简单的问题,对你们中的一个人来说可能非常明显,但我不确定为什么会这样。所以这里是我制作的三个python文件。
主要Char类:
class Character():
"""
This is the main parents class for creation of
characters, be they player, NPC or monsters they
shall all share common traits
"""
def __init__(self, name, health, defense):
"""Constructor for Character"""
self.name = name
self.health = health
self.defense = defense
玩家类:
from character import *
class Player(Character):
"""
The player class is where heros are made
They inherit common traits from the Character class
"""
def __init__(self, name, health, defense, str, int):
Character.__init__(self, name, health, defense)
self.str = str
self.int = int
初始化:
from Letsago.player import Player
hero = Player("Billy", 200, 10, 10, 2)
print hero.name
导致:
Billy
Billy
为什么要两次归还?
答案 0 :(得分:6)
我已将您的示例放在名为test.py
的文件中:
class Character():
"""
This is the main parents class for creation of
characters, be they player, NPC or monsters they
shall all share common traits
"""
def __init__(self, name, health, defense):
"""Constructor for Character"""
self.name = name
self.health = health
self.defense = defense
class Player(Character):
"""
The player class is where heros are made
They inherit common traits from the Character class
"""
def __init__(self, name, health, defense, str, int):
Character.__init__(self, name, health, defense)
self.str = str
self.int = int
hero = Player("Billy", 200, 10, 10, 2)
print hero.name
并执行以下命令(ubuntu 13.04上的python 2.7):
python test.py
并在控制台中获得以下内容
Billy
尝试像我在一个文件中那样隔离示例并执行它(在交互式shell之外)。另请检查您的模块并检查from character import *
。确保导入正确的Player
类