我有UIImageView
可通过平移手势移动。
UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(handlePan:)];
[self.photoMask addGestureRecognizer:pan];
我想限制可以在屏幕上移动的区域。而不是用户能够将视图直接拖动到屏幕的一侧,我想限制它的某种边距。我怎么能这样做?
此外,旋转后如何处理?
编辑---
#pragma mark - Gesture Recognizer
-(void)handlePan:(UIPanGestureRecognizer *)gesture {
NSLog(@"Pan Gesture");
gesture.view.center = [gesture locationInView:self.view];
}
这是我目前处理平底锅的方法。我需要做的是继续按中心点移动图像视图,并在靠近屏幕边缘时将其移动限制为50。
答案 0 :(得分:7)
一个可能的解决方案是在您的handlePan方法中,检查屏幕上点的位置,并且只有在您希望将其限制为的范围内时才提交更改。
对于前。
-(void) handlePan:(UIGestureRecognizer*)panGes{
CGPoint point = [panGes locationInView:self.view];
//Only allow movement up to within 100 pixels of the right bound of the screen
if (point.x < [UIScreen mainScreen].bounds.size.width - 100) {
CGRect newframe = CGRectMake(point.x, point.y, theImageView.frame.size.width, theImageView.frame.size.height);
theImageView.frame = newframe;
}
}
我相信这也可以正确处理任何屏幕旋转
修改
要将图片视图移动到其框架的中心,handlePan
方法可能看起来像这样。
-(void)handlePan:(UIPanGestureRecognizer *)gesture {
CGPoint point = [gesture locationInView:self.view];
//Only allow movement up to within 50 pixels of the bounds of the screen
//Ex. (IPhone 5)
CGRect boundsRect = CGRectMake(50, 50, 220, 448);
if (CGRectContainsPoint(boundsRect, point)) {
imgView.center = point;
}
}
检查点是否在您想要的范围内,如果是,请将图像视图框的中心设置为该点。
答案 1 :(得分:3)
我不确定我是否过于简单化,但我认为你可以通过使用if子句来实现这一点。
-(void)handlePan:(UIPanGestureRecognizer*)gesture {
UIImageView *viewToDrag = gesture.view; // this is the view you want to move
CGPoint translation = [gesture translationInView:viewToDrag.superview]; // get the movement delta
CGRect movedFrame = CGRectOffset(viewToDrag.frame, translation.x, translation.y); // this is the new (moved) frame
// Now this is the critical part because I don't know if your "margin"
// is a CGRect or maybe some int values, the important thing here is
// to compare if the "movedFrame" values are in the allowed movement area
// Assuming that your margin is a CGRect you could do the following:
if (CGRectContainsRect(yourPermissibleMargin, movedFrame)) {
CGPoint newCenter = CGPointMake(CGRectGetMidX(movedFrame), CGRectGetMidY(movedFrame));
viewToDrag.center = newCenter; // Move your view
}
// -OR-
// If you have your margins as int values you could do the following:
if ( (movedFrame.origin.x + movedFrame.size.width) < 50) {
CGPoint newCenter = CGPointMake(CGRectGetMidX(movedFrame), CGRectGetMidY(movedFrame));
viewToDrag.center = newCenter; // Move your view
}
}
您可能需要对其进行调整以满足您的特定需求。
希望这有帮助!
答案 2 :(得分:0)
- (void)dragAction:(UIPanGestureRecognizer *)gesture{
UILabel *label = (UILabel *)gesture.view;
CGPoint translation = [gesture translationInView:label];
if (CGRectContainsPoint(label.frame, [gesture locationInView:label] )) {
label.center = CGPointMake(label.center.x,
label.center.y);
[gesture setTranslation:CGPointZero inView:label];
}
else{
label.center = CGPointMake(label.center.x,
label.center.y + translation.y);
[gesture setTranslation:CGPointZero inView:label];
}
}
答案 3 :(得分:0)
以下是Swift 4中的答案 - 将视图的移动限制为超级视图
@objc func handlePan(_ gestureRecognizer: UIPanGestureRecognizer)
{
// Allows smooth movement of stickers.
if gestureRecognizer.state == .began || gestureRecognizer.state == .changed
{
let point = gestureRecognizer.location(in: self.superview)
if let superview = self.superview
{
let restrictByPoint : CGFloat = 30.0
let superBounds = CGRect(x: superview.bounds.origin.x + restrictByPoint, y: superview.bounds.origin.y + restrictByPoint, width: superview.bounds.size.width - 2*restrictByPoint, height: superview.bounds.size.height - 2*restrictByPoint)
if (superBounds.contains(point))
{
let translation = gestureRecognizer.translation(in: self.superview)
gestureRecognizer.view!.center = CGPoint(x: gestureRecognizer.view!.center.x + translation.x, y: gestureRecognizer.view!.center.y + translation.y)
gestureRecognizer.setTranslation(CGPoint.zero, in: self.superview)
}
}
}
}
如果您想要更多地控制它,请将restrictByPoint值与可移动视图的帧匹配。