我正在绘制一些文本行。几行之后,它就会脱离屏幕。我想要做的是捕获位图中的所有行(也是画布外的行)。
I have the code below which only works for within the canvas(screen).
private class DeciderView extends View {
private Paint paint;
String text = "";
String[] options = { "een", "twee", "drie", "vier", "vijf", "zes", "zeven", "acht",
"negen", "tien", "elf", "twaalf", "dertien", "vertien", "vijftien" };
public DeciderView(Context context) {
super(context);
// Keep screen on
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
// Remove title bar
requestWindowFeature(Window.FEATURE_NO_TITLE);
// Remove notification bar
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);
this.setBackgroundColor(Color.WHITE);
paint = new Paint();
paint.setTextSize(75);
paint.setColor(Color.BLACK);
paint.setStrokeWidth(10);
paint.setAntiAlias(true);
setDrawingCacheEnabled(true);
setDrawingCacheQuality(DRAWING_CACHE_QUALITY_HIGH);
}
private void drawInput(Canvas canvas) {
Paint p = new Paint();
p.setTextAlign(Align.CENTER);
p.setTextSize(canvas.getWidth() / 10f);
p.setColor(Color.BLACK);
float xText = canvas.getWidth() / 2f;
float yText = (canvas.getHeight() / 4f);
for (int i = 0; i < options.length; i++) {
text += options[i] + "\n";
}
for (String line : text.split("\n")) {
canvas.drawText(line, xText, yText, p);
yText -= (p.ascent() + p.descent()) * 2.5f;
}
}
@Override
public void onDraw(Canvas canvas) {
drawInput(canvas);
this.setDrawingCacheEnabled(true);
Bitmap b = Bitmap.createBitmap(this.getDrawingCache());
b = Bitmap.createScaledBitmap(b, canvas.getWidth(), canvas.getHeight(), false);
try {
b.compress(Bitmap.CompressFormat.JPEG, 100, new FileOutputStream(
new File(Environment.getExternalStorageDirectory().getPath()
+ "/Pictures/aaaaa.jpg")));
} catch (FileNotFoundException e) {
e.printStackTrace();
}
if (b != null) {
b.recycle();
b = null;
}
}
}
所以基本上我想从所有行创建一个位图,即使行是在画布外绘制的。
答案 0 :(得分:1)
为什么不直接绘制位图?您可以创建一个具有支持位图的新Canvas。您使用普通的canvas绘制命令,输出将写入位图而不是屏幕。如果您还想将其绘制到屏幕上,只需在最后将新位图绘制到屏幕上。要做到这一点,你需要的是
Canvas myCanvas = new Canvas(myBitmap);