在MouseRelease事件上更改JLabel背景

时间:2013-08-16 04:56:42

标签: java swing events jlabel mouse-listeners

我正在尝试编写一个Java程序,当您单击JFrame中的某个元素时,JLabel的背景会发生变化。从事件调用时,事件处理方法调用以更改背景的函数不起作用,但是只要您在某个地方调用该方法而不依赖于任何事件,它就会起作用。有没有人知道如何改变MouseRelease事件的背景,因为使用这样的事件处理方法不起作用?

private void MouseReleaseEvent(java.awt.event.MouseEvent evt) {                                             
    // Do some random stuff, like a println.
    // This println works as a normal println statement should.
    System.out.println("Hello World!");
    // Now let's try the method that changes the background.
    // This method will not work within this event handler, but trying it outside
    // of it does work.
    changeBackground();
}   
  • 注意:以上代码仅用于显示我的问题。它实际上不是我的代码的一部分。我没有发布代码,因为我正在与一位朋友一起制作该程序,并且他不想发布代码,即使它只是它的一小部分,没有什么值得做的。

编辑:根据所有试图帮助我的人的请求,我已将NetBeans项目工作区上传到FileDropper的zip文件中,您可以下载here。您会注意到,当我从主类调用该方法时,它会闪烁另一个图像并返回到我想要的当前图像,但是当您松开鼠标点击“播放”时,它不会调用它,即使这应该。您可以随意尝试使用代码。

编辑2:由于还要求我为那些不想下载工作区的人发布代码,这里是:

Simon.java

package simon;

public class Simon {
    public static void main(String[] args) {
        // Load all of the other class files into this main class.
        SimonGUI SimonGUI = new SimonGUI();
        // For some reason, setting the background color doesn't work when we
        // try doing it within the GUI development environment, but it works
        // here, so that's what we are going to do.
        SimonGUI.getContentPane().setBackground(new java.awt.Color(0, 0, 0));
        // Make the form visible to the user. It is now ready for use.
        SimonGUI.setVisible(true);
        SimonGUI.playBackPattern();
    }
}

SimonGUI.java *

/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */
package simon;

import java.awt.Component;
import java.text.NumberFormat;
import java.util.ArrayList;
import java.util.Random;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.swing.JOptionPane;

/**
 *
 * @author Administrator
 */
public class SimonGUI extends javax.swing.JFrame {
    // Declare class level variables.
    boolean aboutTextVisible = false;
    boolean mainMenuVisible = true;
    boolean userResponseAllowed = false;
    private Component frame;

    /**
     * Creates new form SimonGUI
     */
    public SimonGUI() {
        initComponents();
    }

    /**
     * This method is called from within the constructor to initialize the form.
     * WARNING: Do NOT modify this code. The content of this method is always
     * regenerated by the Form Editor.
     */
    @SuppressWarnings("unchecked")
    // <editor-fold defaultstate="collapsed" desc="Generated Code">                          
    private void initComponents() {

        lblPlayButton1 = new javax.swing.JLabel();
        lblPlayButton = new javax.swing.JLabel();
        lblSimonBoard = new javax.swing.JLabel();

        lblPlayButton1.setIcon(new javax.swing.ImageIcon(getClass().getResource("/simon/resources/MenuPlay.png"))); // NOI18N
        lblPlayButton1.setName("lblPlayButton"); // NOI18N

        setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
        setTitle("Simon");
        setBackground(new java.awt.Color(0, 0, 0));
        setMaximumSize(new java.awt.Dimension(600, 600));
        setMinimumSize(new java.awt.Dimension(600, 600));
        setName("frmSimon"); // NOI18N
        setPreferredSize(new java.awt.Dimension(600, 600));
        setResizable(false);
        getContentPane().setLayout(null);

