我试图扩展java ScrollDemo2以报告是否单击了画布上的形状。我从一个简单的矩形开始,认为简单地在画布上循环检查单击点是否包含在它们中应该没问题。但随后发生了一些奇怪的事情,包含方法似乎只关心点是否在一个固定在(0,0)的矩形中,并且似乎并不关心我的组件是否在y = 20。因此,如果我点击来自x的Jpanel:[0,20] y:[0,20],如果我点击x:[0,20] y [20,40] 。这是一个错误,还是我做错了什么?
public class CachedDrawableComponent extends JComponent
{
//this will do more later
CachedDrawableComponent(Rectangle bounds)
{
this.setBounds(bounds);
}
protected void paintComponent(Graphics g)
{
g.setColor(Color.magenta);
Rectangle r = this.getBounds();
g.fillRect(r.x, r.y, r.width, r.height);
}
}
public class ScrollDemo2 extends JPanel
implements MouseListener {
private Dimension area; //indicates area taken up by graphics
private Vector<Rectangle> circles; //coordinates used to draw graphics
private Vector<CachedDrawableComponent> otherDrawables;
private JPanel drawingPane;
private final Color colors[] = {
Color.red, Color.blue, Color.green, Color.orange,
Color.cyan, Color.magenta, Color.darkGray, Color.yellow};
private final int color_n = colors.length;
public ScrollDemo2() {
super(new BorderLayout());
area = new Dimension(0,0);
circles = new Vector<Rectangle>();
this.otherDrawables = new Vector<CachedDrawableComponent>();
//Set up the instructions.
JLabel instructionsLeft = new JLabel(
"Click left mouse button to place a circle.");
JLabel instructionsRight = new JLabel(
"Click right mouse button to clear drawing area.");
JPanel instructionPanel = new JPanel(new GridLayout(0,1));
instructionPanel.setFocusable(true);
instructionPanel.add(instructionsLeft);
instructionPanel.add(instructionsRight);
//Set up the drawing area.
drawingPane = new DrawingPane();
drawingPane.setBackground(Color.white);
drawingPane.addMouseListener(this);
TestRect t = new TestRect(new Rectangle(0,20,20,20));
this.otherDrawables.add(t);
//Put the drawing area in a scroll pane.
JScrollPane scroller = new JScrollPane(drawingPane);
scroller.setPreferredSize(new Dimension(200,200));
//Lay out this demo.
add(instructionPanel, BorderLayout.PAGE_START);
add(scroller, BorderLayout.CENTER);
}
/** The component inside the scroll pane. */
public class DrawingPane extends JPanel {
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Rectangle rect;
for (int i = 0; i < circles.size(); i++) {
rect = circles.elementAt(i);
g.setColor(colors[(i % color_n)]);
g.fillOval(rect.x, rect.y, rect.width, rect.height);
}
for (int i = 0; i < otherDrawables.size(); i++) {
CachedDrawableComponent drawMe = otherDrawables.elementAt(i);;
g.setColor(colors[(i % color_n)]);
drawMe.paint(g);
}
}
}
//Handle mouse events.
public void mouseReleased(MouseEvent e) {
final int W = 100;
final int H = 100;
boolean changed = false;
if (SwingUtilities.isRightMouseButton(e)) {
//This will clear the graphic objects.
circles.removeAllElements();
area.width=0;
area.height=0;
changed = true;
} else {
int x = e.getX() - W/2;
int y = e.getY() - H/2;
if (x < 0) x = 0;
if (y < 0) y = 0;
Rectangle rect = new Rectangle(x, y, W, H);
circles.addElement(rect);
drawingPane.scrollRectToVisible(rect);
int this_width = (x + W + 2);
if (this_width > area.width) {
area.width = this_width; changed=true;
}
int this_height = (y + H + 2);
if (this_height > area.height) {
area.height = this_height; changed=true;
}
}
if (changed) {
//Update client's preferred size because
//the area taken up by the graphics has
//gotten larger or smaller (if cleared).
drawingPane.setPreferredSize(area);
//Let the scroll pane know to update itself
//and its scrollbars.
drawingPane.revalidate();
}
drawingPane.repaint();
}
public void mouseClicked(MouseEvent e){}
public void mouseEntered(MouseEvent e){}
public void mouseExited(MouseEvent e){}
public void mousePressed(MouseEvent e)
{
System.out.println("Did press:"+e.getPoint());
System.out.println(otherDrawables.get(0).getBounds());
if(otherDrawables.get(0).contains(e.getPoint()))
{
System.out.println("Did Hit");
}
}
/**
* Create the GUI and show it. For thread safety,
* this method should be invoked from the
* event-dispatching thread.
*/
private static void createAndShowGUI() {
//Create and set up the window.
JFrame frame = new JFrame("ScrollDemo2");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
//Create and set up the content pane.
JComponent newContentPane = new ScrollDemo2();
newContentPane.setOpaque(true); //content panes must be opaque
frame.setContentPane(newContentPane);
//Display the window.
frame.pack();
frame.setVisible(true);
}
public static void main(String[] args) {
//Schedule a job for the event-dispatching thread:
//creating and showing this application's GUI.
javax.swing.SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGUI();
}
});
}
}
Output:
Did press:java.awt.Point[x=8,y=7]
java.awt.Rectangle[x=0,y=20,width=20,height=20]
Did Hit
Did press:java.awt.Point[x=14,y=89]
java.awt.Rectangle[x=0,y=20,width=20,height=20]
答案 0 :(得分:2)
面部问题在于您正在混合坐标系:
来自api doc of contains:
检查此组件是否“包含”指定的点, 其中
x
和y
被定义为 相对于该组件的坐标系。
这是不寻常的(不要没有合理的理由:-)来拥有这些组件而不将它们实际添加到drawingPane。
答案 1 :(得分:1)
结帐Playing With Shapes。它可能会为您提供一些略有不同的方法。
例如,通过创建Shapes,您不需要跟踪Rectangle和其他形状,因为所有形状都将被视为相同。
您也可以根据需要使用“形状”。