我使用图像阵列创建了一个视频。
它成功创建视频,然后我将音频添加到创建的视频文件中。
我创建AVMuatableComposition对象,我通过创建AVAssetTracks添加视频和音频,最后借助AVAssetsExportSession导出到单个视频文件。
假设没有音频的第一个视频是vdo.mp4,最后一个(添加音频后)是final.mp4,所以我的final.mp4的大小和分辨率都低于vdo.mp4
这是我的代码,它结合了两个文件,
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSError * error = nil;
AVMutableComposition * composition = [AVMutableComposition composition];
NSURL *url = [NSURL fileURLWithPath:filePath];
AVURLAsset * videoAsset = [AVURLAsset URLAssetWithURL:url options:nil];
AVAssetTrack * videoAssetTrack = [[videoAsset tracksWithMediaType:AVMediaTypeVideo] objectAtIndex:0];
AVMutableCompositionTrack *compositionVideoTrack = [composition addMutableTrackWithMediaType:AVMediaTypeVideo
preferredTrackID: kCMPersistentTrackID_Invalid];
[compositionVideoTrack insertTimeRange:CMTimeRangeMake(kCMTimeZero,videoAsset.duration) ofTrack:videoAssetTrack atTime:kCMTimeZero error:&error];
CMTime audioStartTime = kCMTimeZero;
for ( NSInteger i = 0;i< [mArrAudioFileNames count];i++ )
{
NSString *audioFileName = nil;
NSString *docsDir = nil;
if ( [mArrAudioFileNames objectAtIndex:i] != [NSNull null]) {
audioFileName = [mArrAudioFileNames objectAtIndex:i];
docsDir = [[self dataFolderPathForAudio] stringByAppendingPathComponent:audioFileName];
}else{
//audioFileName = @" ";
docsDir = [[NSBundle mainBundle] pathForResource:@"sample" ofType:@"mp3"];
}
// NSString *docsDir = [[self dataFolderPathForAudio] stringByAppendingPathComponent:audioFileName];
AVURLAsset * urlAsset = [AVURLAsset URLAssetWithURL:[NSURL fileURLWithPath:docsDir] options:nil];
AVAssetTrack * audioAssetTrack = [[urlAsset tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0];
AVMutableCompositionTrack *compositionAudioTrack = [composition addMutableTrackWithMediaType:AVMediaTypeAudio
preferredTrackID: kCMPersistentTrackID_Invalid];
[compositionAudioTrack insertTimeRange:CMTimeRangeMake(kCMTimeZero,urlAsset.duration) ofTrack:audioAssetTrack atTime:audioStartTime error:&error];
Float64 duration = CMTimeGetSeconds(urlAsset.duration);
audioStartTime = CMTimeAdd(audioStartTime, CMTimeMake((int) ((duration * kRecordingFPS) + 0.5), kRecordingFPS));
}
AVAssetExportSession* assetExport = [[AVAssetExportSession alloc] initWithAsset:composition presetName:AVAssetExportPresetMediumQuality];
//assetExport.videoComposition = compositionVideoTrack;
assetExport.outputFileType = AVFileTypeQuickTimeMovie;// @"com.apple.quicktime-movie";
assetExport.outputURL = [NSURL fileURLWithPath:outFilePath];
[assetExport exportAsynchronouslyWithCompletionHandler:
^(void ) {
switch (assetExport.status)
{
case AVAssetExportSessionStatusCompleted:
// export complete
NSLog(@"Export Complete");
[self performSelectorOnMainThread:@selector(creatingVideoDone:)
withObject:outFilePath waitUntilDone:NO];
[assetExport release];
break;
case AVAssetExportSessionStatusFailed:
NSLog(@"Export Failed");
NSLog(@"ExportSessionError: %@", [assetExport.error localizedDescription]);
// Set delegate to move to view
if ( mDelegate!= nil && [mDelegate respondsToSelector:@selector(errorAlert:)])
{
[self performSelectorOnMainThread:@selector(errorOccured:)
withObject:[assetExport.error
localizedDescription]
waitUntilDone:NO];
}
[assetExport release];
break;
case AVAssetExportSessionStatusCancelled:
NSLog(@"Export Failed");
NSLog(@"ExportSessionError: %@", [assetExport.error localizedDescription]);
// Set delegate to move to view
if ( mDelegate!= nil && [mDelegate respondsToSelector:@selector(errorAlert:)])
{
[self performSelectorOnMainThread:@selector(errorOccured:)
withObject:[assetExport.error
localizedDescription]
waitUntilDone:NO];
}
[assetExport release];
break;
}
}];
感谢任何帮助。
感谢。