我正在通过以下代码尝试Java to save objects state using Serializable
中的简单程序,一旦我写下这些对象,然后将它们设为null但是when i try to get them back it gives me null values
,它不应该给我存储的值吗? when i run this program answer is null null null
,请查看并指导我,
Game.java
public class Game implements Serializable{
public Game() {
}
public int getSize() {
return size;
}
public void setSize(int size) {
this.size = size;
}
public String getType() {
return Type;
}
public void setType(String type) {
Type = type;
}
public String[] getName() {
return name;
}
public void setName(String[] name) {
this.name = name;
}
int size;
String Type ;
String [] name;
public Game (int thesize , String theType, String[] names )
{
this.size = thesize;
this.Type= theType;
this.name = names;
}
}
GameCharacter.java
public class GameCharacter extends Game {
public GameCharacter(int i, String Type, String[] strings) {
// TODO Auto-generated constructor stub
}
/**
* @param args
* @throws IOException
* @throws FileNotFoundException
*/
public static void main(String[] args) throws FileNotFoundException, IOException {
Game g= new Game();
GameCharacter GC1= new GameCharacter(1, "One " , new String [] {"bow", "SWord", "Dust"});
GameCharacter GC2 = new GameCharacter(2, "TWo", new String[] {"One ", "TWo ", "Three"});
GameCharacter GC3= new GameCharacter(3, "Three", new String[] {"four ", "five ", "six"});
ObjectOutputStream oos= new ObjectOutputStream (new FileOutputStream("Game.ser"));
oos.writeObject(GC1);
oos.writeObject(GC2);
oos.writeObject(GC3);
oos.close();
GC1= null;
GC2= null;
GC3= null;
ObjectInputStream ois = new ObjectInputStream(new FileInputStream("Game.ser"));
try
{
GameCharacter onerestore= (GameCharacter) ois.readObject();
GameCharacter tworestore = (GameCharacter) ois.readObject();
GameCharacter threerestore= (GameCharacter) ois.readObject();
System.out.print(onerestore.getName());
System.out.println(tworestore.getType());
System.out.println(threerestore.getName());
//System.out.println("HEllo");
}
catch (ClassNotFoundException e)
{
e.printStackTrace();
}
}
答案 0 :(得分:4)
你的GameCharacter构造函数不会为Game调用构造函数,所以你传递的参数只是被忽略了。尝试在原始对象上运行println()语句;你会得到相同的空值输出。修复,序列化将正常工作。
答案 1 :(得分:1)
它正在序列化对象,但字段都是null。在GameCharacter的构造函数中,您需要调用正确的超级构造函数,否则默认情况下调用的构造函数是没有参数的默认构造函数。
public GameCharacter(int i, String Type, String[] strings) {
// TODO Auto-generated constructor stub
super(i, Type, strings); //you do not have this, hence your variables are null.
}
另外,Type是一个java类,请不要将它用作变量名。
答案 2 :(得分:1)
是的,GameCharacter类扩展了Game。并且GameCharacter中有一个构造函数。 所以GameCharacter onerestore =(GameCharacter)ois.readObject()将调用子类GameCharacter中定义的构造函数。 但看看这里
public GameCharacter(int i, String Type, String[] strings) {
// TODO Auto-generated constructor stub
}
是的,这个构造函数什么都不做。 所以那些领域仍然是空的; 尝试按如下方式更改构造函数,您可能会成功。
public GameCharacter(int i, String Type, String[] strings) {
// TODO Auto-generated constructor stub
super( i ,Type,strings);
}