我想创建一个由相当多的元素组成的结构,它的基本布局就是这样:
<UniformGrid>
<Border> // This one is 9x
<UniformGrid> // This one is 9x, each as a child of the border
<Border> // This one is again 9x, so at total 9x9 = 81 of these
<TextBox> // Same as above, each one as a child of the Border
.....
</TextBox>
</Border>
</UniformGrid>
</UniformGrid>
所以,拥有那么多控件,我想知道哪种解决方案更优雅和恰当:
所以整个设计都在XAML中完成,这是一些写作,并且所有控件都在那里手动设置
所以只使用XAML创建主UniformGrid和9个较小的Uniform网格,然后动态创建所有其他东西,用C#编写。此外,如果这是选择,那么请告诉我如何从代码端添加一个孩子到边框。至于现在,这是我的主要方式,我想出了:
private void InitializeCells()
{
for (int i = 1; i <= 9; i++)
{
object foundControl = sudokuGrid.FindName("cellBorder" + i.ToString());
Border foundGridControl = (Border)foundControl;
for (int j = 1; j <= 9; j++)
{
TextBox cell = new TextBox();
cell.MaxLength = 1;
cell.FontSize = 30;
cell.Name = "cell" + j.ToString();
cell.VerticalContentAlignment = VerticalAlignment.Center;
cell.HorizontalContentAlignment = HorizontalAlignment.Center;
// HOW TO ADD CHILDREN????
}
}
}
private void InitializeCellBorders()
{
for (int i = 1; i <= 9; i++)
{
object foundControl = sudokuGrid.FindName("block" + i.ToString());
UniformGrid foundGridControl = (UniformGrid)foundControl;
for (int j = 1; j <= 9; j++)
{
Border cellBorder = new Border();
cellBorder.Name = "cellBorder" + j.ToString();
cellBorder.BorderBrush = Brushes.DodgerBlue;
foundGridControl.Children.Add(cellBorder);
}
}
}
C#和XAML代码的某种不同混合,我还没有提出:)。
答案 0 :(得分:3)
他们都不是。使用ItemsControl
或其中一个衍生物:
<ItemsControl ItemsSource="{Binding SomeCollectionOfViewModel}">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<UniformGrid/>
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate>
<ItemsControl ItemsSource="{Binding SomeCollection}"> <!-- Nested Content -->
...
</DataTemplate>
<ItemsControl.ItemTemplate>
</ItemsControl>