得分:0)
IP和端口应对应另一端。假设端口被转发,端口应该与另一端的侦听端口相同。 IP应该是另一个端点的IP。
ServerTest应该没问题,而ClientTest需要将IP更改为服务器运行的位置(假设端口已打开并转发,未被NAT或防火墙阻止),但端口应保持不变。
答案 2 :(得分:0)
我建议使用不同的端口,甚至可以让自己选择端口,而不是将其硬编码到代码中。有时它不起作用,因为端口已经在使用中。
服务器:
public void startRunning(serverPort){
try{
server = new ServerSocket(serverPort, 100);
}
客户端:
private void connectToServer(portNumber) throws IOException{
showMessage("Attempting connection... \n");
connection = new Socket(InetAddress.getByName(serverIP), portNumber);
showMessage("Connected to: " + connection.getInetAddress().getHostName() );
}
可能需要对它进行一些更改,但这就是我要做的。
答案 3 :(得分:0)
您必须提供运行服务器的系统的IP地址到客户端对象。 在连接之前询问用户服务器IP和PORT是更好的方法。