我正在尝试使用floodFill更快地重写我非常慢的天真分割。一年前我排除了meanShiftFiltering因为难以标记颜色然后找到它们的轮廓。
当前版本的opencv似乎有一个快速的新功能,使用mean shift标记段:gpu :: meanShiftSegmentation()。它产生如下图像:
meanShiftSegmentation() output http://www.ekran.org/tmp/segments.png
所以这看起来非常接近能够生成轮廓。如何运行findContours来生成段?
对我来说,这可以通过从图像中提取标记的颜色来完成,然后测试图像中的哪些像素值与每种标签颜色匹配,以生成适合findContours的布尔图像。这就是我在下面所做的事情(但它有点慢,让我觉得应该有更好的方法):
Mat image = imread("test.png");
...
// gpu operations on image resulting in gpuOpen
...
// Mean shift
TermCriteria iterations = TermCriteria(CV_TERMCRIT_ITER, 2, 0);
gpu::meanShiftSegmentation(gpuOpen, segments, 10, 20, 300, iterations);
// convert to greyscale (HSV image)
vector<Mat> channels;
split(segments, channels);
// get labels from histogram of image.
int size = 256;
labels = Mat(256, 1, CV_32SC1);
calcHist(&channels.at(2), 1, 0, Mat(), labels, 1, &size, 0);
// Loop through hist bins
for (int i=0; i<256; i++) {
float count = labels.at<float>(i);
// Does this bin represent a label in the image?
if (count > 0) {
// find areas of the image that match this label and findContours on the result.
Mat label = Mat(channels.at(2).rows, channels.at(2).cols, CV_8UC1, Scalar::all(i)); // image filled with label colour.
Mat boolImage = (channels.at(2) == label); // which pixels in labeled image are identical to this label?
vector<vector<Point>> labelContours;
findContours(boolImage, labelContours, CV_RETR_EXTERNAL, CV_CHAIN_APPROX_SIMPLE);
// Loop through contours.
for (int idx = 0; idx < labelContours.size(); idx++) {
// get bounds for this contour.
bounds = boundingRect(labelContours[idx]);
// create ROI for bounds to extract this region
Mat patchROI = image(bounds);
Mat maskROI = boolImage(bounds);
}
}
}
这是最好的方法还是有更好的方法来获得标签颜色?似乎meanShiftSegmentation提供此信息是合乎逻辑的? (颜色值的矢量,或每个标签的掩模矢量等)
谢谢。
答案 0 :(得分:0)
以下是另一种方法,可以在不移除meanShiftSegmentation结果中的颜色信息的情况下执行此操作。我没有比较两者的表现。
// Loop through whole image, pixel and pixel and then use the colour to index an array of bools indicating presence.
vector<Scalar> colours;
vector<Scalar>::iterator colourIter;
vector< vector< vector<bool> > > colourSpace;
vector< vector< vector<bool> > >::iterator colourSpaceBIter;
vector< vector<bool> >::iterator colourSpaceGIter;
vector<bool>::iterator colourSpaceRIter;
// Initialize 3D Vector
colourSpace.resize(256);
for (int i = 0; i < 256; i++) {
colourSpace[i].resize(256);
for (int j = 0; j < 256; j++) {
colourSpace[i][j].resize(256);
}
}
// Loop through pixels in the image (should be fastish, look into LUT for faster)
uchar r, g, b;
for (int i = 0; i < segments.rows; i++)
{
Vec3b* pixel = segments.ptr<Vec3b>(i); // point to first pixel in row
for (int j = 0; j < segments.cols; j++)
{
b = pixel[j][0];
g = pixel[j][1];
r = pixel[j][2];
colourSpace[b][g][r] = true; // this colour is in the image.
//cout << "BGR: " << int(b) << " " << int(g) << " " << int(r) << endl;
}
}
// Get all the unique colours from colourSpace
// loop through colourSpace
int bi=0;
for (colourSpaceBIter = colourSpace.begin(); colourSpaceBIter != colourSpace.end(); colourSpaceBIter++) {
int gi=0;
for (colourSpaceGIter = colourSpaceBIter->begin(); colourSpaceGIter != colourSpaceBIter->end(); colourSpaceGIter++) {
int ri=0;
for (colourSpaceRIter = colourSpaceGIter->begin(); colourSpaceRIter != colourSpaceGIter->end(); colourSpaceRIter++) {
if (*colourSpaceRIter)
colours.push_back( Scalar(bi,gi,ri) );
ri++;
}
gi++;
}
bi++;
}
// For each colour
int segmentCount = 0;
for (colourIter = colours.begin(); colourIter != colours.end(); colourIter++) {
Mat label = Mat(segments.rows, segments.cols, CV_8UC3, *colourIter); // image filled with label colour.
Mat boolImage = Mat(segments.rows, segments.cols, CV_8UC3);
inRange(segments, *colourIter, *colourIter, boolImage); // which pixels in labeled image are identical to this label?
vector<vector<Point> > labelContours;
findContours(boolImage, labelContours, CV_RETR_EXTERNAL, CV_CHAIN_APPROX_SIMPLE);
// Loop through contours.
for (int idx = 0; idx < labelContours.size(); idx++) {
// get bounds for this contour.
Rect bounds = boundingRect(labelContours[idx]);
float area = contourArea(labelContours[idx]);
// Draw this contour on a new blank image
Mat maskImage = Mat::zeros(boolImage.rows, boolImage.cols, boolImage.type());
drawContours(maskImage, labelContours, idx, Scalar(255,255,255), CV_FILLED);
Mat patchROI = frame(bounds);
Mat maskROI = maskImage(bounds);
}
segmentCount++;
}