我想模拟与服务器的通信。由于远程服务器会有一些延迟,我想使用其上的后台线程
[NSThread sleepForTimeInterval:timeoutTillAnswer];
使用NSThread子类创建线程并启动...但是我注意到sleepForTimeInterval正在阻塞主线程...为什么???默认情况下,NSThread不是backgroundThread吗?
这就是线程的创建方式:
self.botThread = [[PSBotThread alloc] init];
[self.botThread start];
更多信息: 这是机器人线程子类
- (void)main
{
@autoreleasepool {
self.gManager = [[PSGameManager alloc] init];
self.comManager = [[PSComManager alloc] init];
self.bot = [[PSBotPlayer alloc] initWithName:@"Botus" andXP:[NSNumber numberWithInteger:1500]];
self.gManager.localPlayer = self.bot;
self.gManager.comDelegate = self.comManager;
self.gManager.tillTheEndGame = NO;
self.gManager.localDelegate = self.bot;
self.comManager.gameManDelegate = self.gManager;
self.comManager.isBackgroundThread = YES;
self.comManager.logginEnabled = NO;
self.gManager.logginEnabled = NO;
self.bot.gameDelegate = self.gManager;
BOOL isAlive = YES;
// set up a run loop
NSRunLoop *runloop = [NSRunLoop currentRunLoop];
[runloop addPort:[NSMachPort port] forMode:NSDefaultRunLoopMode];
[self.gManager beginGameSP];
while (isAlive) { // 'isAlive' is a variable that is used to control the thread existence...
[runloop runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]];
}
}
}
- (void)messageForBot:(NSData *)msg
{
[self.comManager didReceiveMessage:msg];
}
我想从主线程中调用“messageForBot”...后台线程也应该在主线程上调用一个方法进行通信..睡眠时间在gManager对象内部进行干预....
答案 0 :(得分:22)
它阻止运行sleepForTimeInterval的任何线程。在另一个线程上运行它来模拟服务器延迟,如下所示:
dispatch_queue_t serverDelaySimulationThread = dispatch_queue_create("com.xxx.serverDelay", nil);
dispatch_async(serverDelaySimulationThread, ^{
[NSThread sleepForTimeInterval:10.0];
dispatch_async(dispatch_get_main_queue(), ^{
//Your server communication code here
});
});
答案 1 :(得分:1)
尝试在名为sleepThread
的线程类中创建一个方法-(void)sleepThread
{
[NSThread sleepForTimeInterval:timeoutTillAnswer];
}
然后让它从主线程中休眠
[self.botThread performSelector:@selector(sleepThread) onThread:self.botThread withObject:nil waitUntilDone:NO];
从机器人线程发送更新到主线程。
dispatch_async(dispatch_get_main_queue(), ^{
[MainClass somethinghasUpdated];
});
旁注
要创建RunLoop,我认为您需要做的就是
// Run the Current RunLoop
[[NSRunLoop currentRunLoop] run];
答案 2 :(得分:0)
夫特:
let nonBlockingQueue: dispatch_queue_t = dispatch_queue_create("nonBlockingQueue", DISPATCH_QUEUE_CONCURRENT)
dispatch_async(nonBlockingQueue) {
NSThread.sleepForTimeInterval(1.0)
dispatch_async(dispatch_get_main_queue(), {
// do your stuff here
})
}