        lblPlayButton.setIcon(new javax.swing.ImageIcon(getClass().getResource("/simon/resources/MenuPlay.png"))); // NOI18N
        lblPlayButton.setCursor(new java.awt.Cursor(java.awt.Cursor.HAND_CURSOR));
        lblPlayButton.setName("lblPlayButton"); // NOI18N
        lblPlayButton.addMouseListener(new java.awt.event.MouseAdapter() {
            public void mouseReleased(java.awt.event.MouseEvent evt) {
                lblPlayButtonMouseReleased(evt);
            }
        });
        getContentPane().add(lblPlayButton);
        lblPlayButton.setBounds(150, 20, 317, 58);
        lblPlayButton.getAccessibleContext().setAccessibleName("lblPlayerButton");

        lblSimonBoard.setIcon(new javax.swing.ImageIcon(getClass().getResource("/simon/resources/Original.PNG"))); // NOI18N
        lblSimonBoard.setToolTipText("");
        lblSimonBoard.setFocusable(false);
        lblSimonBoard.setHorizontalTextPosition(javax.swing.SwingConstants.CENTER);
        lblSimonBoard.setName("lblSimon"); // NOI18N
        getContentPane().add(lblSimonBoard);
        lblSimonBoard.setBounds(-1, 93, 600, 497);
        lblSimonBoard.getAccessibleContext().setAccessibleName("lblSimon");

        getAccessibleContext().setAccessibleName("frmSimon");
        getAccessibleContext().setAccessibleDescription("");

        pack();
    }// </editor-fold>                        

    private void lblPlayButtonMouseReleased(java.awt.event.MouseEvent evt) {                                            
        // This handles the start of Simon gameplay.
        toggleBoard();
        playBackPattern();
    }                                           

    public void toggleBoard() {
        // Handles toggling between the main menu and the simon board.
        if (mainMenuVisible == true)
        {
            // Board is visible, let's toggle it off.
            lblPlayButton.setBounds(700, 700, 317, 58);
            mainMenuVisible = false;
            lblSimonBoard.setIcon(new javax.swing.ImageIcon(getClass().getResource("/simon/resources/Original.PNG")));
        }
        else
        {
            // Board is not visible, let's toggle it on.
            lblPlayButton.setBounds(120, 140, 317, 58);
            mainMenuVisible = true;
            lblSimonBoard.setIcon(new javax.swing.ImageIcon(getClass().getResource("/simon/resources/SimonBackground.PNG")));
        }
    }

    /**
     * @param args the command line arguments
     */
    public static void main(String args[]) {
        /*
         * Set the Nimbus look and feel
         */
        //<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) ">
        /*
         * If Nimbus (introduced in Java SE 6) is not available, stay with the
         * default look and feel. For details see
         * http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html
         */
        try {
            for (javax.swing.UIManager.LookAndFeelInfo info : javax.swing.UIManager.getInstalledLookAndFeels()) {
                if ("Nimbus".equals(info.getName())) {
                    javax.swing.UIManager.setLookAndFeel(info.getClassName());
                    break;
                }
            }
        } catch (ClassNotFoundException ex) {
            java.util.logging.Logger.getLogger(SimonGUI.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        } catch (InstantiationException ex) {
            java.util.logging.Logger.getLogger(SimonGUI.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        } catch (IllegalAccessException ex) {
            java.util.logging.Logger.getLogger(SimonGUI.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        } catch (javax.swing.UnsupportedLookAndFeelException ex) {
            java.util.logging.Logger.getLogger(SimonGUI.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        }
        //</editor-fold>

