我刚刚实现了一个析构函数,我得到了一个“访问冲突读取位置”。我相信问题是在我的while循环中但是无法理解它。
以下是我的代码。如果需要参考我的列表类的任何其他部分,请告诉我。
谢谢!
List::List():first(NULL), last(NULL), nodeListTotal(0)
{
}
List::~List()
{
Node* currentNode = first;
while( currentNode != 0 )
{
Node* temp = currentNode->getNext();
delete currentNode;
currentNode = temp;
}
first = 0;
}
这是我的整个List类。我已推荐更改,删除了first = 0;
并将0更改为nullptr
#include "Node.h"
#include <string>
using namespace std;
class List
{
private:
int nodeListTotal;
Node* first;
Node* last;
public:
//Constructor
List();
//Destructor
~List();
//Copy-Constructor
//List(const List& theList);
//////Overloading Assignment Operator
//List& operator=(const List& L);
void push_back(Node*);
void push_front(Node*);
Node* pop_back();
Node* pop_front();
Node* getFirst() const;
Node* getLast() const;
int getListLength() const;
};
List::List():first(NULL), last(NULL), nodeListTotal(0)
{
}
// Destructor
List::~List()
{
Node* currentNode = first;
while( currentNode != nullptr )
{
Node* temp = currentNode->getNext();
delete currentNode;
currentNode = temp;
}
}
// Copy-Constructor
//List::List(const List& theList)
//{
// Node * tempPtr = new Node;
// tempPtr = theList.first;
// List(tempPtr);
//
// while (tempPtr != NULL)
// {
// Node * copyNode = new Node;
// copyNode = tempPtr;
// tempPtr = tempPtr->getNext();
// nodeListTotal++;
// }
//}
// Overloading Assignemnt Operator
//List& List::operator=(const List& L)
//{
// List* overList;
// Node* temp = L.first;
//
// while( temp != NULL ) {
// overList->getLast();
// temp = temp -> getNext();
//
// return *this;
//}
void List::push_back(Node* newNode)
{
Node* temp = last;
if (temp)
temp->setNext(newNode);
else
first = newNode;
last = newNode;
nodeListTotal++;
}
void List::push_front(Node* newNode)
{
Node* temp = getFirst();
newNode->setNext(temp);
first = newNode;
nodeListTotal++;
if (!temp)
last = first;
}
Node* List::pop_back()
{
Node* old = last;
if (first == last)
{
first = 0;
last = 0;
}
else
{
Node* temp = first;
for (int i = 0; i < (nodeListTotal - 1); i++)
{
temp = temp->getNext();
}
temp->setNext(NULL);
last = temp;
}
nodeListTotal--;
return old;
}
Node* List::pop_front()
{
Node* temp = getFirst();
first = temp->getNext();
if (!first)
last = 0;
nodeListTotal--;
return temp;
}
Node* List::getFirst() const
{
return first;
}
Node* List::getLast() const
{
return last;
}
int List::getListLength() const
{
return nodeListTotal;
}
Node.h
#include <string>
using namespace std;
class Node
{
private:
string dataItem;
string dataUnit;
int unitTotal;
Node* next;
public:
//Constructor
Node();
Node(int, string, string);
string getDescription( )const;
void setDescription(string);
string getQuantityName()const;
void setQuantityName(string);
int getQuantityNumber()const;
void setQuantityNumber(int);
Node* getNext( )const;
void setNext(Node*);
};
Node::Node(void):dataItem("None"), dataUnit("None"), unitTotal(0), next(NULL)
{
}
Node::Node(int q, string i, string u):dataItem(i), dataUnit(u), unitTotal(q), next(NULL)
{
}
string Node::getDescription( ) const
{
return dataItem;
}
void Node::setDescription(string iSetter)
{
dataItem = iSetter;
}
string Node::getQuantityName() const
{
return dataUnit;
}
void Node::setQuantityName(string uSetter)
{
dataUnit = uSetter;
}
int Node::getQuantityNumber() const
{
return unitTotal;
}
void Node::setQuantityNumber(int tSetter)
{
unitTotal = tSetter;
}
Node* Node::getNext() const
{
return next;
}
void Node::setNext(Node* nSetter)
{
next = nSetter;
}
Driver.cpp
int main( )
{
//===============================================
// PART ONE
//===============================================
cout << "\nPart I: push_front and pop_front\n";
cout << "\n----------------------------------\n";
List groceries;
// test push_back function
groceries.push_front(new Node(1, "gallon", "milk") );
