我有三节课;实现接口IProduct的Stamp,Letter和Parcel,它们也有一些自己的功能。
public interface IProduct
{
string Name { get; }
int Quantity { get; set; }
float Amount { get; }
}
public class Stamp : IProduct
{
public string Name { get { return "Stamp"; } }
public int Quantity { get; set; }
public float Amount { get; set; }
public float UnitPrice { get; set; }
}
public class Letter : IProduct
{
public string Name { get { return "Letter"; } }
public int Quantity { get; set; }
public float Amount { get; set; }
public float Weight { get; set; }
public string Destination { get; set; }
}
public class Parcel : IProduct
{
public string Name { get { return "Parcel"; } }
public int Quantity { get; set; }
public float Amount { get; set; }
public float Weight { get; set; }
public string Destination { get; set; }
public int Size { get; set; }
}
public static class ShoppingCart
{
private static List<IProduct> products = new List<IProduct>();
public static List<IProduct> Items { get { return products; } }
}
为什么我无法从List<IProduct>
访问派生类的其他成员?
ShoppingCart.Items.Add(new Stamp { Quantity = 5, UnitPrice = 10, Amount = 50 });
ShoppingCart.Items.Add(new Letter { Destination = "US", Quantity = 1, Weight = 3.5f });
ShoppingCart.Items.Add(new Parcel { Destination = "UK", Quantity = 3, Weight = 4.2f, Size = 5 });
foreach (IProduct product in ShoppingCart.Items)
{
Console.WriteLine("Name: {0}, Quantity: {1}, Amount: {2}", product.Name, product.Quantity, product.Amount);
}
我想过使用泛型,但在这种情况下,我必须为每种特定类型的产品编写单独的代码。
public static class ShoppingCart<T> where T : IProduct
{
private static List<T> items = new List<T>();
public static List<T> Items { get { return items; } }
}
ShoppingCart<Stamp>.Items.Add(new Stamp { Quantity = 5, Amount = 10, UnitPrice = 50 });
ShoppingCart<Letter>.Items.Add(new Letter { Destination = "US", Quantity = 1, Weight = 3.5f });
foreach (Stamp s in ShoppingCart<Stamp>.Items)
{
Console.WriteLine("Name: {0}, Quantity: {1}, Amount: {2}", s.Name, s.Quantity, s.Amount);
}
foreach (Letter l in ShoppingCart<Letter>.Items)
{
Console.WriteLine("Name: {0}, Destination: {1}, Weight: {2}", l.Name, l.Destination, l.Weight);
}
这种问题是不是有任何设计模式。工厂模式?
答案 0 :(得分:2)
您无法访问实现接口的类的其他成员,因为您只在项目列表中公开IProduct
。我将购物车中每个商品的特定列表类型添加到ShoppingCart类,然后您可以在购物车中公开所有产品的序列,以获取只需要使用IProduct界面的任何内容:
public class ShoppingCart
{
public IList<Stamp> Stamps { get; }
public IList<Letter> Letters { get; }
public IList<Parcel> Parcels { get; }
public IEnumerable<IProduct> Products
{
get
{
return this.Stamps.Cast<IProduct>()
.Concat(this.Letters.Cast<IProduct>())
.Concat(this.Parcels.Cast<IProduct>());
}
}
}
答案 1 :(得分:1)
您无法从派生类访问其他成员的原因是您正在使用List&lt;&gt;中的接口。 - 因此,您只能访问该界面上的属性。
可能对您有帮助的模式是双重调度模式。
以下示例:
public interface IHandler
{
void Handle(Stamp stamp);
void Handle(Letter letter);
...
}
public class Handler : IHandler
{
public void Handle(Stamp stamp)
{
// do some specific thing here...
}
public void Handle(Letter letter)
{
// do some specific thing here...
}
...
}
public interface IProduct
{
string Name { get; }
int Quantity { get; set; }
float Amount { get; }
void Handle(IHandler handler);
}
public class Stamp : IProduct
{
public string Name { get { return "Stamp"; } }
public int Quantity { get; set; }
public float Amount { get; set; }
public float UnitPrice { get; set; }
public void Handle(IHandler handler)
{
handler.Handle(this);
}
}
您现在可以在处理程序中编写一些特定功能 - 我猜您想要计算某些类型的总价格,例如数量*单价或重量&amp;目的地查找表...
答案 2 :(得分:1)
为什么我无法访问其他内容 来自a的派生类的成员
List<IProduct>
?
这是因为,IProduct
接口不了解派生类属性的UnitPrice
,Destination
等。
您是否正在尝试添加智能来计算每个派生类对象Stamp,Letter,Parcel的Amount
?
然后,我会说你需要重新设计一下并使用Decorator design pattern。
DerivedClass::Amount()
{
Base::Amount() +
//Amount logic based on derived class
}
答案 3 :(得分:1)
这是因为您在foreach循环中将购物车中的每个Item作为IProduct进行投射。你需要做的是:
foreach(IProduct product in ShoppingCart.Items)
{
if (product is Stamp)
{
var stamp = product as Stamp;
Console.WriteLine("Name: {0}, Quantity: {1}, Amount: {2}, UnitPrice: {3}", stamp.Name, stamp.Quantity, stamp.Amount, stamp.UnitPrice);
}
else if (product is Letter)
{
var letter = product as Letter;
Console.WriteLine("Name: {0}, Quantity: {1}, Amount: {2}, Weight: {3}, Destination: {4}", letter.Name, letter.Quantity, letter.Amount, letter.Weight, letter.Destination);
}
else if (product is Parcel)
{
var parcel = product as Parcel;
Console.WriteLine("Name: {0}, Quantity: {1}, Amount: {2}, Weight: {3}, Destination: {4}, Size: {5}", parcel.Name, parcel.Quantity, parcel.Amount, parcel.Weight, parcel.Destination, parcel.Size);
}
}
此外,您还在重复不必要的属性名称,数量和金额。您应该从Product:
派生每个类public class Stamp: Product, IProduct
{
public double UnitPrice { get; set; }
}
public class TransitProduct: Product, IProduct
{
public double Weight { get; set; }
public string Destination { get; set; }
}
public class Letter: TransitProduct, IProduct
{
}
public class Parcel: TransitProduct, IProduct
{
public double Size { get; set; }
}