        /*
         * Create and display the form
         */
        java.awt.EventQueue.invokeLater(new Runnable() {

            public void run() {
                new SimonGUI().setVisible(true);
            }
        });
    }
    // Variables declaration - do not modify                     
    private javax.swing.JLabel lblPlayButton;
    private javax.swing.JLabel lblPlayButton1;
    public javax.swing.JLabel lblSimonBoard;
    // End of variables declaration                   

    public void flashColor(int colorID) {
        // Flash one of the colors. The value of the color that we are going to
        // flash is passed here, and the color is flashed.
        // Pause for a fraction of a second before blinking the color. In case
        // something goes wrong during the pause, we have an error which we hope
        // to never use that will catch the program's weakness.
        try {
            Thread.sleep(250);
        } catch (InterruptedException ex) {
            JOptionPane.showMessageDialog(frame,"A fatal error has caused Simon to stop working.","Simon • Fatal Error",JOptionPane.ERROR_MESSAGE);
            System.exit(0);
        }
        // Flash the respective color.
        if(colorID == 1) {
            // Flash Red
            lblSimonBoard.setIcon(new javax.swing.ImageIcon(getClass().getResource("/simon/resources/Red.PNG")));
        }
        else if(colorID == 2){
            // Flash Green
            lblSimonBoard.setIcon(new javax.swing.ImageIcon(getClass().getResource("/simon/resources/Green.PNG")));
        }
        else if (colorID == 3) {
            // Flash Yellow
            lblSimonBoard.setIcon(new javax.swing.ImageIcon(getClass().getResource("/simon/resources/Yellow.PNG")));
        }
        else {
            // Flash Blue
            lblSimonBoard.setIcon(new javax.swing.ImageIcon(getClass().getResource("/simon/resources/Blue.PNG")));
        }
        // Wait for a fraction of a second before we return to the regular
        // board. In case something bad happens here while we pause, we have an
        // error message that we hope will never be used.
        try {
            Thread.sleep(250);
            lblSimonBoard.setIcon(new javax.swing.ImageIcon(getClass().getResource("/simon/resources/Original.PNG")));
        } catch (InterruptedException ex) {
            JOptionPane.showMessageDialog(frame,"A fatal error has caused Simon to stop working.","Simon • Fatal Error",JOptionPane.ERROR_MESSAGE);
            System.exit(0);
        }
    }
    public void userResponseEnabled(boolean responsePermitted) {
        // Toggles the class-level variable "userResponseAllowed", which
        // controls if the user can click on the buttons on the Simon board and
        // give a response.

        // Pass the value to the class-level variable.
        userResponseAllowed = responsePermitted;
    }

    // "Actual Game Code"
    int score = 0;
    ArrayList pattern = new ArrayList();
    int playerColor = 0;
    int y = 0;
    boolean correct = true;
    private SimonGUI SimonGUI;

    int certainColor = 1;
    int numberOfColors = 0;

    public void playBackPattern() {
        // Normally, the playBackPattern() method has more than just this line,
        // but for demo purposes, this line is all that is needed.
        flashColor(4);
    }
}

*部分代码是使用NetBeans的Swing GUI设计器附件自动生成的。

2 个答案:

答案 0 :(得分:2)

  1. JLabel默认是透明的,必须更改setOpaque()

  2. 我不知道方法MouseReleaseEvent是什么,不要重定向Swing事件(在某些情况下是可行的,但对于newbee则不是这样),

  3. MouseListener中实施的标准事件为mousePressed, mouseReleased, mouseEntered, mouseExited, mouseClicked

  4. 阅读Oracle教程How to Write a Mouse Listener,了解工作示例和各种不同的事件类型

答案 1 :(得分:1)

根据示例代码,至少有两件事我可以令人担忧

  1. 使用null布局。每个系统都是独一无二的,具有自己的字体,屏幕分辨率和DPI属性。为了克服这个问题,并且使编写复杂的用户界面变得更容易,这些界面不仅适用于不同的计算机,而且适用于不同的操作系统,因此开发了布局管理API。强烈建议您查看Laying Out Components Within a Container
  2. 在事件调度线程中使用Thread.sleep
  3. Swing是一个单线程框架。也就是说,要求对UI的所有交互和修改都发生在事件调度线程的上下文中。阻止此线程的任何操作都将阻止它处理绘制请求等。

    这意味着当您执行Thread.sleep时,您将阻止EDT更新UI,直到退出方法为止...

