我正在处理其中一个应用程序的问题。当我按下图库按钮并开始加载时,它会显示所有图片,但除了一次按下之外它在网格中的相同照片,它与gridview中显示的图像不同。下面是我正在使用的代码以及一些照片:
以下是图像适配器中的代码:
public class ImageAdapter extends BaseAdapter {
private Context mContext;
public Integer[] Tattoos = {
R.drawable.tattoo1, R.drawable.tattoo2,
R.drawable.tattoo3, R.drawable.tattoo4,
R.drawable.tattoo5, R.drawable.tattoo6,
R.drawable.tattoo7, R.drawable.tattoo8,
R.drawable.tattoo9, R.drawable.tattoo10,
R.drawable.tattoo11, R.drawable.tattoo12,
R.drawable.tattoo13, R.drawable.tattoo14,
R.drawable.tattoo15, R.drawable.tattoo16,
R.drawable.tattoo17, R.drawable.tattoo18,
R.drawable.tattoo19, R.drawable.tattoo20,
R.drawable.tattoo21, R.drawable.tattoo22,
R.drawable.tattoo23, R.drawable.tattoo24,
R.drawable.tattoo25, R.drawable.tattoo26,
R.drawable.tattoo27, R.drawable.tattoo28,
R.drawable.tattoo29, R.drawable.tattoo30,
R.drawable.tattoo31, R.drawable.tattoo32,
R.drawable.tattoo33, R.drawable.tattoo34,
R.drawable.tattoo35, R.drawable.tattoo36,
R.drawable.tattoo37, R.drawable.tattoo38,
R.drawable.tattoo39, R.drawable.tattoo40,
R.drawable.tattoo41, R.drawable.tattoo42,
R.drawable.tattoo43, R.drawable.tattoo44,
R.drawable.tattoo45, R.drawable.tattoo46,
R.drawable.tattoo47, R.drawable.tattoo48,
R.drawable.tattoo49, R.drawable.tattoo50,
R.drawable.tattoo51, R.drawable.tattoo52,
R.drawable.tattoo53, R.drawable.tattoo54,
R.drawable.tattoo55, R.drawable.tattoo56,
R.drawable.tattoo57, R.drawable.tattoo58,
R.drawable.tattoo59, R.drawable.tattoo60,
R.drawable.tattoo61, R.drawable.tattoo62,
R.drawable.tattoo63, R.drawable.tattoo64,
R.drawable.tattoo65, R.drawable.tattoo66,
R.drawable.tattoo67, R.drawable.tattoo68,
R.drawable.tattoo69, R.drawable.tattoo70,
R.drawable.tattoo71, R.drawable.tattoo72,
R.drawable.tattoo73, R.drawable.tattoo74,
R.drawable.tattoo75, R.drawable.tattoo76,
R.drawable.tattoo77, R.drawable.tattoo78,
R.drawable.tattoo79, R.drawable.tattoo80,
R.drawable.tattoo81, R.drawable.tattoo82
};
// Constructor
public ImageAdapter(Context c){
mContext = c;
}
public int getCount() {
return Tattoos.length;
}
public Object getItem(int position) {
return Tattoos[position];
}
public long getItemId(int position) {
return 0;
}
public View getView(int position, View convertView, ViewGroup parent) {
//This actually is a bad solution, because every time convertView is reused, you will still initialize new ImageView, which is wrong
//ImageView imageView = new ImageView(this.mContext);
//new BitmapWorkerTask(imageView).execute(Tattoos[position]);
//return imageView;
//Better solution
ImageView imageView = null;
if (convertView == null) {
imageView = new ImageView(this.mContext);
new BitmapWorkerTask(imageView).execute(Tattoos[position]);
//create new ImageView if it is not present and populate it with some image
} else {
imageView = (ImageView) convertView;
//re-use ImageView that already exists in memory
}
return imageView;
}
class BitmapWorkerTask extends AsyncTask<Integer, Void, Bitmap> {
private final WeakReference<ImageView> imageViewReference;
private int data = 0;
public BitmapWorkerTask(ImageView imageView) {
// Use a WeakReference to ensure the ImageView can be garbage collected
imageViewReference = new WeakReference<ImageView>(imageView);
}
// Decode image in background.
@Override
protected Bitmap doInBackground(Integer... params) {
data = params[0];
return decodeSampledBitmapFromResource(ImageAdapter.this.mContext.getResources(), data, 100, 100);
}
// Once complete, see if ImageView is still around and set bitmap.
@Override
protected void onPostExecute(Bitmap bitmap) {
if (imageViewReference != null && bitmap != null) {
final ImageView imageView = imageViewReference.get();
if (imageView != null) {
imageView.setImageBitmap(bitmap);
imageView.setScaleType(ImageView.ScaleType.CENTER_CROP);
imageView.setLayoutParams(new GridView.LayoutParams(100, 70));
}
}
}
}
public static Bitmap decodeSampledBitmapFromResource(Resources res, int resId,
int reqWidth, int reqHeight) {
// First decode with inJustDecodeBounds=true to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeResource(res, resId, options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
return BitmapFactory.decodeResource(res, resId, options);
}
public static int calculateInSampleSize(
BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
// Calculate ratios of height and width to requested height and width
final int heightRatio = Math.round((float) height / (float) reqHeight);
final int widthRatio = Math.round((float) width / (float) reqWidth);
// Choose the smallest ratio as inSampleSize value, this will guarantee
// a final image with both dimensions larger than or equal to the
// requested height and width.
inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio;
}
return inSampleSize;
}
}
任何帮助将不胜感激
答案 0 :(得分:1)
我不确定'gallery按钮'是什么意思,因为问题中没有触控处理代码。
即便如此,我认为您的适配器的问题在于使用ImageView
引用。基本上GridView
应管理视图创建和回收,以便重新用于其他项目(然后您将通过convertView
获得该视图)。所以,我建议使用如下的位图缓存:
public class ImageAdapter extends BaseAdapter {
private static final String TAG = "ImageAdapter";
private Context mContext;
public static final Integer[] TATTOOS = {
R.drawable.image001, R.drawable.image002,
R.drawable.image003, R.drawable.image004,
R.drawable.image005, R.drawable.image006,
R.drawable.image007, R.drawable.image008,
R.drawable.image009, R.drawable.image010,
R.drawable.image011, R.drawable.image012,
R.drawable.image013, R.drawable.image014,
R.drawable.image015, R.drawable.image016,
R.drawable.image017, R.drawable.image018,
R.drawable.image019, R.drawable.image020,
R.drawable.image021, R.drawable.image022,
R.drawable.image023, R.drawable.image024,
R.drawable.image025, R.drawable.image026,
R.drawable.image027, R.drawable.image028,
R.drawable.image029, R.drawable.image030,
R.drawable.image031, R.drawable.image032,
R.drawable.image033, R.drawable.image034,
R.drawable.image035, R.drawable.image036,
R.drawable.image037, R.drawable.image038,
R.drawable.image039, R.drawable.image040,
R.drawable.image041, R.drawable.image042,
R.drawable.image043, R.drawable.image044,
R.drawable.image045, R.drawable.image046,
R.drawable.image047, R.drawable.image048,
R.drawable.image049, R.drawable.image050
};
private Bitmap mHolder = null;
private static final int CACHE_SIZE = 30 * 1024 * 1024; // 8 MiB cache
/** Cache to store all decoded images */
private LruCache<Integer, Bitmap> mBitmapsCache = new LruCache<Integer, Bitmap>(CACHE_SIZE) {
@Override
protected int sizeOf(final Integer key, final Bitmap value) {
return value.getByteCount();
}
@Override
protected void entryRemoved(final boolean evicted, final Integer key, final Bitmap oldValue, final Bitmap newValue) {
if (!oldValue.equals(mHolder)) {
oldValue.recycle();
}
}
};
// Constructor
public ImageAdapter(Context c){
mContext = c;
mHolder = BitmapFactory.decodeResource(c.getResources(), R.drawable.ic_launcher, null);
}
@Override
public int getCount() {
return TATTOOS.length;
}
@Override
public Object getItem(int position) {
return TATTOOS[position];
}
@Override
public long getItemId(int position) {
return position;
}
@Override
public View getView(int position, View convertView, ViewGroup parent) {
//This actually is a bad solution, because every time convertView is reused, you will still initialize new ImageView, which is wrong
//ImageView imageView = new ImageView(this.mContext);
//new BitmapWorkerTask(imageView).execute(Tattoos[position]);
//return imageView;
//Better solution
ImageView imageView;
if (convertView == null) {
imageView = new ImageView(this.mContext);
imageView.setScaleType(ImageView.ScaleType.CENTER_CROP);
imageView.setLayoutParams(new GridView.LayoutParams(300, 300));
} else {
imageView = (ImageView) convertView;
//re-use ImageView that already exists in memory
}
final Bitmap itemBitmap = mBitmapsCache.get(TATTOOS[position]);
if (itemBitmap == null || itemBitmap.isRecycled()) {
Log.e(TAG, position + " is missed, launch decode for " + TATTOOS[position]);
imageView.setImageBitmap(mHolder);
mBitmapsCache.put(TATTOOS[position], mHolder);
new BitmapWorkerTask(mBitmapsCache, mContext.getResources(), this).execute(TATTOOS[position]);
} else {
Log.e(TAG, position + " is here for " + TATTOOS[position]);
imageView.setImageBitmap(itemBitmap);
}
return imageView;
}
/** AsyncTask for decoding images from resources */
static class BitmapWorkerTask extends AsyncTask<Integer, Void, Bitmap> {
private int data = 0;
private final LruCache<Integer, Bitmap> mCache;
private final Resources mRes;
private final BaseAdapter mAdapter;
public BitmapWorkerTask(LruCache<Integer, Bitmap> cache, Resources res, BaseAdapter adapter) {
// nothing to do here
mCache = cache;
mRes = res;
mAdapter = adapter;
}
// Decode image in background.
@Override
protected Bitmap doInBackground(Integer... params) {
data = params[0];
return decodeSampledBitmapFromResource(mRes, data, 300, 300);
}
// Once complete, see if ImageView is still around and set bitmap.
@Override
protected void onPostExecute(Bitmap bitmap) {
mCache.put(data, bitmap);
mAdapter.notifyDataSetChanged();
}
}
public static Bitmap decodeSampledBitmapFromResource(Resources res, int resId,
int reqWidth, int reqHeight) {
// First decode with inJustDecodeBounds=true to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeResource(res, resId, options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
options.outHeight = 300;
options.outWidth = 300;
return BitmapFactory.decodeResource(res, resId, options);
}
public static int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
// Calculate ratios of height and width to requested height and width
final int heightRatio = Math.round((float) height / (float) reqHeight);
final int widthRatio = Math.round((float) width / (float) reqWidth);
// Choose the smallest ratio as inSampleSize value, this will guarantee
// a final image with both dimensions larger than or equal to the
// requested height and width.
inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio;
}
return inSampleSize;
}
}
我还添加了'holder'位图,用于显示图像加载并避免同一资源的多次解码启动。