我收到了用于录制用户声音的代码:
public class Main extends Sprite
{
private var mic:Microphone;
private var waveEncoder:WaveEncoder = new WaveEncoder();
private var recorder:MicRecorder = new MicRecorder(waveEncoder);
private var recBar:RecBar = new RecBar();
private var tween:Tween;
private var fileReference:FileReference = new FileReference();
public function Main():void
{
recButton.stop();
activity.stop();
mic = Microphone.getMicrophone();
mic.setSilenceLevel(0);
mic.gain = 100;
mic.setLoopBack(true);
mic.setUseEchoSuppression(true);
Security.showSettings("2");
addListeners();
}
private function addListeners():void
{
recButton.addEventListener(MouseEvent.MOUSE_UP, startRecording);
recorder.addEventListener(RecordingEvent.RECORDING, recording);
recorder.addEventListener(Event.COMPLETE, recordComplete);
activity.addEventListener(Event.ENTER_FRAME, updateMeter);
}
private function startRecording(e:MouseEvent):void
{
if (mic != null)
{
recorder.record();
e.target.gotoAndStop(2);
recButton.removeEventListener(MouseEvent.MOUSE_UP, startRecording);
recButton.addEventListener(MouseEvent.MOUSE_UP, stopRecording);
addChild(recBar);
tween = new Tween(recBar,"y",Strong.easeOut, -recBar.height,0,1,true);
}
}
private function stopRecording(e:MouseEvent):void
{
recorder.stop();
mic.setLoopBack(false);
e.target.gotoAndStop(1);
recButton.removeEventListener(MouseEvent.MOUSE_UP, stopRecording);
recButton.addEventListener(MouseEvent.MOUSE_UP, startRecording);
tween = new Tween(recBar,"y",Strong.easeOut,0, - recBar.height,1,true);
}
private function updateMeter(e:Event):void
{
activity.gotoAndPlay(100 - mic.activityLevel);
}
private function recording(e:RecordingEvent):void
{
var currentTime:int = Math.floor(e.time / 1000);
recBar.counter.text = String(currentTime);
if (String(currentTime).length == 1)
{
recBar.counter.text = "00:0" + currentTime;
}
else if (String(currentTime).length == 2)
{
recBar.counter.text = "00:" + currentTime;
}
}
private function recordComplete(e:Event):void
{
fileReference.save(recorder.output, "recording.wav");
}
}
我想用timer事件替换鼠标事件。如果持续时间== 5则开始录制,然后开始录制 10秒停止录音。我混淆了添加我的计时器代码的地方:
var myIntrotime:Timer = new Timer(1000,5);
myIntrotime.addEventListener(TimerEvent.TIMER, startIntroTime);
myIntrotime.start();
var SecondsElapsed:Number = 1;
function startIntroTime(event:TimerEvent):void
{
if (SecondsElapsed==5)
{
//start recording
//start another timer2 and if timer2 finished stop recording
}
SecondsElapsed++;
}
有人可以帮助我吗?
答案 0 :(得分:1)
如果您使用flash.utils.setTimeout()
拨打延迟电话,则可以做得更好。这使得所有肮脏的工作与定时器为您。
setTimeout(startIntroTime,5000)
function startIntroTime():void
{
//start recording
setTimeout(stopRecording,10000);
}