无法使用monotorrent下载torrent(“由于目标机器主动拒绝它,因此无法建立连接”)

时间:2013-07-13 08:51:21

标签: c# asp.net bittorrent monotorrent

我正在尝试使用monotorrent下载种子。我刚刚从github repository下载了一个示例程序,并进行了必要的更改。

它正在创建所有位于大小为0字节且无进展的受尊重位置的文件。在运行堆栈跟踪时,我发现它正在抛出一个异常no connection could be made because the target machine actively refused it。这是一个处理过的例外。我只能在stacktrace中看到这个。

same torrent可以通过我的Windows操作系统上的uTorrent程序下载。

I have set upped the Git repository for my project here

这是我的所有代码。这是不完整的代码..?我还需要添加什么......?

using System;
using System.Collections.Generic;
using MonoTorrent.Client;
using MonoTorrent.Client.Encryption;
using System.IO;
using MonoTorrent.Common;
using System.Net;
using System.Web;
using MonoTorrent.Tracker;
using MonoTorrent.Tracker.Listeners;

namespace Samples
{
    public class ClientSample
    {
        BanList banlist;
        ClientEngine engine;
        List<TorrentManager> managers = new List<TorrentManager>();

        public ClientSample()
        {
            //StartTracker();
            SetupEngine();
            //SetupBanlist();
            LoadTorrent();
            StartTorrents();
        }

        void SetupEngine()
        {
            EngineSettings settings = new EngineSettings();
            settings.AllowedEncryption = ChooseEncryption();

            // If both encrypted and unencrypted connections are supported, an encrypted connection will be attempted
            // first if this is true. Otherwise an unencrypted connection will be attempted first.
            settings.PreferEncryption = true;

            // Torrents will be downloaded here by default when they are registered with the engine
            //settings.SavePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ProgramFiles), "Torrents");
            settings.SavePath = HttpContext.Current.Request.MapPath("~/Torrents/");

            // The maximum upload speed is 200 kilobytes per second, or 204,800 bytes per second
            settings.GlobalMaxUploadSpeed = 200 * 1024;

            engine = new ClientEngine(settings);

            // Tell the engine to listen at port 6969 for incoming connections
            engine.ChangeListenEndpoint(new IPEndPoint(IPAddress.Parse("127.0.0.1"), 6969));
        }

        EncryptionTypes ChooseEncryption()
        {
            EncryptionTypes encryption;
            // This completely disables connections - encrypted connections are not allowed
            // and unencrypted connections are not allowed
            encryption = EncryptionTypes.None;

            // Only unencrypted connections are allowed
            encryption = EncryptionTypes.PlainText;

            // Allow only encrypted connections
            encryption = EncryptionTypes.RC4Full | EncryptionTypes.RC4Header;

            // Allow unencrypted and encrypted connections
            encryption = EncryptionTypes.All;
            encryption = EncryptionTypes.PlainText | EncryptionTypes.RC4Full | EncryptionTypes.RC4Header;

            return encryption;
        }

        void SetupBanlist()
        {
            banlist = new BanList();

            if (!File.Exists("banlist"))
                return;

            // The banlist parser can parse a standard block list from peerguardian or similar services
            BanListParser parser = new BanListParser();
            IEnumerable<AddressRange> ranges = parser.Parse(File.OpenRead("banlist"));
            banlist.AddRange(ranges);

            // Add a few IPAddress by hand
            banlist.Add(IPAddress.Parse("12.21.12.21"));
            banlist.Add(IPAddress.Parse("11.22.33.44"));
            banlist.Add(IPAddress.Parse("44.55.66.77"));

            engine.ConnectionManager.BanPeer += delegate(object o, AttemptConnectionEventArgs e)
            {
                IPAddress address;

                // The engine can raise this event simultaenously on multiple threads
                if (IPAddress.TryParse(e.Peer.ConnectionUri.Host, out address))
                {
                    lock (banlist)
                    {
                        // If the value of e.BanPeer is true when the event completes,
                        // the connection will be closed. Otherwise it will be allowed
                        e.BanPeer = banlist.IsBanned(address);
                    }
                }
            };
        }

        void LoadTorrent()
        {
            // Load a .torrent file into memory
            //Torrent torrent = Torrent.Load("myfile.torrent");
            Torrent torrent = Torrent.Load(HttpContext.Current.Request.MapPath("~/myfile.torrent"));

            // Set all the files to not download
            foreach (TorrentFile file in torrent.Files)
                file.Priority = Priority.Normal;

            // Set the first file as high priority and the second one as normal
            //torrent.Files[0].Priority = Priority.Highest;
            //torrent.Files[1].Priority = Priority.Normal;

            //TorrentManager manager = new TorrentManager(torrent, "DownloadFolder", new TorrentSettings());
            TorrentManager manager = new TorrentManager(torrent, HttpContext.Current.Request.MapPath("~/Torrents/"), new TorrentSettings());

            managers.Add(manager);
            engine.Register(manager);

            // Disable rarest first and randomised picking - only allow priority based picking (i.e. selective downloading)
            PiecePicker picker = new StandardPicker();
            picker = new PriorityPicker(picker);
            manager.ChangePicker(picker);
        }

        void StartTorrents()
        {
            engine.StartAll();
        }
    }
}

2 个答案:

答案 0 :(得分:0)

这可能是因为有问题的跟踪器阻止了未知客户端,例如您正在开发的客户端。尝试使用Monotorrents自己的工具创建一个torrent并将其上传到公共跟踪器,如kat.ph

答案 1 :(得分:0)

如果有任何帮助,我只是成功地将MonoTorrent整合到了我自己的项目中。我基本上放弃了使用网站上的示例代码从头开始编写自己的代码,而是使用git repo中的SampleClient。你可以很容易地修改它以满足我的需要,所以试着给它一个旋转。我仍然说你得到“连接被拒绝”的原因 - 错误是因为你正试图在不允许他们不知道参与的洪流应用程序的跟踪器上使用种子。你说你已经尝试了几种种子,但这些种子可能都使用相同的跟踪器。

HTH。