C ++ / WinAPI GDI +双缓冲

时间:2013-07-15 21:48:32

标签: c++ winapi double gdi+ buffering

大家好,我有双缓冲问题。 我不知道为什么,但我的文字不是绘图(没有双缓冲文字正在绘制)。

这是代码:

m_hDC = BeginPaint(m_hWnd, &m_ps);

m_graphics = new Graphics(m_hDC);
memDC = CreateCompatibleDC(m_hDC);
pMemGraphics = new Graphics(memDC);

pMemGraphics->DrawString(L"Hello world!", -1, font, PointF(100, 100), &brush);

BitBlt(m_hDC, 0, 0, 500, 200, memDC, 0, 0, SRCCOPY);
EndPaint(m_hWnd, &m_ps);

delete(pMemGraphics);
delete(m_graphics);

怎么了?

2 个答案:

答案 0 :(得分:5)

CreateCompatibleDC不会创建可以绘制的画布。您必须创建一个位图并将其分配给上下文。

试试这个:

m_hDC = BeginPaint(m_hWnd, &m_ps);

memDC = CreateCompatibleDC(m_hDC);
HBITMAP hBM = CreateCompatibleBitmap(m_hDC, 500, 200);
SelectObject(memDC, hBM);   
// Now you can draw on memDC

// Fill with white color
RECT r;
SetRect(&r, 0, 0, 500, 200);
FillRect(memDC, &r, GetStockObject(WHITE_BRUSH));

// Draw text
::TextOut(memDC, 100, 100, "Hello world!", 12);

// Paint on window
BitBlt(m_hDC, 0, 0, 500, 200, memDC, 0, 0, SRCCOPY);

DeleteObject(hBM);
DeleteDC(memDC);

EndPaint(m_hWnd, &m_ps);

答案 1 :(得分:0)

这与GDI +无关。请参阅评论@ http://www.cplusplus.com/forum/windows/35484/