    我能想到的最简单的解决方案是使用javax.swing.Timer。以下是一个演示这个想法的简单例子。

    import java.awt.BorderLayout;
    import java.awt.Dimension;
    import java.awt.EventQueue;
    import java.awt.Image;
    import java.awt.event.ActionEvent;
    import java.awt.event.ActionListener;
    import javax.imageio.ImageIO;
    import javax.swing.ImageIcon;
    import javax.swing.JButton;
    import javax.swing.JFrame;
    import javax.swing.JLabel;
    import javax.swing.JPanel;
    import javax.swing.Timer;
    import javax.swing.UIManager;
    import javax.swing.UnsupportedLookAndFeelException;
    
    public class SimpleSimon {
    
        public static void main(String[] args) {
            new SimpleSimon();
        }
    
        public SimpleSimon() {
            EventQueue.invokeLater(new Runnable() {
                @Override
                public void run() {
                    try {
                        UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
                    } catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
                    }
    
                    JFrame frame = new JFrame("Test");
                    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                    frame.add(new TestPane());
                    frame.pack();
                    frame.setLocationRelativeTo(null);
                    frame.setVisible(true);
                }
            });
        }
    
        public class TestPane extends JPanel {
    
            private JLabel board;
            private Timer timer;
            private int flashCount;
    
            private int flashColor;
            private Image[] colors;
    
            private Image original;
    
            public TestPane() {
    
                colors = new Image[4];
                try {
                    colors[0] = ImageIO.read(getClass().getResource("/resources/Blue.PNG"));
                    colors[1] = ImageIO.read(getClass().getResource("/resources/Green.PNG"));
                    colors[2] = ImageIO.read(getClass().getResource("/resources/Red.PNG"));
                    colors[3] = ImageIO.read(getClass().getResource("/resources/Yellow.PNG"));
                    original = ImageIO.read(getClass().getResource("/resources/Original.PNG"));
                } catch (Exception e) {
                    e.printStackTrace();
                }
    
                setLayout(new BorderLayout());
                JButton btn = new JButton("Play");
                board = new JLabel();
                board.setHorizontalAlignment(JLabel.CENTER);
                board.setVerticalAlignment(JLabel.CENTER);
                add(board);
    
                timer = new Timer(250, new ActionListener() {
                    @Override
                    public void actionPerformed(ActionEvent e) {
                        if (flashCount == 0) {
                            board.setIcon(new ImageIcon(colors[flashColor]));
                        } else {
                            board.setIcon(new ImageIcon(original));
                            timer.stop();
                        }
                        flashCount++;
                    }
                });
                timer.setRepeats(true);
    
                add(btn, BorderLayout.SOUTH);
                btn.addActionListener(new ActionListener() {
                    @Override
                    public void actionPerformed(ActionEvent e) {
                        flashCount = 0;
                        flashColor = (int)Math.round(Math.random() * 3);
                        timer.restart();
                    }
                });
            }
    
            @Override
            public Dimension getPreferredSize() {
                return new Dimension(650, 400);
            }
        }
    }
    

    基本上,我会更改您的playBackPattern方法以启动javax.swing.Timer,如果您愿意,可以调用您的flashColor方法,例如......

    有关详细信息,请参阅Concurrency in Swing

    更新了“回拨”功能

    这提供了一个提供回调功能的基本示例,这样当动画停止时,它将回调指定的对象。

    就个人而言,我本来希望稍微有点不同,但是这个例子太复杂了......

    import java.awt.BorderLayout;
    import java.awt.Color;
    import java.awt.Dimension;
    import java.awt.EventQueue;
    import java.awt.Graphics2D;
    import java.awt.GridLayout;
    import java.awt.Image;
    import java.awt.event.ActionEvent;
    import java.awt.event.ActionListener;
    import java.awt.image.BufferedImage;
    import javax.swing.ImageIcon;
    import javax.swing.JButton;
    import javax.swing.JFrame;
    import javax.swing.JLabel;
    import javax.swing.JPanel;
    import javax.swing.Timer;
    import javax.swing.UIManager;
    import javax.swing.UnsupportedLookAndFeelException;
    
    public class SimpleSimon {
    
        public static void main(String[] args) {
            new SimpleSimon();
        }
    
        public SimpleSimon() {
            EventQueue.invokeLater(new Runnable() {
                @Override
                public void run() {
                    try {
                        UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
                    } catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
                    }
    
