我想获取我点击的画布的ID,但是根据我写的代码,我总是得到最后一个画布的ID。是否有可能获得多维数组的值?我应该将onclick事件放在开关盒内吗?
function drawFigures(figures) {
var frontDiv = document.createElement("div");
frontDiv.setAttribute("id","frontDiv");
document.getElementById('game').appendChild(frontDiv);
for(var y=0; y<figures.length; y++) {
fieldDiv = document.createElement("div");
fieldDiv.setAttribute("class", "figureFieldDiv");
frontDiv.appendChild(fieldDiv);
for(var x=0; x<figures[y].length; x++) {
var canvas = document.createElement("canvas");
canvas.setAttribute("id", y+","+x);
canvas.width = 20;
canvas.height = 20;
var ctx = canvas.getContext('2d');
fieldDiv.appendChild(canvas);
document.getElementById(y+","+x).onclick = function() {console.log(y+","+x)}, false;
switch(figures[y][x]) {
case 0:
break;
case 1:
ctx.fillStyle = "#F00";
ctx.arc(canvas.width/3,canvas.width/3,canvas.width/3,0,360);
ctx.fill();
break;
case 2:
ctx.fillStyle = "#0F0";
ctx.arc(canvas.width/3,canvas.width/3,canvas.width/3,0,360);
ctx.fill();
break;
case 3:
ctx.fillStyle = "#FF0";
ctx.arc(canvas.width/3,canvas.width/3,canvas.width/3,0,360);
ctx.fill();
break;
case 4:
ctx.fillStyle = "#00F";
ctx.arc(canvas.width/3,canvas.width/3,canvas.width/3,0,360);
ctx.fill();
break;
case 5:
break;
case 6:
ctx.fillStyle = "#0FF";
ctx.arc(canvas.width/3,canvas.width/3,canvas.width/3,0,360);
ctx.fill();
break;
case 7:
break;
}
}
}
}
答案 0 :(得分:0)
在你描述的情况下,一种方法是使用闭包,就像那样:
var id = y + "," + x;
(function(id) {
document.getElementById(id).onclick = function() {
console.log(id);
};
})(id);
但是,使用addEventListener
(或AttachEvent
代替IE)总是更容易:
document.getElementById(y+","+x).addEventListener("click", function() {
console.log(this.id);
}, false);
答案 1 :(得分:0)
我建议你做以下事情:
var cElements = document.getElementsByTagName('canvas');
for (var i = 0; i < cElements.length; i++) {
cElements[i].onclick = getId;
}
function getId(event) {
console.log(this.id);
}