在回调函数中调用目标c函数

时间:2013-08-12 04:48:14

标签: iphone ios objective-c callback

如何在回调函数中调用目标c函数

回调功能:

static OSStatus inputRenderCallback (

    void                        *inRefCon,      
    AudioUnitRenderActionFlags  *ioActionFlags, 
    const AudioTimeStamp        *inTimeStamp,   
    UInt32                      inBusNumber,    
    UInt32                      inNumberFrames, 
    AudioBufferList             *ioData         
) {

    soundStructPtr    soundStructPointerArray   = (soundStructPtr) inRefCon;
    UInt32            frameTotalForSound        = soundStructPointerArray[inBusNumber].frameCount;
    BOOL              isStereo                  = soundStructPointerArray[inBusNumber].isStereo;


    AudioUnitSampleType *dataInLeft;
    AudioUnitSampleType *dataInRight;

    dataInLeft                 = soundStructPointerArray[inBusNumber].audioDataLeft;
    if (isStereo) dataInRight  = soundStructPointerArray[inBusNumber].audioDataRight;

    AudioUnitSampleType *outSamplesChannelLeft;
    AudioUnitSampleType *outSamplesChannelRight;

    outSamplesChannelLeft                 = (AudioUnitSampleType *) ioData->mBuffers[0].mData;
    if (isStereo) outSamplesChannelRight  = (AudioUnitSampleType *) ioData->mBuffers[1].mData;


    UInt32 sampleNumber = soundStructPointerArray[inBusNumber].sampleNumber;


    for (UInt32 frameNumber = 0; frameNumber < inNumberFrames; ++frameNumber) {

        outSamplesChannelLeft[frameNumber]                 = dataInLeft[sampleNumber];
        if (isStereo) outSamplesChannelRight[frameNumber]  = dataInRight[sampleNumber];

        sampleNumber++;

        if (sampleNumber >= frameTotalForSound){
            sampleNumber = 0;

        }
    }


    soundStructPointerArray[inBusNumber].sampleNumber = sampleNumber;


    return noErr;
}

目标c功能:

- (void) stopAUGraph {

    NSLog (@"Stopping audio processing graph");
    Boolean isRunning = false;
    OSStatus result = AUGraphIsRunning (processingGraph, &isRunning);
    if (noErr != result) {[self printErrorMessage: @"AUGraphIsRunning" withStatus: result]; return;}

    if (isRunning) {

        result = AUGraphStop (processingGraph);
        if (noErr != result) {[self printErrorMessage: @"AUGraphStop" withStatus: result]; return;}
        self.playing = NO;
    }
}

现在在

if (sampleNumber >= frameTotalForSound){
   sampleNumber = 0;
}

回调函数部分如何调用stopAUGraph函数

1 个答案:

答案 0 :(得分:2)

一个。对象有方法,没有函数。不调用方法,但将消息发送到执行方法的接收方。

B中。因此,您需要引用实例作为消息的接收者,这将导致执行该方法。有两种方法可以获得它:

B.A。通常,回调具有userInfo指针,该指针可以直接或在结构中保存引用。

B.B。如果您没有这样的信息,您可以询问单身人士或使用全局变量。这更糟糕。

℃。有了这样的接收器引用之后,如果它被编译为Objective-C代码(filename.m或Xcode中的设置),你可以在C函数中使用通常的消息语法:

void function (void *userInfo)
{
   id reference = userInfo; // Using ARC you have to clarify the ownership with castings.
   [reference message];
}

如果获得方法的实现指针或使用rte,也可以使用函数调用,例如objc_msgSend()。获取实现指针更糟糕,因为它关闭了多态机制。