以下代码播放用户音乐库中的歌曲。在运行iOS6的设备上运行正常,但在运行iOS5的设备上根本没有声音。我究竟做错了什么?在iOS5上搜索AVAudioPlayer问题的情况并不多。
AVAudioSession *session = [AVAudioSession sharedInstance];
[session setCategory:AVAudioSessionCategoryPlayback error:nil];
self.audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:self.songUrl error:nil];
[self.audioPlayer setNumberOfLoops:-1];
[self.audioPlayer play];
self.songUrl
有效。 (iPod的库://item/item.m4a ID = 557492601628322780)
答案 0 :(得分:0)
这是我在与iOS 5.0和iOS 6.0兼容的应用中实现的方式
In your *.h file
#import <UIKit/UIKit.h>
#import <MediaPlayer/MediaPlayer.h>
#import <AVFoundation/AVFoundation.h>
#import <AudioToolbox/AudioToolbox.h>
@interface v1MusicPicController : UIViewController <MPMediaPickerControllerDelegate, AVAudioPlayerDelegate>
{
MPMusicPlayerController *musicPlayer;
MPMediaItemCollection *userMediaItemCollection;
}
@property (nonatomic, retain) MPMusicPlayerController *musicPlayer;
@property (nonatomic, retain) MPMediaItemCollection *userMediaItemCollection;
--------- In your *.m file
@implementation v1MusicPicController
@synthesize musicPlayer;
@synthesize userMediaItemCollection;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)didReceiveMemoryWarning
{
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
#pragma mark - View lifecycle
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view from its nib.
[self setMusicPlayer: [MPMusicPlayerController applicationMusicPlayer]];
// By default, an application music player takes on the shuffle and repeat modes
// of the built-in iPod app. Here they are both turned off.
[musicPlayer setShuffleMode: MPMusicShuffleModeOff];
[musicPlayer setRepeatMode: MPMusicRepeatModeNone];
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (IBAction) DoneButtonMusic:(id)sender
{
MPMediaPickerController *mediaPicker = [[MPMediaPickerController alloc] initWithMediaTypes:MPMediaTypeMusic];
mediaPicker.delegate = self;
mediaPicker.allowsPickingMultipleItems = YES; // this is the default
[self presentModalViewController:mediaPicker animated:YES];
}
// To learn about notifications, see "Notifications" in Cocoa Fundamentals Guide.
- (void) registerForMediaPlayerNotifications {
NSNotificationCenter *notificationCenter = [NSNotificationCenter defaultCenter];
[notificationCenter addObserver: self
selector: @selector (handle_NowPlayingItemChanged:)
name: MPMusicPlayerControllerNowPlayingItemDidChangeNotification
object: musicPlayer];
[notificationCenter addObserver: self
selector: @selector (handle_PlaybackStateChanged:)
name: MPMusicPlayerControllerPlaybackStateDidChangeNotification
object: musicPlayer];
[musicPlayer beginGeneratingPlaybackNotifications];
}
- (void) updatePlayerQueueWithMediaCollection: (MPMediaItemCollection *) mediaItemCollection
{
if (userMediaItemCollection == nil)
{
//NSLog(@"Went here 4");
// apply the new media item collection as a playback queue for the music player
[self setUserMediaItemCollection: mediaItemCollection];
[musicPlayer setQueueWithItemCollection: userMediaItemCollection];
[musicPlayer play];
}
}
// Media picker delegate methods
- (void)mediaPicker: (MPMediaPickerController *)mediaPicker didPickMediaItems:(MPMediaItemCollection *)mediaItemCollection
{
//NSLog(@"Went here 2");
// We need to dismiss the picker
[self dismissModalViewControllerAnimated:YES];
// Apply the chosen songs to the music player's queue.
[self updatePlayerQueueWithMediaCollection: mediaItemCollection];
}
- (void)mediaPickerDidCancel:(MPMediaPickerController *)mediaPicker
{
// User did not select anything
// We need to dismiss the picker
[self dismissModalViewControllerAnimated:YES];
}
您可能已经知道这一点,但我使用AVAudioPlayer播放我的应用包中的声音。
@property (nonatomic, retain) AVAudioPlayer *myAudioPlayer1;
@synthesize myAudioPlayer1;
// ************************
// PLAY AUDIO
// ************************
[myAudioPlayer1 stop];
NSString *soundFilePath = [[NSBundle mainBundle] pathForResource:@"funny_sound" ofType: @"mp3"];
NSURL *fileURL = [[NSURL alloc] initFileURLWithPath: soundFilePath];
myAudioPlayer1 = [[AVAudioPlayer alloc] initWithContentsOfURL:fileURL error:nil];
[myAudioPlayer1 play];
答案 1 :(得分:0)
我看到ipod-library URL的行为相同。更具体地说,initWithContentsOfURL设置错误代码-43,类似于未找到文件错误。显然,在iOS 6中,这已被修复,或者已添加支持,但我没有找到任何官方解释。
Loading the audio into an NSData and using AVAudioPlayer initWithData也因类似错误(NSData代码256)而失败。
到目前为止,我发现的最佳解决方案是use AVPlayer instead of AVAudioPlayer,但由于方法和属性略有不同,因此需要进行一些修改。