我正在尝试收听我创建的媒体播放器的OnInfoListener,以便在缓冲开始和结束时获取。
由于某种原因,事件永远不会发生。
这是我的初始化代码
private void initPlayer(Surface s){
mPlayer = new MediaPlayer();
mPlayer.setSurface(s);
mPlayer.setOnCompletionListener(this);
mPlayer.setOnErrorListener(this);
mPlayer.setOnInfoListener(this);
mPlayer.setOnPreparedListener(this);
mPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
try {
mPlayer.setDataSource(file_url);
mPlayer.prepare();
} catch (IllegalArgumentException e) {
OnError(PLAYER_ERRORS.player_not_loaded, e.getMessage() + "");
} catch (SecurityException e) {
OnError(PLAYER_ERRORS.player_not_loaded, e.getMessage() + "");
} catch (IllegalStateException e) {
OnError(PLAYER_ERRORS.player_not_loaded, e.getMessage() + "");
} catch (IOException e) {
OnError(PLAYER_ERRORS.no_connection, e.getMessage() + "");
}
}
这是我的倾听者
@Override
public boolean onInfo(MediaPlayer mp, int what, int extra) {
if(what == MediaPlayer.MEDIA_INFO_BUFFERING_START)
{
OnEvent(PLAYER_EVENT.buffering_start);
}
else if(what == MediaPlayer.MEDIA_INFO_BUFFERING_END)
{
OnEvent(PLAYER_EVENT.buffering_end);
OnGotDuration(getDuration());
}
return what == MediaPlayer.MEDIA_INFO_BUFFERING_START || what == MediaPlayer.MEDIA_INFO_BUFFERING_END;
}
有人可以帮我理解为什么会这样吗? 感谢
答案 0 :(得分:6)
显然这是Android中的一个已知错误。 在播放HLS流时,它永远不会调用OnInfoListener或OnBuffering。
查看here了解更多详情
我所谓的解决方案是创建一个现在沿着播放器一侧运行的线程,并不时检查其进度以确定播放是否停止 - 假设这意味着播放器正在缓冲。
这是我想要的代码
private class BufferingThread extends Thread{
WeakReference<NewDefaultPlayer> player;
long currentPos, lastSecond;
boolean isBuffering, alreadyBuffering;
private Object locker = new Object();
public BufferingThread(NewDefaultPlayer player) {
this.player = new WeakReference<NewDefaultPlayer>(player);
}
private Runnable BufferStart = new Runnable() {
public void run() {
player.get().OnEvent(PLAYER_EVENT.buffering_start);
}
};
private Runnable BufferStop = new Runnable() {
public void run() {
player.get().OnEvent(PLAYER_EVENT.buffering_end);
}
};
@Override
public void run() {
super.run();
while(true)
{
synchronized (locker) {
currentPos = player.get().getCurrentPosition();
isBuffering = currentPos == 0 ? true : currentPos <= lastSecond;
lastSecond = (int) currentPos;
if(alreadyBuffering){
if(!isBuffering)
{
if(player.get().getPlayerState().equals(PLAYER_STATES.IS_PLAYING))
{
alreadyBuffering = isBuffering;
TvinciSDK.getMainHandler().post(BufferStop);
}
}
} else {
if(isBuffering){
alreadyBuffering = isBuffering;
TvinciSDK.getMainHandler().post(BufferStart);
}
}
try {
sleep(1500);
} catch (InterruptedException e) {
break;
}
}
}
}
}
//Stop the thread if the user has stopped the video
private void handleBufferingWorkaround(boolean work){
if(bThread == null)
bThread = new BufferingThread(this);
if(work){
if(!bThread.isAlive())
bThread.start();
}
else if(bThread.isAlive())
{
bThread.interrupt();
bThread = null;
}
}
希望有所帮助