我正在尝试将百分比值放入我的进度条,但它看起来像一个闪烁然后消失。
这是我的ProgressChanged
事件:
C#代码
public void button1_click(object sender, EventArgs e)
{
BackgroundWorker _worker = new BackgroundWorker();
_worker.WorkerReportsProgress = true;
_worker.ProgressChanged += new ProgressChangedEventHandler(_worker_ProgressChanged);
_worker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(_worker_RunWorkerCompleted);
_worker.DoWork += (s, e2) =>
{
for (int i = 0; i <= xmlnode.Count - 1; i++)
{
_worker.ReportProgress((int)100 * i / (xmlnode.Count - 1));
// Many validations here
}
}
}
void _worker_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
progressBar1.Value = e.ProgressPercentage;
// Here I tryied to put the percentage value in progress bar
int percent = (int)(((double)progressBar1.Value / (double)progressBar1.Maximum) * 100);
progressBar1.CreateGraphics().DrawString(percent.ToString() + "%", new Font("Arial", (float)8.25, FontStyle.Regular), Brushes.Black, new PointF(progressBar1.Width / 2 - 10, progressBar1.Height / 2 - 7));
}
答案 0 :(得分:0)
文字只是闪烁,因为它没有在Paint
上重新绘制。使用进度条的Paint
事件并在那里绘制百分比。只需将其存储在类变量中即可轻松获取该百分比。
答案 1 :(得分:0)
进度条是一个动画控件。当您更改其百分比时,它会使其绘图表面无效并完全重绘它。这意味着您为一帧绘制了百分比,然后在动画滚动时消失。
要解决此问题,您必须创建一个继承自Control或Progress bar的新控件,并将您的代码添加到处理百分比写入的OnPaint事件中。通过在OnPaint中,每次控件重新绘制自己时都会执行它,而不仅仅是一次。或者,只需将委托挂钩到现有进度条的现有Paint事件,这可能更容易。
这看起来像是:
//Somewhere during initialisation, this is called once only
progressBar1.Paint+= new PaintEventHandler((object sender, PaintEventArgs e) =>
e.Graphics.DrawString(progressBar1.Value.ToString() + "%", new Font("Arial", (float)8.25, FontStyle.Regular), Brushes.Black, new PointF(progressBar1.Width / 2 - 10, progressBar1.Height / 2 - 7)));