除非取消注释行while (!done)
(和结束括号),否则以下程序不起作用。
你明白为什么吗?为什么不能让线程只运行一次绘图代码?
public class MySurfaceView extends SurfaceView implements SurfaceHolder.Callback {
private SurfaceHolder holder;
private MyThread myThread;
private boolean hasSurface;
protected float x, y;
protected Paint paint;
public MySurfaceView(Context context, AttributeSet attrs) {
super(context, attrs);
holder = getHolder();
holder.addCallback(this);
hasSurface = false;
paint = new Paint(Paint.ANTI_ALIAS_FLAG|Paint.SUBPIXEL_TEXT_FLAG);
paint.setColor(Color.RED);
}
public void resume() {
if (myThread == null) {
myThread = new MyThread();
if (hasSurface == true)
myThread.start();
}
}
public void pause() {
if (myThread != null) {
myThread.requestExitAndWait();
myThread = null;
}
}
public void surfaceCreated(SurfaceHolder holder) {
hasSurface = true;
if (myThread != null)
myThread.start();
}
public void surfaceDestroyed(SurfaceHolder holder) {
hasSurface = false;
pause();
}
public void surfaceChanged(SurfaceHolder holder, int format,
int w, int h) {
if (myThread != null)
myThread.onWindowResize(w, h);
}
@Override public boolean onTouchEvent(MotionEvent event) {
x = event.getX();
y = event.getY();
postInvalidate();
return true;
}
//************************************************
class MyThread extends Thread {
private int width, height;
private boolean done;
MyThread() {
super();
done = false;
}
@Override
public void run() {
SurfaceHolder surfaceHolder = holder;
// while (!done) { --- We wish to update just once.
Canvas canvas = surfaceHolder.lockCanvas();
canvas.drawARGB(255, 0, 0, 128);
canvas.drawCircle(x, y, 5.0f, paint);
surfaceHolder.unlockCanvasAndPost(canvas);
}
// }
}
public void requestExitAndWait() {
done = true;
try {
join();
} catch (InterruptedException ex) { }
}
public void onWindowResize(int w, int h) {
width = w;
height = h;
}
}
}
以下是活动:
public class MyActivity extends Activity {
MySurfaceView mySurfaceView;
@Override public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
mySurfaceView = (MySurfaceView) findViewById(R.id.mySurfaceView);
}
@Override protected void onResume() {
super.onResume();
mySurfaceView.resume();
}
@Override protected void onPause() {
super.onPause();
mySurfaceView.pause();
}
}
..这是布局
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<.MySurfaceView
android:id="@+id/mySurfaceView"
android:layout_width="fill_parent"
android:layout_height="fill_parent"/>
</FrameLayout>
答案 0 :(得分:2)
你去了
public class MySurfaceView extends SurfaceView implements SurfaceHolder.Callback {
...
class MyThread extends Thread {
boolean update = false;
@Override
public void run() {
SurfaceHolder surfaceHolder = holder;
while (!done) {
if(update) {
Canvas canvas = surfaceHolder.lockCanvas();
canvas.drawARGB(255, 0, 0, 128);
canvas.drawCircle(x, y, 5.0f, paint);
surfaceHolder.unlockCanvasAndPost(canvas);
update = false;
}
}
}
}
public void requestUpdate() {
update = true;
}
}
每当更改某些内容时,只需调用requestUpdate();