以Qt Designer生成的形式调用PyDev Eclipse中的函数

时间:2013-06-04 11:06:28

标签: python pyqt4 qt-designer

python version 3.3.2

ide:安装了PyQt的PyDev Eclipse

我在Qt Designer中设计了一个gui,保存了.ui文件并使用以下命令将其转换为python代码:

pyuic4 -x DeA.ui -o DeA.py

my designed gui in Qt Designer

Qt Designer xml输出:

<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
 <class>MainWindow</class>
 <widget class="QMainWindow" name="MainWindow">
  <property name="geometry">
   <rect>
    <x>0</x>
    <y>0</y>
    <width>485</width>
    <height>374</height>
   </rect>
  </property>
  <property name="windowTitle">
   <string>MainWindow</string>
  </property>
  <widget class="QWidget" name="centralwidget">
   <widget class="QPushButton" name="btn_add">
    <property name="geometry">
     <rect>
      <x>10</x>
      <y>10</y>
      <width>121</width>
      <height>41</height>
     </rect>
    </property>
    <property name="text">
     <string>Add item</string>
    </property>
   </widget>
   <widget class="QListView" name="lst">
    <property name="geometry">
     <rect>
      <x>10</x>
      <y>60</y>
      <width>461</width>
      <height>301</height>
     </rect>
    </property>
   </widget>
  </widget>
 </widget>
 <resources/>
 <connections/>
</ui>

pyuic4 final python gui输出:

# -*- coding: utf-8 -*-

# Form implementation generated from reading ui file 'DeA.ui'
#
# Created: Tue Jun  4 03:30:45 2013
#      by: PyQt4 UI code generator 4.10.1
#
# WARNING! All changes made in this file will be lost!

from PyQt4 import QtCore, QtGui

try:
    _fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
    def _fromUtf8(s):
        return s

try:
    _encoding = QtGui.QApplication.UnicodeUTF8
    def _translate(context, text, disambig):
        return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
    def _translate(context, text, disambig):
        return QtGui.QApplication.translate(context, text, disambig)

class Ui_MainWindow(object):
    def setupUi(self, MainWindow):
        MainWindow.setObjectName(_fromUtf8("MainWindow"))
        MainWindow.resize(485, 374)
        self.centralwidget = QtGui.QWidget(MainWindow)
        self.centralwidget.setObjectName(_fromUtf8("centralwidget"))
        self.btn_add = QtGui.QPushButton(self.centralwidget)
        self.btn_add.setGeometry(QtCore.QRect(10, 10, 121, 41))
        self.btn_add.setObjectName(_fromUtf8("btn_add"))
        self.lst = QtGui.QListView(self.centralwidget)
        self.lst.setGeometry(QtCore.QRect(10, 60, 461, 301))
        self.lst.setObjectName(_fromUtf8("lst"))
        MainWindow.setCentralWidget(self.centralwidget)

        self.retranslateUi(MainWindow)
        QtCore.QMetaObject.connectSlotsByName(MainWindow)

    def retranslateUi(self, MainWindow):
        MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow", None))
        self.btn_add.setText(_translate("MainWindow", "Add item", None))


if __name__ == "__main__":
    import sys
    app = QtGui.QApplication(sys.argv)
    MainWindow = QtGui.QMainWindow()
    ui = Ui_MainWindow()
    ui.setupUi(MainWindow)
    MainWindow.show()
    sys.exit(app.exec_())

然后我将新创建的python文件(“DeA.py”)的内容复制并粘贴到我在PyDev Eclipse中的python文件中并点击Run,并且gui显示就好了;

PyDev Eclipse and final outcome of my gui code

我的问题:

究竟在PyDev Eclipse脚本窗格中(不使用Qt Designer中的插槽)我可以添加自己的python函数,这样当我点击“添加项目”按钮时,它会在ListView中添加100个项目吗?

我发现了这个问题:Linking a qtDesigner .ui file to python/pyqt?关于将.ui文件链接到最终项目并在运行时构建gui;但我无法理解;请帮忙;究竟应该在PyDev Eclipse脚本窗格中添加什么来链接.ui文件并在运行时构建它? (假设.ui文件路径为:D:\ DeA.ui)

1 个答案:

答案 0 :(得分:0)

您无需将.ui文件实际转换为.py即可使用它, 你可以做这样的事情......

免得说我的.ui文件是

“C:/mydesign.ui”

from PyQt4  import QtGui
from PyQt4  import QtCore
from PyQt4  import uic
import sys

FORM_1, BASE_1 = uic.loadUiType(r"C:/mydesign.ui")

APP = QtGui.QApplication(sys.argv)

class MyApp(FORM_1, BASE_1):
    def __init__(self, parent=None):
        super(MyApp, self).__init__(parent)
        self.setupUi(self)

        self.connect(self.btn_add, QtCore.SIGNAL("released()"), self.do_something)

    def do_something(self):
        print "working"


FORM = MyApp()
FORM.show()
APP.exec_()