我正在寻找一种文本渲染方法,其中图形对象从位图初始化,文本在其上绘制,文本看起来像附加图像中的第一行。
有人可以解释一下这样做的方法吗?我不完全理解为什么以下方法都不能重现它:
测试中的字体是:Segoe UI,8.25pt
protected override void OnPaint(System.Windows.Forms.PaintEventArgs e)
{
base.OnPaint(e);
//drawing the string with the Graphics object the form gives us
e.Graphics.DrawString("1. This is a test using DrawString. " + e.Graphics.TextRenderingHint.ToString(),
base.Font, Brushes.Black, new Point(10, 10));
//width used for all images
const int width = 300;
//drawing the string with Graphics objects initialized from bitmaps
Bitmap bmp = new Bitmap(width, 20);
using (Graphics gfx = Graphics.FromImage(bmp))
{
gfx.PageUnit = GraphicsUnit.Pixel;
gfx.SmoothingMode = SmoothingMode.HighQuality;
gfx.DrawString("2. This is a test using DrawString. " + gfx.TextRenderingHint.ToString(),
base.Font, Brushes.Black, Point.Empty);
}
e.Graphics.DrawImage(bmp, new Point(10, 30));
bmp.Dispose();
bmp = new Bitmap(width, 20);
using (Graphics gfx = Graphics.FromImage(bmp))
{
gfx.PageUnit = GraphicsUnit.Pixel;
gfx.SmoothingMode = SmoothingMode.HighQuality;
gfx.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAliasGridFit;
gfx.DrawString("3. This is a test using DrawString. " + gfx.TextRenderingHint.ToString(),
base.Font, Brushes.Black, Point.Empty);
}
e.Graphics.DrawImage(bmp, new Point(10, 50));
bmp.Dispose();
bmp = new Bitmap(width, 20);
using (Graphics gfx = Graphics.FromImage(bmp))
{
gfx.PageUnit = GraphicsUnit.Pixel;
gfx.SmoothingMode = SmoothingMode.HighQuality;
gfx.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias;
gfx.DrawString("4. This is a test using DrawString. " + gfx.TextRenderingHint.ToString(),
base.Font, Brushes.Black, Point.Empty);
}
e.Graphics.DrawImage(bmp, new Point(10, 70));
bmp.Dispose();
bmp = new Bitmap(width, 20);
using (Graphics gfx = Graphics.FromImage(bmp))
{
gfx.PageUnit = GraphicsUnit.Pixel;
gfx.SmoothingMode = SmoothingMode.HighQuality;
gfx.TextRenderingHint = System.Drawing.Text.TextRenderingHint.ClearTypeGridFit;
gfx.DrawString("5. This is a test using DrawString. " + gfx.TextRenderingHint.ToString(),
base.Font, Brushes.Black, Point.Empty);
}
e.Graphics.DrawImage(bmp, new Point(10, 90));
bmp.Dispose();
bmp = new Bitmap(width, 20);
using (Graphics gfx = Graphics.FromImage(bmp))
{
gfx.PageUnit = GraphicsUnit.Pixel;
gfx.SmoothingMode = SmoothingMode.HighQuality;
using (GraphicsPath path = new GraphicsPath())
{
path.AddString("6. This is a test using GraphicsPath. " + gfx.TextRenderingHint.ToString(),
base.Font.FontFamily, (int)base.Font.Style,
base.Font.Size, Point.Empty, StringFormat.GenericDefault);
gfx.FillPath(Brushes.Black, path);
}
}
e.Graphics.DrawImage(bmp, new Point(10, 110));
bmp.Dispose();
bmp = new Bitmap(width, 20);
using (Graphics gfx = Graphics.FromImage(bmp))
{
gfx.PageUnit = GraphicsUnit.Pixel;
gfx.SmoothingMode = SmoothingMode.HighQuality;
gfx.TextRenderingHint = System.Drawing.Text.TextRenderingHint.ClearTypeGridFit;
using (GraphicsPath path = new GraphicsPath())
{
path.AddString("7. This is a test using GraphicsPath. " + gfx.TextRenderingHint.ToString(),
base.Font.FontFamily, (int)base.Font.Style,
base.Font.Size, Point.Empty, StringFormat.GenericDefault);
gfx.FillPath(Brushes.Black, path);
}
}
e.Graphics.DrawImage(bmp, new Point(10, 130));
}
答案 0 :(得分:2)
您的代码中存在错误,您忘记初始化位图。它将填充Color.Transparent像素,黑色,alpha为0.当您绘制文本时,Graphics.DrawString()将实现您要求的TextRenderingHint,对文本进行消除锯齿。但是文本的前景色是黑色的。背景颜色为黑色。因此抗锯齿像素从黑色到黑色混合。完全破坏了抗锯齿效果,它将字母形状变成了斑点。修正:
Bitmap bmp = new Bitmap(width, 20);
using (Graphics gfx = Graphics.FromImage(bmp))
{
gfx.Clear(this.BackColor);
// etc...
}