如何才能让WPF矩形的顶角四舍五入?我创建了一个边框并设置了CornerRadius属性,在边框内我添加了我的矩形,但它不起作用,矩形没有圆角。
<Border BorderThickness="1" Grid.Row="0" Grid.ColumnSpan="2" CornerRadius="50,50,0,0" BorderBrush="Black">
<Rectangle Fill="#FF5A9AE0" Grid.Row="0" Grid.ColumnSpan="2" Stretch="UniformToFill" ClipToBounds="True"/>
</Border>
答案 0 :(得分:103)
你遇到的问题是矩形“溢出”边框的圆角。
矩形不能有单独的圆角,所以如果你只是将背景颜色放在边框上并删除矩形:
<Border BorderThickness="1" Grid.Row="0" Grid.ColumnSpan="2"
CornerRadius="50,50,0,0" BorderBrush="Black" Background="#FF5A9AE0">
</Border>
你会得到你想要的效果。
答案 1 :(得分:19)
在矩形上设置RadiusX和RadiusY属性,这将为其提供圆角
答案 2 :(得分:5)
很好的例子,如何使用DrawingContext进行OnRender:
/// <summary>
/// Draws a rounded rectangle with four individual corner radius
/// </summary>
public static void DrawRoundedRectangle(this DrawingContext dc, Brush brush,
Pen pen, Rect rect, CornerRadius cornerRadius)
{
var geometry = new StreamGeometry();
using (var context = geometry.Open())
{
bool isStroked = pen != null;
const bool isSmoothJoin = true;
context.BeginFigure(rect.TopLeft + new Vector(0, cornerRadius.TopLeft), brush != null, true);
context.ArcTo(new Point(rect.TopLeft.X + cornerRadius.TopLeft, rect.TopLeft.Y),
new Size(cornerRadius.TopLeft, cornerRadius.TopLeft),
90, false, SweepDirection.Clockwise, isStroked, isSmoothJoin);
context.LineTo(rect.TopRight - new Vector(cornerRadius.TopRight, 0), isStroked, isSmoothJoin);
context.ArcTo(new Point(rect.TopRight.X, rect.TopRight.Y + cornerRadius.TopRight),
new Size(cornerRadius.TopRight, cornerRadius.TopRight),
90, false, SweepDirection.Clockwise, isStroked, isSmoothJoin);
context.LineTo(rect.BottomRight - new Vector(0, cornerRadius.BottomRight), isStroked, isSmoothJoin);
context.ArcTo(new Point(rect.BottomRight.X - cornerRadius.BottomRight, rect.BottomRight.Y),
new Size(cornerRadius.BottomRight, cornerRadius.BottomRight),
90, false, SweepDirection.Clockwise, isStroked, isSmoothJoin);
context.LineTo(rect.BottomLeft + new Vector(cornerRadius.BottomLeft, 0), isStroked, isSmoothJoin);
context.ArcTo(new Point(rect.BottomLeft.X, rect.BottomLeft.Y - cornerRadius.BottomLeft),
new Size(cornerRadius.BottomLeft, cornerRadius.BottomLeft),
90, false, SweepDirection.Clockwise, isStroked, isSmoothJoin);
context.Close();
}
dc.DrawGeometry(brush, pen, geometry);
}
答案 3 :(得分:0)
即使使用Rectangle(或其他任何东西),它也能正常工作:
<Border>
<Border.OpacityMask>
<VisualBrush>
<VisualBrush.Visual>
<Border CornerRadius="5" Height="100" Width="100" Background="White"/>
</VisualBrush.Visual>
</VisualBrush>
</Border.OpacityMask>
// put your rounded content here
</Border>
如果您没有确切的内容大小,则必须使用高度和宽度。