外部“C”错误DirectX

时间:2013-06-12 16:12:37

标签: c++ directx

我一直在尝试使用DirectX进行常规游戏编程,并且一直在微软网站(http://msdn.microsoft.com/en-us/library/windows/apps/hh452790.aspx)上阅读这些教程。但是,每当我尝试执行任何操作时,它都会吐出运行时错误。这是我的代码:

#pragma comment (lib, "d2d1.lib")

#include<iostream>
#include<d2d1.h>
#include<Windows.h>


using namespace std;

int main()
{
    HWND hwnd;
    ID2D1Factory* pD2DFactory = NULL;
    HRESULT hr = D2D1CreateFactory(
        D2D1_FACTORY_TYPE_SINGLE_THREADED,
        &pD2DFactory
        );

    //Obtain the size of the drawing
    RECT rc;
    GetClientRect(hwnd, &rc);
    //Create a Direct2D rendertarget
    ID2D1HwndRenderTarget* pRT = NULL;
    HRESULT hr2 = pD2DFactory->CreateHwndRenderTarget(
        D2D1::RenderTargetProperties(),
        D2D1::HwndRenderTargetProperties(
            hwnd,
            D2D1::SizeU(
            rc.right - rc.left,
            rc.bottom - rc.top)
            ),
            &pRT
        );
    cout << "TEST" << endl;
}

这是我得到的错误:

        1>------ Build started: Project: Game, Configuration: Debug Win32 ------
1>  Main.cpp
1>c:\users\will\documents\visual studio 2010\projects\game\game\main.cpp(21): warning C4700: uninitialized local variable 'hwnd' used
1>Main.obj : error LNK2028: unresolved token (0A00036A) "extern "C" int __stdcall GetClientRect(struct HWND__ *,struct tagRECT *)" (?GetClientRect@@$$J18YGHPAUHWND__@@PAUtagRECT@@@Z) referenced in function "int __cdecl main(void)" (?main@@$$HYAHXZ)
1>Main.obj : error LNK2019: unresolved external symbol "extern "C" int __stdcall GetClientRect(struct HWND__ *,struct tagRECT *)" (?GetClientRect@@$$J18YGHPAUHWND__@@PAUtagRECT@@@Z) referenced in function "int __cdecl main(void)" (?main@@$$HYAHXZ)
1>C:\Users\Will\Documents\Visual Studio 2010\Projects\Game\Debug\Game.exe : fatal error LNK1120: 2 unresolved externals
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

1 个答案:

答案 0 :(得分:0)

您缺少使用您使用的链接器的库(或您使用的库中的代码需要它):

在这种情况下,GetClientRect丢失,所以

Right-Click on Project -> Linker -> Input -> Add Dependencies  
Add "User32.lib" to what is there.

在类似情况下,在MSDN上查找函数名称,您将看到所需的库名称(对于GetClientRect,为here)。