我为提出这样的问题而道歉,但我迷路了,无法弄清楚该做什么。 我正在阅读 Beginning Android Games 2nd Edition 这本书。我实际上刚刚读完这本书。我计划制作自己的小型3D游戏,只是为了测试我的知识。好吧,我的问题是我们为本书框架制作的ObjLoader不会显示我的.obj文件。它只是崩溃,显示一些三角形,或填充屏幕为浅灰色。我曾尝试在AutoDesk Maya 2013,Wings 3D和Blender中制作这些.obj文件。但它们都没有显示我设计的对象。即使只是一个简单的立方体再一次,我很抱歉提出这样的问题,但是我想知道在导出期间我需要做些什么特别的事情才能让这个ObjLoader加载它?我知道我正在做正确的装载事实。它适用于提供的.obj。这是ObjLoader的代码(直接来自本书)。提前谢谢。
package com.badlogic.androidgames.framework.gl;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.util.ArrayList;
import java.util.List;
import com.badlogic.androidgames.framework.impl.GLGame;
public class ObjLoader {
public static Vertices3 load(GLGame game, String file) {
InputStream in = null;
try {
in = game.getFileIO().readAsset(file);
List<String> lines = readLines(in);
float[] vertices = new float[lines.size() * 3];
float[] normals = new float[lines.size() * 3];
float[] uv = new float[lines.size() * 2];
int numVertices = 0;
int numNormals = 0;
int numUV = 0;
int numFaces = 0;
int[] facesVerts = new int[lines.size() * 3];
int[] facesNormals = new int[lines.size() * 3];
int[] facesUV = new int[lines.size() * 3];
int vertexIndex = 0;
int normalIndex = 0;
int uvIndex = 0;
int faceIndex = 0;
for (int i = 0; i < lines.size(); i++) {
String line = lines.get(i);
if (line.startsWith("v ")) {
String[] tokens = line.split("[ ]+");
vertices[vertexIndex] = Float.parseFloat(tokens[1]);
vertices[vertexIndex + 1] = Float.parseFloat(tokens[2]);
vertices[vertexIndex + 2] = Float.parseFloat(tokens[3]);
vertexIndex += 3;
numVertices++;
continue;
}
if (line.startsWith("vn ")) {
String[] tokens = line.split("[ ]+");
normals[normalIndex] = Float.parseFloat(tokens[1]);
normals[normalIndex + 1] = Float.parseFloat(tokens[2]);
normals[normalIndex + 2] = Float.parseFloat(tokens[3]);
normalIndex += 3;
numNormals++;
continue;
}
if (line.startsWith("vt")) {
String[] tokens = line.split("[ ]+");
uv[uvIndex] = Float.parseFloat(tokens[1]);
uv[uvIndex + 1] = Float.parseFloat(tokens[2]);
uvIndex += 2;
numUV++;
continue;
}
if (line.startsWith("f ")) {
String[] tokens = line.split("[ ]+");
String[] parts = tokens[1].split("/");
facesVerts[faceIndex] = getIndex(parts[0], numVertices);
if (parts.length > 2)
facesNormals[faceIndex] = getIndex(parts[2], numNormals);
if (parts.length > 1)
facesUV[faceIndex] = getIndex(parts[1], numUV);
faceIndex++;
parts = tokens[2].split("/");
facesVerts[faceIndex] = getIndex(parts[0], numVertices);
if (parts.length > 2)
facesNormals[faceIndex] = getIndex(parts[2], numNormals);
if (parts.length > 1)
facesUV[faceIndex] = getIndex(parts[1], numUV);
faceIndex++;
parts = tokens[3].split("/");
facesVerts[faceIndex] = getIndex(parts[0], numVertices);
if (parts.length > 2)
facesNormals[faceIndex] = getIndex(parts[2], numNormals);
if (parts.length > 1)
facesUV[faceIndex] = getIndex(parts[1], numUV);
faceIndex++;
numFaces++;
continue;
}
}
float[] verts = new float[(numFaces * 3)
* (3 + (numNormals > 0 ? 3 : 0) + (numUV > 0 ? 2 : 0))];
for (int i = 0, vi = 0; i < numFaces * 3; i++) {
int vertexIdx = facesVerts[i] * 3;
verts[vi++] = vertices[vertexIdx];
verts[vi++] = vertices[vertexIdx + 1];
verts[vi++] = vertices[vertexIdx + 2];
if (numUV > 0) {
int uvIdx = facesUV[i] * 2;
verts[vi++] = uv[uvIdx];
verts[vi++] = 1 - uv[uvIdx + 1];
}
if (numNormals > 0) {
int normalIdx = facesNormals[i] * 3;
verts[vi++] = normals[normalIdx];
verts[vi++] = normals[normalIdx + 1];
verts[vi++] = normals[normalIdx + 2];
}
}
Vertices3 model = new Vertices3(game.getGLGraphics(), numFaces * 3,
0, false, numUV > 0, numNormals > 0);
model.setVertices(verts, 0, verts.length);
return model;
} catch (Exception ex) {
throw new RuntimeException("couldn't load '" + file + "'", ex);
} finally {
if (in != null)
try {
in.close();
} catch (Exception ex) {
}
}
}
static int getIndex(String index, int size) {
int idx = Integer.parseInt(index);
if (idx < 0)
return size + idx;
else
return idx - 1;
}
static List<String> readLines(InputStream in) throws IOException {
List<String> lines = new ArrayList<String>();
BufferedReader reader = new BufferedReader(new InputStreamReader(in));
String line = null;
while ((line = reader.readLine()) != null)
lines.add(line);
return lines;
}
}