我正在用Cappuccino创建一个webapp,我需要一种方法将形状(矩形,图像等)绘制到CPWindow
上。我可以使用任何小部件/控件来执行此操作吗?在Sproutcore等其他框架中是否有这样的控件?或者我必须实现自己的?
我还想知道是否有办法使形状可拖动like this?
答案 0 :(得分:1)
在Cappuccino中,您可以在任何视图中执行自定义绘图。要执行此操作,请覆盖drawRect:
方法(从CPView
继承的任何内容,这几乎是每个控件)。您可以使用像CPBezierPath
这样的CPGraphics工具,也可以使用像CGContextAddPath
这样的命令使用CoreGraphics进行绘制 - 以了解更多关于后者在Core Graphics for Mac OS X上绘制Apple文档的方式有用。请记住,卡布奇诺咖啡是基于Objective-C和Cocoa。
这是一个示例视图,它绘制一个带圆角矩形的黄色星形,其大小适合当前视图:
@implementation CustomDrawView : CPView
{
}
- (void)drawRect:(CGRect)aRect
{
[super drawRect:aRect];
[[CPColor whiteColor] set];
[[CPBezierPath bezierPathWithRect:bounds] fill];
var frame =[self bounds],
shadow = [[CPShadow alloc] init];
[shadow setShadowColor:[CPColor blackColor]];
[shadow setShadowOffset:CGSizeMake(0, 3)];
[shadow setShadowBlurRadius:5];
//// Rounded Rectangle Drawing
var roundedRectanglePath = [CPBezierPath bezierPathWithRoundedRect:CGRectMake(CGRectGetMinX(frame) + 3.5, CGRectGetMinY(frame) + 3.5, CGRectGetWidth(frame) - 7, CGRectGetHeight(frame) - 7) xRadius:7 yRadius:7];
[[CPColor blackColor] setStroke];
[roundedRectanglePath setLineWidth:1];
var roundedRectanglePattern = [5, 1, 1, 1];
[roundedRectanglePath setLineDash:roundedRectanglePattern phase:0];
[roundedRectanglePath stroke];
var starPath = [CPBezierPath bezierPath];
[starPath moveToPoint:CGPointMake(CGRectGetMinX(frame) + 0.50000 * CGRectGetWidth(frame), CGRectGetMinY(frame) + 0.20513 * CGRectGetHeight(frame))];
[starPath lineToPoint:CGPointMake(CGRectGetMinX(frame) + 0.43029 * CGRectGetWidth(frame), CGRectGetMinY(frame) + 0.35357 * CGRectGetHeight(frame))];
[starPath lineToPoint:CGPointMake(CGRectGetMinX(frame) + 0.31200 * CGRectGetWidth(frame), CGRectGetMinY(frame) + 0.40445 * CGRectGetHeight(frame))];
[starPath lineToPoint:CGPointMake(CGRectGetMinX(frame) + 0.38720 * CGRectGetWidth(frame), CGRectGetMinY(frame) + 0.54707 * CGRectGetHeight(frame))];
[starPath lineToPoint:CGPointMake(CGRectGetMinX(frame) + 0.38381 * CGRectGetWidth(frame), CGRectGetMinY(frame) + 0.72696 * CGRectGetHeight(frame))];
[starPath lineToPoint:CGPointMake(CGRectGetMinX(frame) + 0.50000 * CGRectGetWidth(frame), CGRectGetMinY(frame) + 0.66667 * CGRectGetHeight(frame))];
[starPath lineToPoint:CGPointMake(CGRectGetMinX(frame) + 0.61619 * CGRectGetWidth(frame), CGRectGetMinY(frame) + 0.72696 * CGRectGetHeight(frame))];
[starPath lineToPoint:CGPointMake(CGRectGetMinX(frame) + 0.61280 * CGRectGetWidth(frame), CGRectGetMinY(frame) + 0.54707 * CGRectGetHeight(frame))];
[starPath lineToPoint:CGPointMake(CGRectGetMinX(frame) + 0.68800 * CGRectGetWidth(frame), CGRectGetMinY(frame) + 0.40445 * CGRectGetHeight(frame))];
[starPath lineToPoint:CGPointMake(CGRectGetMinX(frame) + 0.56971 * CGRectGetWidth(frame), CGRectGetMinY(frame) + 0.35357 * CGRectGetHeight(frame))];
[starPath closePath];
[[CPColor yellowColor] setFill];
[starPath fill];
[CPGraphicsContext saveGraphicsState];
[shadow set];
[[CPColor whiteColor] setStroke];
[starPath setLineWidth:3];
var starPattern = [5, 1, 5, 1];
[starPath setLineDash:starPattern phase:2];
[starPath stroke];
[CPGraphicsContext restoreGraphicsState];
}
@end
我从一组较大的drawing tests in Cappuccino中提取了这个。
在引擎盖下,Cappuccino将使用画布(如果可用)或必要时使用VML(对于某些版本的IE)。