我是HTML 5的初学者,
我已经编写了一个用于画布缩放的代码,但我不想缩放实际画布,而是像http://www.customink.com/lab
中的画布背景图像以下是我写的代码:
var canvas = new fabric.Canvas('canvas');
canvas.setBackgroundImage('images/1front.png', function() {
canvas.backgroundImageStretch = true;
canvas.renderAll();
});
var canvasScale = 1;
var SCALE_FACTOR = 1.2;
function zoomIn() {
// TODO limit the max canvas zoom in
canvasScale = canvasScale * SCALE_FACTOR;
canvas.setHeight(canvas.getHeight() * SCALE_FACTOR);
canvas.setWidth(canvas.getWidth() * SCALE_FACTOR);
var objects = canvas.getObjects();
for (var i in objects) {
var scaleX = objects[i].scaleX;
var scaleY = objects[i].scaleY;
var left = objects[i].left;
var top = objects[i].top;
var tempScaleX = scaleX * SCALE_FACTOR;
var tempScaleY = scaleY * SCALE_FACTOR;
var tempLeft = left * SCALE_FACTOR;
var tempTop = top * SCALE_FACTOR;
objects[i].scaleX = tempScaleX;
objects[i].scaleY = tempScaleY;
objects[i].left = tempLeft;
objects[i].top = tempTop;
objects[i].setCoords();
}
canvas.renderAll();
}
// Zoom Out
function zoomOut() {
// TODO limit max cavas zoom out
canvasScale = canvasScale / SCALE_FACTOR;
canvas.setHeight(canvas.getHeight() * (1 / SCALE_FACTOR));
canvas.setWidth(canvas.getWidth() * (1 / SCALE_FACTOR));
var objects = canvas.getObjects();
for (var i in objects) {
var scaleX = objects[i].scaleX;
var scaleY = objects[i].scaleY;
var left = objects[i].left;
var top = objects[i].top;
var tempScaleX = scaleX * (1 / SCALE_FACTOR);
var tempScaleY = scaleY * (1 / SCALE_FACTOR);
var tempLeft = left * (1 / SCALE_FACTOR);
var tempTop = top * (1 / SCALE_FACTOR);
objects[i].scaleX = tempScaleX;
objects[i].scaleY = tempScaleY;
objects[i].left = tempLeft;
objects[i].top = tempTop;
objects[i].setCoords();
}
canvas.renderAll();
}
答案 0 :(得分:2)
您可以使用drawImage
作为user2422324建议,但您必须使用其他参数在绘制图像时缩放图像。
此外,您必须将背景图像缩放到临时画布,因为fabricjs在设置背景时需要imageURL
以下是缩放的工作原理:
首先,创建一个临时画布并将其大小设置为您想要的缩放大小。例如,要将背景图像缩放到200%,您可以这样做:
tempCanvas.width=myBackgroundImage.width*2.0;
tempCanvas.height=myBackgroundImage.height*2.0;
现在使用drawImage将背景图像绘制到tempCanvas。通过提供最后4个参数,图像将缩放到所需的缩放(这是当前的tempCanvas大小)。
tempContext.drawImage(myBackgroundImage,
// the source of the draw will be the full background image
0,0, myBackgroundImage.width, myBackgroundImage.height,
// and this causes the full image to be scaled to fit the resized tempCanvas
0,0, tempCanvas.width, tempCanvas.height
);
然后使用fabricJS的setBackgroundImage来应用缩放的背景。我们可以使用tempCanvas.toDataURL():
创建Fabric期望的imageURLcanvas.setBackgroundImage( tempCanvas.toDataURL(), function(){
canvas.backgroundImageStretch=true;
canvas.renderAll();
});
请注意,backgroundImageStretch=true
可能会导致图像按比例失真。相反,您可能希望设置backgroundImageStretch = false并设置backgroundImageLeft / backgroundImageTop以偏移背景图像。
这是一个相当完整但完全未经测试的起始代码:
// this is the current scaling factor of the background image
// hint: originally set it at less than full size
// so it doesn't pixelate when scaled up.
var scaleFactor=.50;
// create a background image object we can later scale
var fullBk=document.createElement("img");
fullBk.onload=function(){
setBkZoom(scaleFactor);
}
fullBk.src="images/1front.png";
// create a temp canvas used to scale the bk image
var zoomCanvas=document.createElement("canvas");
var zoomCtx=zoomCanvas.getContext("2d");
// scale the bk image and set it as the fabric background
function setBkZoom(scaleFactor){
// scale the temp zoomCanvas to desired bk size
// note: changing canvas width automatically clears it
zoomCanvas.width=fullBk.width*scaleFactor;
zoomCanvas.height=fullBk.height*scaleFactor;
// draw a scaled version of fullBk to zoomCanvas
zoomCtx.drawImage(fullBk,
0,0,fullBk.width,fullBk.height,
0,0,zoomCanvas.width,zoomCanvas.height);
// now use the scaled zoomCanvas to set the fabric background
canvas.setBackgroundImage(zoomCanvas.toDataURL(),function(){
// stretch=true may cause your image to distort proportions
// instead you might want to set backgroundImageLeft/backgroundImageTop
// to offset the scaled image
canvas.backgroundImageStretch=true;
canvas.renderAll();
}
}
答案 1 :(得分:1)
最简单的方法是将背景图像存储在Image
对象中,然后使用context.drawImage(img,X,Y,Width,Height);
简介:http://www.html5canvastutorials.com/tutorials/html5-canvas-image-size/