到目前为止,我有一个主类,消息类和一个答案类。消息和答案存储在单独的数组中,因此我可以在需要时将它们拉出来。但是,我不确定如何继续。我需要检查用户在点击“继续”按钮时输入的内容以及该消息的相应答案数组。 (一条消息将拥有自己的检查答案数组)。如果有更好的方法,即每个消息的案例陈述,请告诉我。这是代码:
主:
package com.game.main;
import java.applet.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class Main extends Applet {
private TextField commandInput;
private TextArea messageDisplay;
private Button button;
public Message messages;
private String currentLevel;
private boolean running = false;
private Thread thread;
private ActionListener action;
public synchronized void start() {
running = true;
thread = new Thread();
thread.start();
}
public synchronized void stop() {
running = false;
try {
thread.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
// Initialisation method
public void init() {
super.init();
messages = new Message();
// Define colours
setBackground(Color.white);
setForeground(Color.black);
Panel appletPanel = new Panel();
// Use a border layout
BorderLayout b = new BorderLayout();
appletPanel.setLayout(b);
add(appletPanel);
this.setSize(800, 400);
// Define UI items
commandInput = new TextField(20);
messageDisplay = new TextArea(null, 20, 60, TextArea.SCROLLBARS_NONE); // 20 rows x 60 chars
button = new Button("Proceed");
Panel inputPanel = new Panel();
// Add components to our layout / panels
inputPanel.add(commandInput);
inputPanel.add(button);
appletPanel.add(messageDisplay, "North");
appletPanel.add(inputPanel, "South");
currentLevel = messages.messageArray[0];
messageDisplay.append(messages.messageArray[0]);
run();
}
// game loop
public void run() {
requestFocus();
// read as while "running == true"
while (running) {
}
}
}
消息:
package com.game.main;
public class Message {
public String[] messageArray;
public Message() {
messageArray = new String[50];
messageArray[0] = "Welcome.";
}
}
数目:
package com.game.main;
public class Answers {
public String[] introAnswers;
public Answers() {
introAnswers = new String[2];
introAnswers[0] = "Go";
introAnswers[1] = "go";
}
}
答案 0 :(得分:3)
您需要使用EventListener
,以便程序可以检测按钮何时被按下并检查textArea中的文本。看看这个tutorial。
这是一个简单的通用示例:
button.addActionListener (new ActionListener () {
public void actionPerformed(ActionEvent e) {
message = textArea.getText();
//Do stuff
}
});