我正在尝试用C#编写一个简单的TCP网络隧道(使用MonoDevelop,而不是VS)。目前,它可以达到我建立连接的程度。连接netcat localhost <portnum>
后,我收到的数据包中充满了经常发送给我的空值。我的代码是:
Tunnel.cs
using System;
using System.Net;
using System.Net.Sockets;
using System.Threading;
public class Tunnel {
public TcpListener listener;
public NetworkStream local, remote;
private Thread threadControl, threadLocalSide, threadRemoteSide;
public Tunnel(int localPort, String remoteServer, int remotePort) {
this.listener = new TcpListener(new IPEndPoint(new IPAddress(new byte[] { 127, 0, 0, 1 }), localPort));
this.remote = new TcpClient(remoteServer, remotePort).GetStream();
this.threadControl = new Thread(new ThreadStart(this.thread));
this.threadControl.Start();
}
public void thread() {
this.listener.Start();
Console.WriteLine("Awaiting connection...");
this.local = this.listener.AcceptTcpClient().GetStream();
Console.WriteLine("Tunnel connected!");
Console.WriteLine("Starting threads...");
this.threadLocalSide = new Thread(new ThreadStart(this.localSide));
this.threadLocalSide.Start();
this.threadRemoteSide = new Thread(new ThreadStart(this.remoteSide));
this.threadRemoteSide.Start();
}
public void localSide() {
byte[] buffer = new byte[2048];
try {
while(true) {
while(!this.local.DataAvailable);
this.local.Read(buffer, 0, buffer.Length);
this.remote.Write(buffer, 0, buffer.Length);
}
} catch {
this.threadRemoteSide.Abort();
}
}
public void remoteSide() {
byte[] buffer = new byte[2048];
try {
while(true) {
while(!this.remote.DataAvailable);
this.remote.Read(buffer, 0, buffer.Length);
this.local.Write(buffer, 0, buffer.Length);
}
} catch {
this.threadLocalSide.Abort();
}
}
}
答案 0 :(得分:1)
Stream.Read()
方法返回实际接收的字节数,但您总是发送整个缓冲区。
尝试以这种方式将数据从一个流复制到另一个流:
static void CopyStream(Stream from, Stream to)
{
var buffer = new byte[2048];
while(true)
{
int bytesRead = from.Read(buffer, 0, buffer.Length);
if(bytesRead == 0) break; // 0 means end of stream
to.Write(buffer, 0, bytesRead);
}
}
localSide() { CopyStream(local, remote); }
remoteSide() { CopyStream(remote, local); }