iPhone上的Facebook SDK登录问题

时间:2013-08-24 07:43:45

标签: iphone ios ios6 facebook-sdk-3.0

我正在尝试将Facebook SDK集成到我的应用程序中,它可以完美地在我的模拟器中运行。当我将它安装到我的iPhone上并尝试运行它时,它会向我显示一个警告,其中指出“myapp需要访问您的个人资料,朋友列表等”,当我选择允许它没有任何反应时 - 它需要这些权限。

我已经在我的iPhone上安装了Facebook应用程序,尝试多次登出和退回,但没有使用。

但是,当我进入设置并删除Facebook详细信息时,它完美运行:

enter image description here

我该如何解决这个问题?

3 个答案:

答案 0 :(得分:0)

我使用以下方式为我工作:

-(void)openFacebookAuthentication
{
    NSArray *permission = [NSArray arrayWithObjects:kFBEmailPermission,kFBUserPhotosPermission, nil];

    FBSession *session = [[FBSession alloc] initWithPermissions:permission];

    [FBSession setActiveSession: [[FBSession alloc] initWithPermissions:permission] ];

    [[FBSession activeSession] openWithBehavior:FBSessionLoginBehaviorForcingWebView completionHandler:^(FBSession *session, FBSessionState status, NSError *error) {

        switch (status) {
            case FBSessionStateOpen:
                [self getMyData];
                break;
            case FBSessionStateClosedLoginFailed: {
                // prefer to keep decls near to their use
                // unpack the error code and reason in order to compute cancel bool
                NSString *errorCode = [[error userInfo] objectForKey:FBErrorLoginFailedOriginalErrorCode];
                NSString *errorReason = [[error userInfo] objectForKey:FBErrorLoginFailedReason];
                BOOL userDidCancel = !errorCode && (!errorReason || [errorReason isEqualToString:FBErrorLoginFailedReasonInlineCancelledValue]);


                if(error.code == 2 && ![errorReason isEqualToString:@"com.facebook.sdk:UserLoginCancelled"]) {
                    UIAlertView *errorMessage = [[UIAlertView alloc] initWithTitle:kFBAlertTitle
                                                                           message:kFBAuthenticationErrorMessage
                                                                           delegate:nil
                                                                           cancelButtonTitle:kOk
                                                                           otherButtonTitles:nil];
                    [errorMessage performSelectorOnMainThread:@selector(show) withObject:nil waitUntilDone:YES];
                    errorMessage = nil;
                    }
                }
                break;
                // presently extension, log-out and invalidation are being implemented in the Facebook class
            default:
                break; // so we do nothing in response to those state transitions
        }
    }];
    permission = nil;
}

答案 1 :(得分:0)

请记住将您的应用添加到Facebook开发者/应用!!

如果没有,您就无法与他们的服务器互动......

答案 2 :(得分:0)

好的,我知道出了什么问题。让我知道,无论你做什么都是对的,但你想要的结果将需要别的东西。

试试这个 -

首先在你的app delegate中实现所有facebook sdk委托方法。

- (IBAction)loginWithFacebookButtonTapped:(id)sender
{
    IntubeAppDelegate *delegat = (IntubeAppDelegate*)[[UIApplication sharedApplication] delegate];
    [delegat doLoginAndSwitch];
}

现在,在你的appDelegate -

-(void) doLoginAndSwitch
{      
    [self openSessionWithAllowLoginUI:YES];
}

- (BOOL)openSessionWithAllowLoginUI:(BOOL)allowLoginUI
{
    NSArray *permissions = [NSArray arrayWithObjects:@"email", nil]; 
    return [FBSession openActiveSessionWithPublishPermissions:permissions
                                          defaultAudience:FBSessionDefaultAudienceFriends
                                             allowLoginUI:YES
                                        completionHandler:^(FBSession *session, FBSessionState state, NSError *error) {

                                            [self sessionStateChanged:session
                                                                state:state
                                                                error:error];

                                        }];
}

-(BOOL)openSessionWithAllowPublishStreamPermission:(BOOL)allowLoginUI
{
    NSArray *permissions = [NSArray arrayWithObjects:@"publish_actions",@"publish_stream", nil];

    [[FBSession activeSession] requestNewPublishPermissions:permissions defaultAudience:FBSessionDefaultAudienceEveryone completionHandler:^(FBSession *session, NSError *error){
}];
    return YES;
}

- (void)sessionStateChanged:(FBSession *)session
                  state:(FBSessionState)state
                  error:(NSError *)error
{
    switch (state) {
        case FBSessionStateOpen:
            if(!error)
            {
              //  NSLog(@"FBSessionStateOpen :- logged in");

                [self openSessionWithAllowPublishStreamPermission:YES];

              // Your code
            }
     }    
} 

还要切换回您的应用程序 -

- (BOOL)application:(UIApplication *)application openURL:(NSURL *)url sourceApplication:(NSString *)sourceApplication annotation:(id)annotation 
{

    return [FBSession.activeSession handleOpenURL:url];
}

我希望你能得到你现在想要的东西。 :)