如何在谷歌地图中进行缩放

时间:2013-07-02 15:28:49

标签: ios objective-c uipinchgesturerecognizer

我开发了一个游戏领域的游戏,在某些视图中绘制。我的比赛场总是相对于他的中锋,所以我只是简单的捏

- (void)pinch:(UIPinchGestureRecognizer *)gesture
{
if ((gesture.state == UIGestureRecognizerStateChanged) ||
    (gesture.state == UIGestureRecognizerStateEnded)) {
    self.gameBoardGridView.scale *= gesture.scale; // adjust our scale

    gesture.scale = 1;  
}

和pan

-(void)pan:(UIPanGestureRecognizer *)recognizer
{
CGPoint translatedPoint = [recognizer translationInView:self.gameBoardGridView];


self.gameBoardGridView.gridCenter = CGPointMake(self.gameBoardGridView.gridCenter.x + translatedPoint.x, self.gameBoardGridView.gridCenter.y + translatedPoint.y);

[recognizer setTranslation:CGPointMake(0, 0) inView:self.gameBoardGridView];
}

但我需要其他类型的缩放。当您放下两根手指然后移动其中一根时,该字段会像它应该的那样扩展(放大),但手指下方的像素不再位于手指下方。图像从图像中心缩放,而不是两个手指之间的中点。

我尝试了很多例子,但没有什么能像我想要的那样。最后我写了这个,它几乎正确,但不完全

- (void)pinch:(UIPinchGestureRecognizer *)gesture
{
CGFloat curScale = gesture.scale;

static CGPoint startPoint;

if (gesture.state == UIGestureRecognizerStateBegan) {
    startPoint = [gesture locationInView:self.gameBoardGridView];
}


if ((gesture.state == UIGestureRecognizerStateChanged) ||
    (gesture.state == UIGestureRecognizerStateEnded)) {
    self.gameBoardGridView.scale *= gesture.scale;

    CGFloat widthDelta = self.gameBoardGridView.gridWidth * fabs(gesture.scale - 1) / 3;
    CGFloat heightDelta = self.gameBoardGridView.gridHeight * fabs(gesture.scale - 1) / 3;


    gesture.scale = 1;

    CGPoint lastPoint = self.gameBoardGridView.gridCenter;

    const CGFloat epsilon = 5;

    CGFloat coef = 1.0;
    if(curScale < 1) {
        coef = -1.0;
    }

    if (startPoint.x + epsilon < self.view.frame.size.width / 2) {
            lastPoint.x += widthDelta*coef;
    }
    else if (startPoint.x - epsilon > self.view.frame.size.width / 2) {
            lastPoint.x -= widthDelta*coef;
    }

    if (startPoint.y + epsilon < self.view.frame.size.height / 2) {
            lastPoint.y += heightDelta*coef;
    }
    else if (startPoint.y - epsilon > self.view.frame.size.height / 2) {
            lastPoint.y -= heightDelta*coef;
    }


    self.gameBoardGridView.gridCenter = lastPoint;
}
}

可能有其他方法可以做到这一点?

2 个答案:

答案 0 :(得分:0)

缩放的中心是图像的锚点。 您需要做的是将锚点更改为手指的中点,位置和位置。 没试过我自己购买我在这里看到了一个完整的解决方案,也许它会帮助你 -

https://github.com/robertblackwood/CCPanZoomController

答案 1 :(得分:0)

您是否尝试使用UIScrollView?我做了类似的事。我开始使用本教程,然后为我的应用添加了一些特定的代码。

http://www.raywenderlich.com/10518/how-to-use-uiscrollview-to-scroll-and-zoom-content