我正在使用来自jsmovie的插件。 它有基本用法,如
$('.movie').jsMovie({
images : ['loader_ani4x4.png'],
folder : 'pic/loader/',
height : 40, width: 40,
grid : {height:40, width:40, columns:4, rows:4},
showPreLoader : false,
playOnLoad : true
});
和
等事件 * play - is triggered when the movie starts playing
* pause - is triggered when the movie pauses
* stop - is triggered when the movie stops
* ended - is triggered when a clip played its last frame
* playing - is triggered when the movie enters a frame
* loaded - is triggered when the movie has finished its loading process
* verbose - is triggered when the movie outputs a verbose, the callback has an extra argument like function(e,output){} which contains the text
我如何使用比赛活动?
我试过这样但不起作用
$('#movie').jsMovie.playing(function(v){
console.log();
});
答案 0 :(得分:3)
试试:
$('#movie').on('playing',function(){ /* your code */});
答案 1 :(得分:1)
从'trigger'这个词我假设这个库在dom对象上触发事件。我不确定,但可能你可以使用它:
$('#movie').on('playing', function() { ... });
答案 2 :(得分:1)
检查源文件,我在函数play_movie_event
里面找到了播放电影的功能(逐帧)。它看起来像那样:
function play_movie_event(e, fromFrame, toFrame, repeat, performStop){
if(fromFrame === undefined || fromFrame < 1){
fromFrame = 1;
}
if(toFrame === undefined || toFrame > $(this).data("settings").images.length*$(this).data("settings").grid.rows*$(this).data("settings").grid.columns){
toFrame = $(this).data("settings").images.length*$(this).data("settings").grid.rows*$(this).data("settings").grid.columns;
}
if(repeat === undefined){
repeat = $(this).data("settings").repeat
}
if(performStop === undefined){
performStop = true;
}
if($(this).data("currentStatus") == 'play'){
clearInterval($(this).data("playingInterval"));
$(this).data("currentStatus","playing");
var self=this;
$(this).data("playingInterval",setInterval(function() {
// FPS Measurement
if($(self).data("realFpsTimeStamp") != undefined){
$(self).data("realFps",1/(((new Date()).getTime()-$(self).data("realFpsTimeStamp"))/1000));
//verboseOut.apply($(self),[$(self).data("realFps").toFixed(2)+"fps"]);
}else{
$(self).data("realFps",$(self).data("settings").fps);
}
$(self).data("realFpsTimeStamp",(new Date()).getTime());
// play frames
if($(self).data("settings").playBackwards){
if($(self).data("currentFrame").data('frame') == fromFrame && !repeat){
if(performStop){
$(self).trigger('stop');
}else{
$(self).trigger('pause');
}
$(self).trigger('ended');
}else{
$(self).trigger('playing');
if($(self).data("currentFrame").data('frame') != fromFrame){
methods.previousFrame.apply($(self));
}else{
methods.gotoFrame.apply($(self),[toFrame]);
}
}
}else{
if($(self).data("currentFrame").data('frame') == toFrame && !repeat){
if(performStop){
$(self).trigger('stop');
}else{
$(self).trigger('pause');
}
$(self).trigger('ended');
}else{
$(self).trigger('playing');
if($(self).data("currentFrame").data('frame') != toFrame){
methods.nextFrame.apply($(self));
}else{
methods.gotoFrame.apply($(self),[fromFrame]);
}
}
}
}, 1000/$(this).data("settings").fps));
}
}
你可能不关心它是如何工作的,但重要的是那些线:
if($(self).data("currentFrame").data('frame') == toFrame && !repeat){
if(performStop){
$(self).trigger('stop');
}else{
$(self).trigger('pause');
}
$(self).trigger('ended');
}
你可以看到所有这些触发器。它们被放置在文档中的任何位置。这意味着使用它们的好方法是使用.on()
$('#movie').on('stop', function(){})
检查jQuery文档,了解.trigger()
的作用:http://api.jquery.com/trigger/
答案 3 :(得分:0)
我不知道这个插件,但通常可以在初始化时附加到事件
$('.movie').jsMovie({
images : ['loader_ani4x4.png'],
folder : 'pic/loader/',
height : 40, width: 40,
grid : {height:40, width:40, columns:4, rows:4},
showPreLoader : false,
playOnLoad : true,
//events
playing: function(v){
console.log();
};
});
或者您可以使用jQuery.on method:
$('#movie').on('playing',function(){ console.log(); });
答案 4 :(得分:0)
来自源代码:
$(this).trigger("play",[fromFrame,toFrame,repeat,performStop]);
在第249行调用。在这种情况下,this
是DOM元素,插件注册可以看到:
$.fn.jsMovie = function(method) {
//snip...
} else if ( typeof method === 'object' || ! method ) {
return methods.init.apply(this, arguments );
//snip...
};
jsMovie插件本身似乎听了一些自己的事件:
$(this).bind("play",play_movie_event);
$(this).bind("stop",stop_movie_event);
$(this).bind("pause",pause_movie_event);
所以你可以按照他们自己的例子。最后,您应该听取这样的事件(正如其他人所建议的那样):
$('#movie').on('play',function(event,fromFrame,toFrame,repeat,performStop) {
// event handler function
});