我正在尝试使用timer
和paintComponent
将树的遍历(BFS和DFS)设置为JPanel的动画......有点像......
现在BFS算法只是立即循环遍历所有节点并绘制被访问的节点青色......但是我想让人们看到树是如何遍历的......逐个节点...所以我'我试图添加一个计时器,以便在下一次while loop
次迭代运行时延迟......它根本不起作用......
定时器:
public void timer() {
int initialDelay = 1000;
timer.scheduleAtFixedRate(new TimerTask() {
public void run() {
if (cancelTimer) {
timer.cancel();
}
if (counter == 3) {
//reset
counter = 0;
}
if (counter < 3) {
++counter;
System.out.println(counter);
}
}
}, initialDelay, 1000);
}
paintComponent:在遍历节点时重新绘制
public void paintComponent(Graphics g) {
g.setColor(Color.BLACK);
g.fillRect(0, 0, width, height);
g.setColor(rootNode.getColor());
g.fillRect(rootNode.getX(), rootNode.getY(), rootNode.getWidth(), rootNode.getHeight());
g.setColor(Color.WHITE);
g.drawString(rootNode.getValue(), rootNode.getX()+9, rootNode.getY()+16);
paintComponent(g, rootNode);
}
public void paintComponent(Graphics g, Nodes parentNode) {
//keep generating new nodePrintList to load with new Children
ArrayList<Nodes> nodePrintList = new ArrayList<Nodes>();
//base case: end of nodeList
if (nodeList.indexOf(parentNode)==nodeList.size()-1) {
System.out.println("\nend");
}
else {
//traverse nodeList recursively
nodePrintList = getChildren(parentNode);
//loop through and print all children of node n
//System.out.println();
int x = parentNode.getX()-50;
for (Nodes child : nodePrintList) {
g.setColor(child.getColor());
child.setX(x);
child.setY(parentNode.getY()+50);
g.fillRect(child.getX(), child.getY(), child.getWidth(), child.getHeight());
g.setColor(Color.WHITE);
g.drawString(child.getValue(), child.getX()+9, child.getY()+16);
x+=50;
//System.out.print("PARENT: " + parentNode.getValue() + " | x,y: " + parentNode.getX() + ", " + parentNode.getY() + "...\n CHILD: " + child.getValue() + " | x,y: " + child.getX() + ", " + child.getY());
paintComponent(g, child);
g.drawLine(parentNode.getX()+10, parentNode.getY()+23, child.getX()+10, child.getY());
}
}
repaint();
}
BFS():
public void bfs() {
Queue q = new LinkedList();
q.add(rootNode);
rootNode.visited(true);
rootNode.setColor(Color.cyan);
printNode(rootNode);
//only perform check when counter = 10;
while (!q.isEmpty()) {
Nodes n = (Nodes)q.remove();
Nodes child = null;
//put all unvisited children in the queue
while ((child = getUnvisitedChildNode(n)) != null)
{
if (counter == 3) {
child.visited(true);
printNode(child);
q.add(child);
child.setColor(Color.cyan);
}
}
}
if (q.isEmpty()) {
cancelTimer = true;
//RepaintManager.currentManager(this).markCompletelyClean(this);
}
}
有什么想法?谢谢!
答案 0 :(得分:3)
Queue<Nodes>
来接受绘画节点。也就是说,在您设置颜色bfs()
的{{1}}方法中,将此节点添加到child.setColor(Color.cyan);
。所以:
Queue
在定时器中,以固定延迟,if (counter == 3) {
child.visited(true);
printNode(child);
q.add(child);
paintQueue.add(child);
}
此队列并绘制节点:
poll