YouTube JavaScript API - 无需在手机上创建iframe即可播放视频?

时间:2013-06-10 15:45:28

标签: javascript youtube youtube-api

youtube javascript api中没有选项可以在手机上发布视频(通过id / url)吗?现在我有一个视频列表(通过php从youtube api下载的数据),我显示每个视频的缩略图,旁边有标题/日期/等。

理想情况下,我希望当用户点按缩略图时播放视频,但我无法在没有JS api创建视频的iframe的情况下(在叠加层中)找出如何执行此操作但是然后用户必须再次点击该叠加层来播放视频,因为api不允许在手机上进行自动播放。

有人知道解决方案吗?

2 个答案:

答案 0 :(得分:1)

如果您使用的是Android,则应使用Android Player。 除此之外,您应该使用IFrame Player。 由于Apple's own terms,自动播放在iOS中无效。

即使你找到了解决方法,你也会违反这些条款,我不会建议。

答案 1 :(得分:0)

fiddle。这是代码:

<div id="timerText"></div>
<iframe id="player" width="420" height="315" src="http://www.youtube.com/embed/TP2iRzzamCk" frameborder="0" allowfullscreen></iframe>

<body >

<script>
/**
 * @author       Rob W <gwnRob@gmail.com>
 * @website      http://stackoverflow.com/a/7513356/938089
 * @version      20120724
 * @description  Executes function on a framed YouTube video (see website link)
 *               For a full list of possible functions, see:
 *               https://developers.google.com/youtube/js_api_reference
 * @param String frame_id The id of (the div containing) the frame
 * @param String func     Desired function to call, eg. "playVideo"
 *        (Function)      Function to call when the player is ready.
 * @param Array  args     (optional) List of arguments to pass to function func*/
function callPlayer(frame_id, func, args) {
    if (window.jQuery && frame_id instanceof jQuery) frame_id = frame_id.get(0).id;
    var iframe = document.getElementById(frame_id);
    if (iframe && iframe.tagName.toUpperCase() != 'IFRAME') {
        iframe = iframe.getElementsByTagName('iframe')[0];
    }

    // When the player is not ready yet, add the event to a queue
    // Each frame_id is associated with an own queue.
    // Each queue has three possible states:
    //  undefined = uninitialised / array = queue / 0 = ready
    if (!callPlayer.queue) callPlayer.queue = {};
    var queue = callPlayer.queue[frame_id],
        domReady = document.readyState == 'complete';

    if (domReady && !iframe) {
        // DOM is ready and iframe does not exist. Log a message
        window.console && console.log('callPlayer: Frame not found; id=' + frame_id);
        if (queue) clearInterval(queue.poller);
    } else if (func === 'listening') {
        // Sending the "listener" message to the frame, to request status updates
        if (iframe && iframe.contentWindow) {
            func = '{"event":"listening","id":' + JSON.stringify(''+frame_id) + '}';
            iframe.contentWindow.postMessage(func, '*');
        }
    } else if (!domReady || iframe && (!iframe.contentWindow || queue && !queue.ready)) {
        if (!queue) queue = callPlayer.queue[frame_id] = [];
        queue.push([func, args]);
        if (!('poller' in queue)) {
            // keep polling until the document and frame is ready
            queue.poller = setInterval(function() {
                callPlayer(frame_id, 'listening');
            }, 250);
            // Add a global "message" event listener, to catch status updates:
            messageEvent(1, function runOnceReady(e) {
                var tmp = JSON.parse(e.data);
                if (tmp && tmp.id == frame_id && tmp.event == 'onReady') {
                    // YT Player says that they're ready, so mark the player as ready
                    clearInterval(queue.poller);
                    queue.ready = true;
                    messageEvent(0, runOnceReady);
                    // .. and release the queue:
                    while (tmp = queue.shift()) {
                        callPlayer(frame_id, tmp[0], tmp[1]);
                    }
                }
            }, false);
        }
    } else if (iframe && iframe.contentWindow) {
        // When a function is supplied, just call it (like "onYouTubePlayerReady")
        if (func.call) return func();
        // Frame exists, send message
        iframe.contentWindow.postMessage(JSON.stringify({
            "event": "command",
            "func": func,
            "args": args || [],
            "id": frame_id
        }), "*");
    }
    /* IE8 does not support addEventListener... */
    function messageEvent(add, listener) {
        var w3 = add ? window.addEventListener : window.removeEventListener;
        w3 ?
            w3('message', listener, !1)
        :
            (add ? window.attachEvent : window.detachEvent)('onmessage', listener);
    }
}
    var secs = 10;
    var currentSeconds = 0;
    var currentMinutes = 0;
    setTimeout('Decrement()',1000);

    function Decrement() {
        currentMinutes = Math.floor(secs / 60);
        currentSeconds = secs % 60;
        if(currentSeconds <= 9) currentSeconds = "0" + currentSeconds;
        secs--;
        document.getElementById("timerText").innerHTML = currentMinutes + ":" + currentSeconds; //Set the element id you need the time put into.
        if(secs !== -1) {
            setTimeout('Decrement()',1000);
        }else{
            callPlayer('player', 'playVideo');
        }
    }
</script>