groceries.push_front(new Node(2, "loaves", "bread") );
groceries.push_front(new Node(1, "dozen", "eggs" ) );
groceries.push_front(new Node(1, "package", "bacon") );
cout << "\nThe original nodes in the List:\n";
printList(groceries);
cout << "\n----------------------------------\n";
// test push_front function
cout << "\nAdding to the front of the List:\n";
cout << "\n----------------------------------\n";
groceries.push_front(new Node(2, "lbs", "hamburger") );
groceries.push_front(new Node(1, "dozen", "hamburger buns") );
printList(groceries);
cout << "\n----------------------------------\n";
// test pop-front
cout << "\nRemoving the first node from the list.\n";
cout << "\n----------------------------------\n";
Node* item = groceries.pop_front( );
cout << "\nPopped " << item->getDescription( ) << " from the list.\n\n";
printList(groceries);
if (item != NULL)
delete item;
// ===============================================
// PART TWO: Uncomment this block to test part two
// ===============================================
cout << "\n----------------------------------\n";
cout << "\nPart Two: Push_back and pop_back";
// test push_back
groceries.push_back(new Node(2, "cans", "orange juice") );
groceries.push_back(new Node(1, "lb", "swiss cheese") );
cout << "\nAdding two nodes at the end\n";
cout << "\n----------------------------------\n";
printList(groceries);
// test pop-back
cout << "\n----------------------------------\n";
cout << "\nRemove last node from the list\n";
cout << "\n----------------------------------\n";
item = groceries.pop_back( );
cout << "\nPopped " << item->getDescription( ) << " from the list.\n\n";
printList(groceries);
if (item != NULL)
delete item;
// ============================================
// end of part two
// ============================================
// ================================================
// PART THREE: uncomment this block to test part three
// ================================================
/*
// create a second list to test assignment
cout << "\n\n--------------extra credit------------------\n";
cout << "\n\n overloaded assignment operator\n";
cout << "The hardware list ...\n";
cout << "\n-------------------------------------------\n";
List hardware;
hardware.push_back(new Node(2, "lbs", "nails") );
hardware.push_back( new Node(3, "gals", "white paint") );
hardware.push_back(new Node(1, "piece", "plywood") );
printList(hardware);
hardware = groceries;
cout << "\n-------------------------------------------\n";
cout << "\nafter assignment";
cout << "\n-------------------------------------------\n";
printList(hardware);
cout << "\n-------------------------------------------\n";
cout << "\nTest the copy constructor\n";
cout << "\n-------------------------------------------\n";
printFirstNode(hardware);
// ==============================================
// end of part 3
// ==============================================
*/
cout << "\n-------------------------------------------\n";
cout << "\nEnd of Test";
cout << "\n-------------------------------------------\n";
system("PAUSE");
return 0;
}
答案 0 :(得分:1)
看起来回弹不会从列表中删除最后一个节点,但会返回它。然后删除节点,并在列表的析构函数中尝试第二次删除它。
答案 1 :(得分:0)
push_back()方法可能是你的罪魁祸首,加上初始化Node的失败:接近零。如果使用push_back仅将一个节点添加到列表中,那么该节点的下一个成员的值将是未知的,并且在析构函数中尝试删除引用随机存储器位置的第二个节点将导致访问错误。 确保初始化节点值,或者确保在push_back()中显式设置node.next(如果它是添加到列表中的第一个节点)。
有关pop_back()和pop_front()的注意事项。 在空列表上调用pop_back()仍然会减少nodeListTotal。 在空列表上调用pop_front()实际上会导致尝试访问地址0的访问冲突。
答案 2 :(得分:0)
以下deletion
节点在析构函数中清理时会导致问题。
if (item != NULL)
delete item;
执行pop_back
时,您正在删除main()
中的那个(最后一个)节点,但之前的节点会发生什么?它指向您删除的那个并且未设置为NULL
。
因此,在析构函数中,当您开始删除节点时,您正在检查节点的NULL
值。一切顺利,但现在最后一个next
未设置为NULL
,而是仍然指向您刚刚删除的那个。因此,尝试释放已经释放的节点。
然后你的代码崩溃了。
每当释放连续节点时,将上一个节点的next
设置为NULL
。