我希望我的小鸟在这里播放时可以进行上下移动是我的代码
function updateMons2()
for a = 1, mons2.numChildren, 1 do
physics.addBody(mons2[a],"kinematic")
if(mons2[a].isAlive == true) then
(mons2[a]):translate(speed * -1, 0)
if(mons2[a].x < -80) then
mons2[a].x = 1000
mons2[a].y = 500
mons2[a].isAlive = false
end
end
end
end
这段代码只是从右到左我希望我的鸟在它离开时上下移动可以有人帮助我吗?
答案 0 :(得分:2)
这是一个示例。试试这个:
local mons2 = {}
local yPos = {}
for i=1,2 do
mons2[i] = display.newImageRect("1.png",50,50)
mons2[i].x = 100
mons2[i].y = 100+(100*(i-1))
mons2[i].isAlive = true
yPos[i] = mons2[i].y
end
speed = 10
count_ = 0
function updateMons2()
count_ = count_ + 1
for a = 1, 2, 1 do
physics.addBody(mons2[a],"kinematic")
if(mons2[a].isAlive == true) then
mons2[a]:translate(speed * -1, 0)
transition.to(mons2[a],{time=50,y=yPos[a]+(20*(count_%2)*-1)})
if(mons2[a].x < -80) then
mons2[a].x = 350
end
end
end
end
timer.performWithDelay(100,updateMons2,-1)
保持编码...........:)