我正在测试如何绘制一条线,在点击按钮时将按钮连接到另一个按钮,我对坐标和settop
setleft
感到困惑,它们实际上是如何工作的简单的术语。我知道我们必须设置该行的X2
Y2
(以终点的起点减去),但我真的很混淆要减去的内容以及我该怎么做。
int k = 20;
for (int i = 0; i < 4; i++)
{
Button btn = new Button();
btn.Content = i.ToString();
btn.Height = 20;
btn.Width = 20;
Canvas.SetTop(btn,k); // 20
Canvas.SetLeft(btn, 20); // 10
Canvas1.Children.Add(btn);
btn.PreviewMouseDown += (source, e) =>
{
// No idea how to set X2 , Y2 for the line's end point.
Line line = new Line();
//line.X2 = ;
//line.Y2 = ;
line.Stroke = Brushes.Red;
line.StrokeThickness = 4;
Canvas.SetLeft(line,40); // Suppose this is where the line should start
Canvas.SetTop(line ,40); // for button " 0 " .
Canvas1.Children.Add(line);
};
k += 20;
}
for (int i = 0; i < 4; i++)
{
Button btn2 = new Button();
btn2.Content = i.ToString();
btn2.Height = 20;
btn2.Width = 20;
Canvas.SetTop(btn2, k); // 20
Canvas.SetRight(btn2, 20); // 10
Canvas1.Children.Add(btn2);
btn2.PreviewMouseDown += (source, e) =>
{
//Draw Line to connect here.
};
k += 20;
}
我正在尝试从btn到btn2画一条线。
另外,我如何将按钮调整到同一级别,现在右侧按钮(btn2)比左侧按钮(btn)低,我想绘制一条线来连接右侧按钮单击按钮0时左侧按钮,因此0将绘制一条线为0。
答案 0 :(得分:1)
虽然您可以通过移动Canvas
来实现这一目标,但最好使用Buttons
上Canvas
自己的位置。
基本上,您需要有两组坐标,即LineStart
和LineEnd
,在这种情况下,您将从您点击的两个Buttons
获取坐标。
您可以使用Point location = ((Button)source).TransformToAncestor(Canvas1).Transform(new Point(0, 0))
获取相对于父Canvas
所点击按钮的位置。
然后,您需要执行类似的操作才能找到您单击的原始对象的位置(您似乎没有存储它)。然后,您可以通过设置Points
值在两个计算的X1, X2, Y1, Y2
之间绘制一条线。
调整你的例子,你可以做这样的事情(只是为了演示):
public partial class MainWindow : Window
{
public Button LastClicked { get; set; }
public MainWindow()
{
InitializeComponent();
InitButtons();
}
public void InitButtons()
{
int k = 20;
for (int i = 0; i < 4; i++)
{
Button btn = new Button();
btn.Content = i.ToString();
btn.Height = 20;
btn.Width = 20;
Canvas.SetTop(btn, k); // 20
Canvas.SetLeft(btn, 20); // 10
Canvas1.Children.Add(btn);
btn.PreviewMouseDown += (source, e) =>
{
if (LastClicked != null)
{
// Get button locations.
Point LastClickedLocation = LastClicked.TransformToAncestor(Canvas1).Transform(new Point(0, 0));
Point ThisClickedLocation = ((Button)source).TransformToAncestor(Canvas1).Transform(new Point(0, 0));
// Stop same side lines.
if (LastClickedLocation.X != ThisClickedLocation.X)
{
Line line = new Line();
line.X1 = LastClickedLocation.X;
line.Y1 = LastClickedLocation.Y + btn.Height / 2; // Button Middle.
line.X2 = ThisClickedLocation.X + btn.Width; // Adjust Left side.
line.Y2 = ThisClickedLocation.Y + btn.Height / 2; // Button Middle.
line.Stroke = Brushes.Red;
line.StrokeThickness = 4;
Canvas1.Children.Add(line);
}
}
LastClicked = (Button)source;
};
k += 20;
}
k = 20; // Reset k, this is why your buttons weren't aligned.
for (int i = 0; i < 4; i++)
{
Button btn2 = new Button();
btn2.Content = i.ToString();
btn2.Height = 20;
btn2.Width = 20;
Canvas.SetTop(btn2, k); // 20
Canvas.SetRight(btn2, 20); // 10
Canvas1.Children.Add(btn2);
btn2.PreviewMouseDown += (source, e) =>
{
if (LastClicked != null)
{
// Get button locations.
Point LastClickedLocation = LastClicked.TransformToAncestor(Canvas1).Transform(new Point(0, 0));
Point ThisClickedLocation = ((Button)source).TransformToAncestor(Canvas1).Transform(new Point(0, 0));
// Stop same side lines.
if (LastClickedLocation.X != ThisClickedLocation.X)
{
Line line = new Line();
line.X1 = LastClickedLocation.X + btn2.Width; // Adjust Left side.
line.Y1 = LastClickedLocation.Y + btn2.Height / 2; // Button Middle.
line.X2 = ThisClickedLocation.X;
line.Y2 = ThisClickedLocation.Y + btn2.Height / 2; // Button Middle.
line.Stroke = Brushes.Red;
line.StrokeThickness = 4;
Canvas1.Children.Add(line);
}
}
LastClicked = (Button)source;
};
k += 20;
}
}
}
我不建议使用这个确切的代码,因为处理Button
点击并决定何时绘制线条并不是特别明亮,但它应该演示绘图并获得您所追求的坐标。