我正在尝试使用JavaScript在屏幕上拖动图片。我已经编写了一个脚本,可以在带有文本的div上正常工作,但是当我在图像上使用它时,它会间歇性地工作。
我已将我的代码放在jsfiddle上,以便其他人可以看到我的意思。 http://jsfiddle.net/laurence/YNMEX/
如果您运行它,您会发现可以拖放文本块,但是当您对图像尝试相同的操作时,它会将图像留在后面。这就像图像无法跟上鼠标的移动。
我在下面的jsfiddle上重复了代码:
<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Drag and drop</title>
<style type="text/css">
.dragme {
position:relative;
width: 270px;
height: 203px;
cursor: move;
}
#draggable {
background-color: #ccc;
border: 1px solid #000;
}
</style>
<script type="text/javascript">
function startDrag(e) {
// determine event object
if (!e) {
var e = window.event;
}
// IE uses srcElement, others use target
var targ = e.target ? e.target : e.srcElement;
if (targ.className != 'dragme') {return};
// calculate event X, Y coordinates
offsetX = e.clientX;
offsetY = e.clientY;
// assign default values for top and left properties
if(!targ.style.left) { targ.style.left='0px'};
if (!targ.style.top) { targ.style.top='0px'};
// calculate integer values for top and left
// properties
coordX = parseInt(targ.style.left);
coordY = parseInt(targ.style.top);
drag = true;
// move div element
document.onmousemove=dragDiv;
}
function dragDiv(e) {
if (!drag) {return};
if (!e) { var e= window.event};
var targ=e.target?e.target:e.srcElement;
// move div element
targ.style.left=coordX+e.clientX-offsetX+'px';
targ.style.top=coordY+e.clientY-offsetY+'px';
return false;
}
function stopDrag() {
drag=false;
}
window.onload = function() {
document.onmousedown = startDrag;
document.onmouseup = stopDrag;
}
</script>
</head>
<body>
<div id="draggable" class="dragme">"Hello World!"</div>
<img src="flower.jpg" alt="drag-and-drop image script"
title="drag-and-drop image script" class="dragme">
答案 0 :(得分:12)
只需在return false
功能的末尾添加startDrag
即可阻止浏览器处理点击事件。
答案 1 :(得分:10)
同样targ
只应在startDrag
和global
上分配(不含var):
http://jsfiddle.net/gigyme/YNMEX/132/
<script type="text/javascript">
function startDrag(e) {
// determine event object
if (!e) {
var e = window.event;
}
if(e.preventDefault) e.preventDefault();
// IE uses srcElement, others use target
targ = e.target ? e.target : e.srcElement;
if (targ.className != 'dragme') {return};
// calculate event X, Y coordinates
offsetX = e.clientX;
offsetY = e.clientY;
// assign default values for top and left properties
if(!targ.style.left) { targ.style.left='0px'};
if (!targ.style.top) { targ.style.top='0px'};
// calculate integer values for top and left
// properties
coordX = parseInt(targ.style.left);
coordY = parseInt(targ.style.top);
drag = true;
// move div element
document.onmousemove=dragDiv;
return false;
}
function dragDiv(e) {
if (!drag) {return};
if (!e) { var e= window.event};
// var targ=e.target?e.target:e.srcElement;
// move div element
targ.style.left=coordX+e.clientX-offsetX+'px';
targ.style.top=coordY+e.clientY-offsetY+'px';
return false;
}
function stopDrag() {
drag=false;
}
window.onload = function() {
document.onmousedown = startDrag;
document.onmouseup = stopDrag;
}
</script>
答案 2 :(得分:9)
您可以在e.preventDefault();
功能
startDrag
答案 3 :(得分:0)
绑定拖动事件的特定元素。
function log() {
var debug = true;
if (!debug)
return;
if (arguments) {
for (var i = 0; i < arguments.length; i++) {
console.log(arguments[i]);
}
}
}
function Drag(element) {
this.dragging = false;
this.mouseDownPositionX = 0;
this.mouseDownPositionY = 0;
this.elementOriginalLeft = 0;
this.elementOriginalTop = 0;
var ref = this;
this.startDrag = function (e) {
e.preventDefault();
ref.dragging = true;
ref.mouseDownPositionX = e.clientX;
ref.mouseDownPositionY = e.clientY;
ref.elementOriginalLeft = parseInt(element.style.left);
ref.elementOriginalTop = parseInt(element.style.top);
// set mousemove event
window.addEventListener('mousemove', ref.dragElement);
log('startDrag');
};
this.unsetMouseMove = function () {
// unset mousemove event
window.removeEventListener('mousemove', ref.dragElement);
};
this.stopDrag = function (e) {
e.preventDefault();
ref.dragging = false;
ref.unsetMouseMove();
log('stopDrag');
};
this.dragElement = function (e) {
log('dragging');
if (!ref.dragging)
return;
e.preventDefault();
// move element
element.style.left = ref.elementOriginalLeft + (e.clientX - ref.mouseDownPositionX) + 'px';
element.style.top = ref.elementOriginalTop + (e.clientY - ref.mouseDownPositionY) + 'px';
log('dragElement');
};
element.onmousedown = this.startDrag;
element.onmouseup = this.stopDrag;
}
var myDrag = new Drag(yourElement);// bind event
console.log(myDrag.dragging);