我已经编写了一些代码,我希望这些代码可以随机地将一个块旋转到屏幕上的视图中,暂停,然后将其旋转。该动作应以半随机方式重复。这种方式的作用在于它显示了块,旋转,然后在一段时间后再次显示自己:
我在这段代码中遗漏了哪些重要内容?
-(void)randomlyShowBlock{
int randomTime = 1 + arc4random() % (3 - 1);
[RandomBlock setNeedsDisplay];
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, randomTime * NSEC_PER_SEC), dispatch_get_main_queue(), ^(void){
int randomX = 10 + arc4random() % ((int)self.view.frame.size.width - 10);
int randomY = 10 + arc4random() % ((int)self.view.frame.size.height - 10);
RandomBlock.frame = CGRectMake(randomX, randomY, RandomBlock.frame.size.width, RandomBlock.frame.size.height);
[UIView animateWithDuration:0.4 delay:0 options:UIViewAnimationOptionCurveEaseInOut
animations:^(void) {
RandomBlock.transform = CGAffineTransformMakeRotation(DegreesToRadians(-90));
RandomBlock.backgroundColor = [[UIColor alloc] initWithRed:50.0/255.0 green:124.0/255.0 blue:203.0/255.0 alpha:1.0];
}
completion:^(BOOL finished){
[UIView animateWithDuration:0.4 delay:1 options:UIViewAnimationOptionCurveEaseInOut
animations:^(void) {
RandomBlock.transform = CGAffineTransformMakeRotation(DegreesToRadians(0));
RandomBlock.backgroundColor = [[UIColor alloc] initWithRed:220.0/255.0 green:220.0/255.0 blue:220.0/255.0 alpha:0];
}
completion:^(BOOL finished){
NSLog(@"finished animation");
//model
[self randomlyShowBlock];
}];
}];
});
}
答案 0 :(得分:0)
你没有改变动画中的帧,所以它不会移动就不足为奇了。
至于旋转,我的猜测是变换最初不是一个身份变换,而是一个零变换,iOS不知道如何从无到有动画。尝试在动画块之前将其设置为CGAffineTransformIdentity
。