我希望按钮大小(宽度和高度)尽可能小,但我希望它适合文本。任何代码示例? Delphi XE4 FireMonkey移动应用程序。
答案 0 :(得分:9)
FireMonkey使用TTextLayout类通过方法呈现文本。
我们可以通过类助手访问这些方法,然后根据布局提供的信息更改按钮大小。
uses FMX.TextLayout;
type
TextHelper = class helper for TText
function getLayout : TTextLayout;
end;
function TextHelper.getLayout;
begin
result := Self.fLayout;
end;
procedure ButtonAutoSize(Button : TButton);
var
bCaption : TText;
m : TBounds;
begin
bCaption := TText(Button.FindStyleResource('text',false));
bCaption.HorzTextAlign := TTextAlign.taLeading;
bCaption.VertTextAlign := TTextAlign.taLeading;
m := bCaption.Margins;
Button.Width := bCaption.getLayout.Width + m.Left + m.Right;
Button.Height := bCaption.getLayout.Height + m.Top + m.Bottom;
end;
procedure TForm1.Button1Click(Sender: TObject);
begin
ButtonAutoSize(Sender as TButton);
end;
这是一个更加面向未来的解决方案,不需要公开私有类字段。
uses FMX.Objects;
procedure ButtonAutoSizeEx(Button: TButton);
var
Bitmap: TBitmap;
Margins: TBounds;
Width, Height: Single;
begin
Bitmap := TBitmap.Create;
Bitmap.Canvas.Font.Assign(Button.TextSettings.Font);
Width := Bitmap.Canvas.TextWidth(Button.Text);
Height := Bitmap.Canvas.TextHeight(Button.Text);
Margins := (Button.FindStyleResource('text', false) as TText).Margins;
Button.TextSettings.HorzAlign := TTextAlign.Leading;
Button.Width := Width + Margins.Left + Margins.Right;
Button.Height := Height + Margins.Top + Margins.Bottom;
end;
此示例省略了任何自动换行或字符修剪。
答案 1 :(得分:0)
基于@Peter的答案,但不需要创建位图:
//...
type
TButtonHelper = class helper for TButton
procedure FitToText(AOnlyWidth: Boolean = False);
end;
implementation
//...
// Adapt button size to text.
// This code does not account for word wrapping or character trimming.
procedure TButtonHelper.FitToText(AOnlyWidth: Boolean = False);
var
Margins: TBounds;
TextWidth, TextHeight: Single;
Obj: TFmxObject;
const
CLONE_NO = False;
begin
Obj := FindStyleResource('text', CLONE_NO);
if Obj is TText then //from Stackoverflow comments: Some time FindStyleResource returns nil making the app crash
begin
Margins := (Obj as TText).Margins;
TextWidth := Canvas.TextWidth(Text);
if not AOnlyWidth then
TextHeight := Canvas.TextHeight(Text);
TextSettings.HorzAlign := TTextAlign.taLeading; //works in XE4
//later FMX-Versions ?: TextSettings.HorzAlign := TTextAlign.Leading;
Width := TextWidth + Margins.Left + Margins.Right;
if not AOnlyWidth then
Height := TextHeight + Margins.Top + Margins.Bottom;
end;
end;