                    JFrame frame = new JFrame("Test");
                    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                    frame.add(new TestPane());
                    frame.pack();
                    frame.setLocationRelativeTo(null);
                    frame.setVisible(true);
                }
            });
        }
    
        public class TestPane extends JPanel {
    
            private JLabel board;
            private Timer timer;
            private int flashCount;
            private int flashTimes;
    
            private int flashColor;
            private Image[] colors;
    
            private Image original;
    
            private AnimationCallBack callBack;
    
            public TestPane() {
    
                colors = new Image[4];
                try {
                    colors[0] = createImage(Color.BLUE);
                    colors[1] = createImage(Color.GREEN);
                    colors[2] = createImage(Color.RED);
                    colors[3] = createImage(Color.YELLOW);
                    original = createImage(Color.WHITE);
                } catch (Exception e) {
                    e.printStackTrace();
                }
    
                setLayout(new BorderLayout());
                board = new JLabel();
                board.setHorizontalAlignment(JLabel.CENTER);
                board.setVerticalAlignment(JLabel.CENTER);
                add(board);
    
                timer = new Timer(250, new ActionListener() {
                    @Override
                    public void actionPerformed(ActionEvent e) {
                        if (flashCount < flashTimes) {
                            if (flashCount % 2 == 0) {
                                board.setIcon(new ImageIcon(colors[flashColor]));
                            } else {
                                board.setIcon(new ImageIcon(original));
                            }
                        } else {
                            board.setIcon(new ImageIcon(original));
                            timer.stop();
                            // Animation has stopped, make call back...
                            if (callBack != null) {
                                callBack.animationDone();
                            }
                        }
                        flashCount++;
                    }
                });
                timer.setRepeats(true);
    
                JPanel buttons = new JPanel(new GridLayout(0, 2));
    
                final JButton btnOne = new JButton("#1");
                buttons.add(btnOne);
                btnOne.addActionListener(new ActionListener() {
                    @Override
                    public void actionPerformed(ActionEvent e) {
                        flashCount = 0;
                        flashTimes = 1;
                        flashColor = (int) Math.round(Math.random() * 3);
                        timer.restart();
    
                        btnOne.setEnabled(false);
                        // Set the call back so we know when the
                        // animation has stopped...
                        callBack = new AnimationCallBack() {
                            @Override
                            public void animationDone() {
                                btnOne.setEnabled(true);
                            }
                        };
                    }
                });
    
                final JButton btnTwo = new JButton("#2");
                buttons.add(btnTwo);
                btnTwo.addActionListener(new ActionListener() {
                    @Override
                    public void actionPerformed(ActionEvent e) {
                        flashCount = 0;
                        flashTimes = 3;
                        flashColor = (int) Math.round(Math.random() * 3);
                        timer.restart();
                        btnTwo.setEnabled(false);
                        // Set the call back so we know when the
                        // animation has stopped...
                        callBack = new AnimationCallBack() {
                            @Override
                            public void animationDone() {
                                btnTwo.setEnabled(true);
                            }
                        };
                    }
                });
                add(buttons, BorderLayout.SOUTH);
            }
    
            protected Image createImage(Color color) {
    
                BufferedImage img = new BufferedImage(400, 400, BufferedImage.TYPE_INT_ARGB);
                Graphics2D g2d = img.createGraphics();
                g2d.setColor(color);
                g2d.fillRect(0, 0, 400, 400);
    
                return img;
    
            }
    
            @Override
            public Dimension getPreferredSize() {
                return new Dimension(400, 400);
            }
        }
    
        public interface AnimationCallBack {
            public void animationDone();
        }
    }