我有一个typedef结构,如下所示:
typedef struct {
float Position[3];
float Color[4];
float TexCoord[2];
} Vertex;
我想迭代Position,Color和TexCoord的数据:
+ (void)arrayConverter: (Vertex *) v
{
// Turn typeDef struct into seperate arrays
NSMutableArray *position = [[NSMutableArray alloc] init];
for (int p=0; p<(sizeof(v->Position)/sizeof(v)); p++) {
[position addObject:[NSNumber numberWithFloat:v[p].Position]]; // Error: Sending 'float[3]' to parameter of incompatible type 'float'
}
}
传入的数据:
Vertex Square_Vertices[] = {
// Front
{{0.5, -0.5, 1}, {0, 0, 0, 1}, {1, 0}},
{{0.5, 0.5, 1}, {0, 0, 0, 1}, {1, 1}},
{{-0.5, 0.5, 1}, {0, 0, 0, 1}, {0, 1}},
{{-0.5, -0.5, 1}, {0, 0, 0, 1}, {0, 0}},
// Back
{{0.5, 0.5, -1}, {0, 0, 0, 1}, {0, 1}},
{{-0.5, -0.5, -1}, {0, 0, 0, 1}, {1, 0}},
{{0.5, -0.5, -1}, {0, 0, 0, 1}, {0, 0}},
{{-0.5, 0.5, -1}, {0, 0, 0, 1}, {1, 1}},
// Left
{{-0.5, -0.5, 1}, {0, 0, 0, 1}, {1, 0}},
{{-0.5, 0.5, 1}, {0, 0, 0, 1}, {1, 1}},
{{-0.5, 0.5, -1}, {0, 0, 0, 1}, {0, 1}},
{{-0.5, -0.5, -1}, {0, 0, 0, 1}, {0, 0}},
// Right
{{0.5, -0.5, -1}, {0, 0, 0, 1}, {1, 0}},
{{0.5, 0.5, -1}, {0, 0, 0, 1}, {1, 1}},
{{0.5, 0.5, 1}, {0, 0, 0, 1}, {0, 1}},
{{0.5, -0.5, 1}, {0, 0, 0, 1}, {0, 0}},
// Top
{{0.5, 0.5, 1}, {0, 0, 0, 1}, {1, 0}},
{{0.5, 0.5, -1}, {0, 0, 0, 1}, {1, 1}},
{{-0.5, 0.5, -1}, {0, 0, 0, 1}, {0, 1}},
{{-0.5, 0.5, 1}, {0, 0, 0, 1}, {0, 0}},
// Bottom
{{0.5, -0.5, -1}, {0, 0, 0, 1}, {1, 0}},
{{0.5, -0.5, 1}, {0, 0, 0, 1}, {1, 1}},
{{-0.5, -0.5, 1}, {0, 0, 0, 1}, {0, 1}},
{{-0.5, -0.5, -1}, {0, 0, 0, 1}, {0, 0}}
};
如何迭代数据并添加到我的NSMutableArray而不会出现此错误?
答案 0 :(得分:1)
如果要迭代单个顶点的v->Position
的所有元素,它应该是
for (int p=0; p<(sizeof(v->Position)/sizeof(v->Position[0])); p++) {
[position addObject:[NSNumber numberWithFloat:v->Position[p]]];
}
UPDATE:对于顶点数组,您的方法可能如下所示:
+ (void)arrayConverter: (Vertex *)vertices count:(NSUInteger)count
{
NSMutableArray *position = [[NSMutableArray alloc] init];
Vertex *v = vertices;
for (NSUInteger i = 0; i < count; i++) {
for (int p=0; p<(sizeof(v->Position)/sizeof(v->Position[0])); p++) {
[position addObject:[NSNumber numberWithFloat:v->Position[p]]];
}
v++;
}
}
如果
Vertex Square_Vertices[] = { ... }
是一个顶点数组,你可以调用方法
[YourClass arrayConverter:Square_Vertices count:(sizeof(Square_Vertices)/sizeof(Square_Vertices[0]))];